## Settings file was created by plugin BalancedObliterateRedux v1.1.0
## Plugin GUID: com.Nebby1999.BalancedObliterateRedux

[1 - Calculation Method]

## What Type of Calculation method the mod uses.
## Redux2.0: Coin Calculation is based off using the Difficulty multiplier assigned in the DifficultyDef.
## Redux: Coin Calculation is based off the configurable multipliers in this config file. if a modded difficulty is not listed, it'll fall back to the rainstorm difficulty multiplier.
# Setting type: String
# Default value: Redux2.0
Calculation Methods = Redux2.0

[2 - General Settings]

## How many extra coins you get per stage beaten 
## This number is the base number of the mathematical equation which dictates how many extra coins you get when obliterating.
# Setting type: Single
# Default value: 0.25
Coins Per Stage Beaten = 0.25

## By default, the mod starts counting the Coins Per Stage Beaten once you first beat the boss of the Primordial Teleporter
## This is to encourage players to go past stage 8 and obliterating later for bigger rewards.
# Setting type: Boolean
# Default value: true
Coin Per Stage Starts Past Stage 5 = true

[3 - Difficulty Multipliers]

## The multiplier applied to the amount of stages beaten.
# Setting type: Single
# Default value: 1
Drizzle Multiplier = 1

## The multiplier applied to the amount of stages beaten.
# Setting type: Single
# Default value: 1.5
Rainstorm Multiplier = 1.5

## The multiplier applied to the amount of stages beaten.
# Setting type: Single
# Default value: 2
Monsoon Multiplier = 2

## The multiplier applied to the amount of stages beaten.
# Setting type: Single
# Default value: 2.5
Typhoon Multiplier = 2.5

