[General]

## This number is multiplied by the base 500% damage, so 20 would be 10000% damage.
# Setting type: Single
# Default value: 20
Fun Mode Damage Multiplier = 20

## How large the retalitory strike radius is in fun mode.
# Setting type: Single
# Default value: 26
Fun Mode Damage Radius = 26

## Parry but fun.
# Setting type: Boolean
# Default value: false
Enable Fun Mode = false

