[General]

## Loop Count x Multiplier x All HP Values. Set to 0 for no multiplying.
# Setting type: Single
# Default value: 1
Loop Multiplier = 1

Alt Moon = true

Pillar Fog = false

[Skills]

Primary Cooldown = 10

Secondary Cooldown = 40

Util Cooldown = 20

Special Cooldown = 30

[Stats]

## Base HP for the main body, higher main hp and lower joint hp will make joints do less damage. Vanilla: 8000
# Setting type: Single
# Default value: 500
Main Body Base HP = 500

## Level HP for the main body, higher main hp and lower joint hp will make joints do less damage. Vanilla: 2400
# Setting type: Single
# Default value: 150
Main Body Level HP = 150

## Base HP for each joint. Vanilla: 1000
# Setting type: Single
# Default value: 500
Joint Base HP = 500

## Level HP for each joint. Vanilla: 300
# Setting type: Single
# Default value: 150
Joint Level HP = 150

Base Health = 1250

Level Health = 350

Base Damage = 15

Level Damage = 3

Base Armor = 30

Base Attack Speed = 1.25

Base Move Speed = 90

Acceleration = 45

