r2mods/ilspy_dump/ror2_csproj/RoR2/MiscPickupDef.cs

62 lines
1.2 KiB
C#
Raw Normal View History

2024-10-04 07:26:37 +00:00
using System;
using UnityEngine;
namespace RoR2;
public abstract class MiscPickupDef : ScriptableObject
{
[SerializeField]
public uint coinValue;
[SerializeField]
public string nameToken;
[SerializeField]
public GameObject displayPrefab;
[SerializeField]
public GameObject dropletDisplayPrefab;
[SerializeField]
public ColorCatalog.ColorIndex baseColor;
[SerializeField]
public ColorCatalog.ColorIndex darkColor;
[SerializeField]
public string interactContextToken;
[SerializeField]
public string descriptionToken;
[SerializeField]
public Sprite visual;
[NonSerialized]
public MiscPickupIndex miscPickupIndex;
public abstract void GrantPickup(ref PickupDef.GrantContext context);
public virtual string GetInternalName()
{
return "MiscPickupIndex." + base.name;
}
public virtual PickupDef CreatePickupDef()
{
return new PickupDef
{
internalName = GetInternalName(),
coinValue = coinValue,
nameToken = nameToken,
displayPrefab = displayPrefab,
dropletDisplayPrefab = dropletDisplayPrefab,
baseColor = ColorCatalog.GetColor(baseColor),
darkColor = ColorCatalog.GetColor(darkColor),
interactContextToken = interactContextToken,
attemptGrant = GrantPickup,
miscPickupIndex = miscPickupIndex
};
}
}