{
  "strings": {
    "ARTIFACT_DEATH_CURSE_NAME": "Artifact of Death Curse",
    "ARTIFACT_DEATH_CURSE_DESCRIPTION": "Adds Death Curse on revive, but also adds Charon's Obol item that will make revive easier.",
    "ARTIFACT_DEATH_CURSE_DISABLED": "Artifact of Death Curse is disabled because run started in single player.",
    "ARTIFACT_DEATH_CURSE_ENFORCED_BY_SERVER": "Artifact of Death Curse is enforced by server.",
    
    "ITEM_CHARONS_OBOL_NAME": "Charon's Obol",
    "ITEM_CHARONS_OBOL_DESCRIPTION": "- Reduces <color=\"yellow\">revival time</color>. \n- Can be consumed for <color=\"yellow\">instant</color> revival without Death Curse. \n- <color=\"yellow\">Removes</color> additional <color=\"red\">Death Curse</color> on stage change.\n- Increase <color=\"yellow\">range</color> and decrease <color=\"yellow\">damage</color> for your revival.",
    "ITEM_CHARONS_OBOL_PICKUP": "Makes revival easier. Can be consumed for instant revival.",
    
    "ITEM_REVIVE_EVERYWHERE_NAME": "Dead Man's Hand",
    "ITEM_REVIVE_EVERYWHERE_DESCRIPTION": "- <color=\"yellow\">Revive</color> dead teammates <color=\"yellow\">everywhere</color> on map.\n- First item <color=\"red\">increases</color> <color=\"yellow\">revival time</color> by x2.\n- Every subsequent item decreases <color=\"yellow\">revival time</color> when you are reviving",
    "ITEM_REVIVE_EVERYWHERE_LORE": "Revive death teammates everywhere on map",
    "ITEM_REVIVE_EVERYWHERE_PICKUP": "Revive death teammates everywhere on map",
    
    "ITEM_DEATH_CURSE_NAME": "Death curse",
    "ITEM_DEATH_CURSE_DESCRIPTION": "Reduces your max HP/Shield. Removed on next stage.",
    "ITEM_DEATH_CURSE_LORE": "Reduces your max HP/Shield. Removed on next stage.",
    "ITEM_DEATH_CURSE_PICKUP": "Reduces your max HP/Shield. Removed on next stage.",
    
    "ITEM_REVIVAL_TOKEN_NAME": "Revival Token",
    "ITEM_REVIVAL_TOKEN_DESCRIPTION": "Reduces chance to receive curse",
    
    "BUFF_DEATH_CURSE_DESCRIPTION": "Reduces your max HP/Shield.",
    "BUFF_REVIVE_LINK_NAME": "Revive Link",
    "BUFF_REVIVE_LINK_DESCRIPTION": "Marks that character will receive Death curse when dead character is revived. Removed after some time.",
    "BUFF_REVIVE_REGEN_NAME": "Revive Regeneration",
    "BUFF_REVIVE_REGEN_DESCRIPTION": "Rapidly regenerates 40% of your HP after revival.",
    
    "TEAMMATE_REVIVAL_UI_PLAYER": "Player",
    "TEAMMATE_REVIVAL_UI_USE_OBOL": "Use <color=\"green\">Charon's Obol</color> to revive (<color=\"red\">Reduces Max Hp/Shield</color>)",
    "TEAMMATE_REVIVAL_UI_NO_OBOL": "Cannot instantly resurrect without Charon's Obol!",
    
    "TEAMMATE_REVIVAL_SHIELD_ONLY_POSTFIX": " Teammate reviving will damage shield instead of health.",
    "TEAMMATE_REVIVAL_UI_AVOIDED_CURSE": "{0} avoided curse! (Luck value {1})",
    "TEAMMATE_REVIVAL_UI_CURSED": "<color=\"red\">{0} was cursed! (Luck value: {1})</color>",
    "TEAMMATE_REVIVAL_UI_PROGRESS_BAR_REVIVING": "Reviving ",
    
    "ITEM_STAT_CHARON_OBOL_REVIVE_SPEED_INCREASE": "Revive speed increased by {0}",
    "ITEM_STAT_CHARON_OBOL_REVIVE_TIME_ALONE": "Time to revive alone: {0}",
    "ITEM_STAT_CHARON_OBOL_REVIVE_CIRCLE_RANGE": "Revive circle range: {0}",
    "ITEM_STAT_CHARON_OBOL_REVIVE_CIRCLE_DAMAGE": "Damage from your circle: {0}",
    "ITEM_STAT_REVIVE_EVERYWHERE_REVIVE_CIRCLE_DAMAGE": "Revive time increase: {0}"
  }
}