10 lines
140 B
C#
10 lines
140 B
C#
|
using System;
|
||
|
using UnityEngine.Events;
|
||
|
|
||
|
namespace RoR2;
|
||
|
|
||
|
[Serializable]
|
||
|
public class DamageReportUnityEvent : UnityEvent<DamageReport>
|
||
|
{
|
||
|
}
|