{
  "strings": {
    "SS2_CYBORG2_NAME": "Cyborg",
    "SS2_CYBORG2_BODY_NAME": "Cyborg",
    "SS2_CYBORG2_SUBTITLE": "[temp]CyborgSubtitle",
    "SS2_CYBORG2_DESCRIPTION": "The Cyborg is a ",
    "SS2_CYBORG2_OUTRO_FLAVOR": "..and so he left, ",
    "SS2_CYBORG2_OUTRO_FAILURE": "..and so he returned, ",
    "SS2_CYBORG2_LORE": "[temp]CyborgLore",

    "SS2_KEYWORD_CYBORG_CHARGED": "<color=#34e5eb><style=cKeywordName>Charged</style></color><style=cSub>Recharges skill cooldowns and shields.",

    "SS2_CYBORG2_PRIMARY_CANNON_NAME": "Unmaker",
    "SS2_CYBORG2_PRIMARY_CANNON_DESCRIPTION": "Shoot a CONTENDER inflicting <style=cIsDamage>250% damage</style>",

    "SS2_CYBORG2_PRIMARY_LASTPRISM_NAME": "Obliterator",
    "SS2_CYBORG2_PRIMARY_LASTPRISM_DESCRIPTION": "Charge up a continuous laser that deals <style=cIsDamage>200-1000% damage</style> per second, but has <style=cIsHealth>decreased turning speed.",

    "SS2_CYBORG2_SECONDARY_LASER_NAME": "Rising Star",
    "SS2_CYBORG2_SECONDARY_LASER_DESCRIPTION": "<style=cIsDamage>Stunning.</style> Automatically target up to <style=cIsDamage>3</style> different CONTENDERS, then fire <style=cIsDamage>3</style> laser blasts for <style=cIsDamage>300% damage</style> each.",

    "SS2_CYBORG2_SECONDARY_MINES_NAME": "Shock Mines?????",
    "SS2_CYBORG2_SECONDARY_MINES_DESCRIPTION": "Place a mine that repeatedly <style=cIsDamage>shocks</style> nearby CONTENDERS for <style=cIsDamage>120% damage</style>. Can place up to 6.",

    "SS2_CYBORG2_UTILITY_TELEPORTER_NAME": "Recall",
    "SS2_CYBORG2_UTILITY_TELEPORTER_DESCRIPTION": "Throw out a <style=cIsUtility>warp point</style> that <color=#34e5eb>charges</color> nearby TEAMMATES. Recast to <style=cIsUtility>teleport</style> to its location.",

    "SS2_CYBORG2_UTILITY_TRAP_NAME": "Repurpose",
    "SS2_CYBORG2_UTILITY_TRAP_DESCRIPTION": "Throw out a device that <style=cIsDamage>captures</style> low health CONTENDERS, granting <style=cIsUtility>money</style> and <style=cIsUtility>elite aspects</style> to nearby TEAMMATES.",

    "SS2_CYBORG2_UTILITY_TELEPORT_NAME": "Teleport",
    "SS2_CYBORG2_UTILITY_TELEPORT_DESCRIPTION": "<style=cIsUtility>Teleport</style> to your <style=cIsUtility>warp point</style>.",

    "SS2_CYBORG2_SPECIAL_MAGNETBALL_NAME": "Overheat Redress",
    "SS2_CYBORG2_SPECIAL_MAGNETBALL_DESCRIPTION": "Fire a magnetic mass that <style=cIsUtility>pulls</style> nearby CONTENDERS, then explodes for <style=cIsDamage>600% damage</style>.",

    "SS2_CYBORG2_SPECIAL_DETONATE_NAME": "Detonate",
    "SS2_CYBORG2_SPECIAL_DETONATE_DESCRIPTION": "<style=cIsDamage>Boom.</style>",

    "SS2_CYBORG2_SPECIAL_SCEPTER_MAGNETBALL_NAME": "[temp]CyborgScepterName",
    "SS2_CYBORG2_SPECIAL_SCEPTER_MAGNETBALL_DESCRIPTION": "[temp]CyborgScepterDescription",

    "SS2_SKIN_CYBORG2_DEFAULT": "Default",
    "SS2_SKIN_CYBORG2_MASTERY": "[temp]CyborgMastery",
    "SS2_SKIN_CYBORG2_GRANDMASTERY": "[temp]CyborgGrandmastery",

    "SS2_ACHIEVEMENT_CYBORG2_NAME": "[temp]CyborgUnlockName",
    "SS2_ACHIEVEMENT_CYBORG2_DESC": "[temp]CyborgUnlockDescription",

    "SS2_ACHIEVEMENT_CYBORG2_MASTERY_NAME": "Cyborg: Mastery",
    "SS2_ACHIEVEMENT_CYBORG2_MASTERY_DESC": "As Cyborg, beat the game or obliterate on Monsoon or harder.",

    "SS2_ACHIEVEMENT_CYBORG2_GRANDMASTERY_NAME": "Cyborg: Grand Mastery",
    "SS2_ACHIEVEMENT_CYBORG2_GRANDMASTERY_DESC": "As Cyborg, beat the game or obliterate on Typhoon."
  }
}
