263 lines
6.7 KiB
INI
263 lines
6.7 KiB
INI
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## Settings file was created by plugin Potmobile v1.4.0
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## Plugin GUID: com.Moffein.Potmobile
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[Enemy]
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## Adds Potmobiles and Haulers to the enemy spawn pool.
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# Setting type: Boolean
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# Default value: false
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Enable = false
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## Adds Potmobiles and Haulers to the Dissonance spawn pool if the enemy is enabled.
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# Setting type: Boolean
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# Default value: true
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Dissonance = true
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## Cost of spawning a Potmobile.
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# Setting type: Int32
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# Default value: 80
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Director Cost (Potmobile) = 80
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## Cost of spawning a Hauler.
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# Setting type: Int32
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# Default value: 120
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Director Cost (Hauler) = 120
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## Nerfs NPC Potmobiles and Haulers so they don't instakill you.
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# Setting type: Boolean
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# Default value: true
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Nerf Potmobile = true
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## Nerfs NPC Haulers so they don't instakill you.
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# Setting type: Boolean
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# Default value: true
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Nerf Hauler = true
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## What stages Potmobiles will show up on. Add a '- loop' after the stagename to make it only spawn after looping. List of stage names can be found at https://github.com/risk-of-thunder/R2Wiki/wiki/List-of-scene-names
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# Setting type: String
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# Default value: golemplains - loop, itgolemplains, goolake, itgoolake, frozenwall, itfrozenwall, snowyforest - loop, drybasin, forgottenhaven, goldshores
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Stage List (Potmobile) = golemplains - loop, itgolemplains, goolake, itgoolake, frozenwall, itfrozenwall, snowyforest - loop, drybasin, forgottenhaven, goldshores
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## What stages Haulers will show up on. Add a '- loop' after the stagename to make it only spawn after looping. List of stage names can be found at https://github.com/risk-of-thunder/R2Wiki/wiki/List-of-scene-names
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# Setting type: String
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# Default value: golemplains - loop, itgolemplains, goolake, itgoolake, frozenwall, itfrozenwall, snowyforest - loop, drybasin, forgottenhaven, goldshores
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Stage List (Hauler) = golemplains - loop, itgolemplains, goolake, itgoolake, frozenwall, itfrozenwall, snowyforest - loop, drybasin, forgottenhaven, goldshores
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[General]
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## Fixes Potmobiles ignoring jump pads.
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# Setting type: Boolean
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# Default value: true
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Fix Jump Pads = true
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## Allow Potmobiles to reverse.
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# Setting type: Boolean
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# Default value: true
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Allow Reverse = true
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## Button to honk.
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# Setting type: KeyboardShortcut
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# Default value:
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Honk Button =
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## Affects knockback force when colliding with things.
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# Setting type: Single
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# Default value: 1
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Impact Force Multiplier (Potmobile) = 1
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## Affects knockback force when colliding with things.
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# Setting type: Single
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# Default value: 1
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Impact Force Multiplier (Hauler) = 1
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## Colliding with teammates sends them flying.
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# Setting type: Boolean
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# Default value: false
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Impact Friendly Fire = false
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## Colliding with teammate Potmobiles and Haulers sends them flying.
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# Setting type: Boolean
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# Default value: true
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Impact Friendly Fire (Vehicles) = true
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## Using Strides of Heresy auto aligns the body.
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# Setting type: Boolean
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# Default value: true
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Strides of Heresy Adjustment = true
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## Reset velocity to 0 when using the Special.
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# Setting type: Boolean
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# Default value: false
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Special Reset Velocity = false
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[Ramming]
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## Ramming enemies deals damage.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## Enemy Potmobiles and Haulers dont deal ram damage.
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# Setting type: Boolean
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# Default value: true
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Disable on Enemies = true
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## Player-controlled Potmobiles and Haulers don't deal ram damage to each other.
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# Setting type: Boolean
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# Default value: true
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Disable against Player Vehicles = true
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[Stats]
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## Primary is affected by ICBM.
