81 lines
1.7 KiB
INI
81 lines
1.7 KiB
INI
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## Settings file was created by plugin Deputy v0.3.3
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## Plugin GUID: com.Bog.Deputy
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[General]
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## Enable this for wacky cartoony bullet ricochet SFX
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# Setting type: Boolean
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# Default value: false
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Enable Bullet Ricochet SFX = false
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## Set to false to disable this character
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# Setting type: Boolean
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# Default value: true
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Enable Deputy = true
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[Passive]
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## Maximum stacks of Hot Pursuit
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# Setting type: Int32
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# Default value: 50
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Hot Pursuit Max Stacks = 50
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## Bonus movement speed multiplier per stack of Hot Pursuit
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# Setting type: Single
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# Default value: 0.01
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Hot Pursuit MS per stack = 0.01
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## Duration of Hot Pursuit buff in seconds
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# Setting type: Single
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# Default value: 5
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Hot Pursuit Stack Duration = 5
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[Primary]
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## Damage coefficient of Trigger Tap
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# Setting type: Single
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# Default value: 1.5
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Trigger Tap Damage Coefficient = 1.5
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[Secondary]
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## Damage coefficient of Gun Sling's gunshots
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# Setting type: Single
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# Default value: 1
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Gun Sling Gunshot Damage Coefficient = 1
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## Proc coefficient of Gun Sling's gunshots
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# Setting type: Single
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# Default value: 0.7
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Gun Sling Gunshot Proc Coefficient = 0.7
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## Damage coefficient of Gun Sling's explosion
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# Setting type: Single
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# Default value: 3
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Gun Sling Explosion Damage Coefficient = 3
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[Special]
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## Damage coefficient of Crashing Comet
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# Setting type: Single
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# Default value: 8
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Crashing Comet Damage Coefficient = 8
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## Damage coefficient of Bullet Heaven
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# Setting type: Single
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# Default value: 1.5
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Bullet Heaven Damage Coefficient = 1.5
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## Damage coefficient of Bullet Heaven
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# Setting type: Single
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# Default value: 0.7
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Bullet Heaven Proc Coefficient = 0.7
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[Utility]
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## Damage coefficient of Shooting Star
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# Setting type: Single
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# Default value: 1.5
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Shooting Star Damage Coefficient = 1.5
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