123 lines
4.1 KiB
INI
123 lines
4.1 KiB
INI
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## Settings file was created by plugin SM64BBF v1.0.5
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## Plugin GUID: com.Viliger.SM64BBF
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[Bobomb Spawn]
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## Selection weight for Bobomb Director Card. Does not affect spawning on Bobomb Battlefield, only for other stages.
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# Setting type: Int32
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# Default value: 6
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Bobomb Card Selection Weight = 6
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## How many stages players must clear before Bobombs start spawning. Does not affect spawning on Bobomb Battlefield, only for other stages.
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# Setting type: Int32
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# Default value: 0
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Bobomb Card Minimal Stage Count = 0
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## Bobombs can spawn in arena (internal name for Void Fields)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in arena = false
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## Bobombs can spawn in ancientloft (internal name for Aphelian Sanctuary)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in ancientloft = false
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## Bobombs can spawn in blackbeach (both 1 and 2) (internal name for Distant Roost)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in blackbeach = false
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## Bobombs can spawn in dampcavesimple (internal name for Abyssal Depths)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in dampcavesimple = false
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## Bobombs can spawn in foggyswamp (internal name for Wetlands Aspect)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in foggyswamp = false
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## Bobombs can spawn in foggyswamp (internal name for Rallypoint Delta)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in frozenwall = false
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## Bobombs can spawn in golemplains (both 1 and 2) (internal name for Titanic Plains)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in golemplains = false
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## Bobombs can spawn in goolake (internal name for Abandoned Aqueduct)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in goolake = false
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## Bobombs can spawn in lakes (internal name for Verdant Falls)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in lakes = false
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## Bobombs can spawn in rootjungle (internal name for Sundered Grove, aka Stadia Stage)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in rootjungle = false
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## Bobombs can spawn in shipgraveyard (internal name for Siren's Call)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in shipgraveyard = false
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## Bobombs can spawn in skymeadow (internal name for Sky Meadow (duh))
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in skymeadow = false
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## Bobombs can spawn in snowyforest (internal name for Siphoned Forest)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in snowyforest = false
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## Bobombs can spawn in sulfurpools (internal name for Sulfur Pools, oh hey another one)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in sulfurpools = false
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## Bobombs can spawn in wispgraveyard (internal name for Scorched Acres)
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in wispgraveyard = false
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## Bobombs can spawn in Simulacrum, covers all Simulacrum stages.
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# Setting type: Boolean
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# Default value: false
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Bobomb Can Spawn in Simulacrum = false
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## To make Bobombs spawn in custom stages, add internal names of custom stages separated by ",". You can find their name by installing DebugToolkit and then entering "list_scene", it will give you the list of all available scenes as stages. For example, Fogbound Lagoon is FBLScene, Catacombs is catacombs_DS1_Catacombs, Bobomb Battlefield is sm64_bbf_SM64_BBF
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# Setting type: String
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# Default value:
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Bobomb Can Spawn in custom stages =
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[Tree Interactable]
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## Weight to spawn Coin when shaking the tree. Higher the value - higher the chance.
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# Setting type: Single
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# Default value: 40
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Coin Weight = 40
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## Weight to spawn 1UP when shaking the tree. Higher the value - higher the chance.
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# Setting type: Single
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# Default value: 5
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One Up Weight = 5
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## Weight to spawn Starman when shaking the tree. Higher the value - higher the chance.
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# Setting type: Single
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# Default value: 10
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Starman Weight = 10
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## Weight to get nothing when shaking the tree. Higher the value - higher the chance.
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# Setting type: Single
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# Default value: 45
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Nothing Weight = 45
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