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# Setting type: Boolean
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# Default value: true
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Primary - ICBM Synergy = true
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## How much damage this attack deals. (changes do not show up in skill description)
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# Setting type: Single
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# Default value: 10
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Primary - Damage Coefficient = 10
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## Knockback power against enemies.
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# Setting type: Single
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# Default value: 2500
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Primary - Force = 2500
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## How long it takes to fire each shot.
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# Setting type: Single
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# Default value: 1.5
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Primary - Duration = 1.5
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## Blast radius of the primary attack.
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# Setting type: Single
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# Default value: 8
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Primary - Blast Radius = 8
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## Jump power of vertical bounce.
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# Setting type: Single
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# Default value: 32
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Secondary - Bounce Velocity = 32
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## Radius of push effect against enemies.
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# Setting type: Single
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# Default value: 12
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Secondary - Push Radius = 12
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## Power of push effect.
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# Setting type: Single
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# Default value: 4500
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Secondary - Push Force = 4500
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## How many charges this skill has.
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# Setting type: Int32
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# Default value: 1
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Secondary Stocks = 1
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## How long this skill takes to recharge.
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# Setting type: Single
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# Default value: 5
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Secondary Cooldown = 5
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## Length of Nitro Rush.
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# Setting type: Single
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# Default value: 2.5
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Utility - Boost Duration = 2.5
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## Speed multiplier while using Nitro Rush.
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# Setting type: Single
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# Default value: 2
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Utility - Speed Multiplier = 2
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## How many charges this skill has.
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# Setting type: Int32
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# Default value: 1
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Utility Stocks = 1
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## How long this skill takes to recharge.
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# Setting type: Single
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# Default value: 10
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Utility Cooldown = 10
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## How many charges this skill has.
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# Setting type: Int32
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# Default value: 1
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Special Stocks = 1
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## How long this skill takes to recharge.
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# Setting type: Single
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# Default value: 5
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Special Cooldown = 5
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[Stats - Hauler]
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## Affects the speed of this vehicle.
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# Setting type: Single
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# Default value: 3000
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Motor Force = 3000
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## Minimum speed to deal ram damage with this vehicle.
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# Setting type: Single
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# Default value: 10
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Min Ram Speed = 10
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## Speed at which ramming damage is doubled.
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# Setting type: Single
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# Default value: 20
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Double Damage Ram Speed = 20
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## Damage dealt when ramming at minimum speed.
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# Setting type: Single
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# Default value: 4.5
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Min Ram Damage Coefficient = 4.5
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## Motor force is multiplied by this when reversing.
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# Setting type: Single
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# Default value: 0.8
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Reverse Speed Coefficient = 0.8
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[Stats - Potmobile]
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## Affects the speed of this vehicle.
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# Setting type: Single
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# Default value: 15000
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Motor Force = 15000
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## Minimum speed to deal ram damage with this vehicle.
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# Setting type: Single
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# Default value: 10
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Min Ram Speed = 10
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## Speed at which ramming damage is doubled.
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# Setting type: Single
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# Default value: 20
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Double Damage Ram Speed = 20
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## Damage dealt when ramming at minimum speed.
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# Setting type: Single
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# Default value: 4.5
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Min Ram Damage Coefficient = 4.5
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## Motor force is multiplied by this when reversing.
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# Setting type: Single
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# Default value: 0.8
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Reverse Speed Coefficient = 0.8
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[Survivor]
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## Position of Potmobile in the Survivor Select menu.
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# Setting type: Single
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# Default value: 9999
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Sort Position (Potmobile) = 9999
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## Position of Hauler in the Survivor Select menu.
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# Setting type: Single
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# Default value: 10000
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Sort Position (Hauler) = 10000
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## Gives an Eccentric Vase if your equipment slot is empty so that you can skip platforming sections.
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# Setting type: Boolean
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# Default value: false
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Start with Vase = false
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