109 lines
2.8 KiB
INI
109 lines
2.8 KiB
INI
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## Settings file was created by plugin Pingprovements v1.7.0
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## Plugin GUID: com.pixeldesu.pingprovements
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[Colors]
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## Color of the default ping, in UnityEngine.Color R/G/B/A Float format
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# Setting type: String
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# Default value: 0.525,0.961,0.486,1.000
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DefaultPingColor = 0.525,0.961,0.486,1.000
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## Color of the enemy ping, in UnityEngine.Color R/G/B/A Float format
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# Setting type: String
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# Default value: 0.820,0.122,0.122,1.000
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EnemyPingColor = 0.820,0.122,0.122,1.000
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## Color of the interactable ping, in UnityEngine.Color R/G/B/A Float format
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# Setting type: String
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# Default value: 0.886,0.871,0.173,1.000
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InteractablePingColor = 0.886,0.871,0.173,1.000
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## Color pings in their target tier color
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# Setting type: Boolean
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# Default value: true
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TieredInteractablePingColor = true
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[Durations]
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## Time in seconds how long a regular 'walk to' ping indicator should be shown on the map
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# Setting type: Int32
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# Default value: 6
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DefaultPingLifetime = 6
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## Time in seconds how long a ping indicator for enemies should be shown on the map
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# Setting type: Int32
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# Default value: 8
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EnemyPingLifetime = 8
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## Time in seconds how long a ping indicator for interactables should be shown on the map
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# Setting type: Int32
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# Default value: 30
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InteractablePingLifetime = 30
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[Notifications]
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## Show pickup-style notification with description on ping of an already discovered item
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# Setting type: Boolean
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# Default value: true
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ShowItemNotification = true
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[ShowPingText]
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## Shows item names on pickup pings
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# Setting type: Boolean
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# Default value: true
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Pickups = true
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## Shows item names and cost on chest pings
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# Setting type: Boolean
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# Default value: true
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Chests = true
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## Shows item names and cost on shop terminal pings
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# Setting type: Boolean
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# Default value: true
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ShopTerminals = true
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## Shows drone type on broken drone pings
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# Setting type: Boolean
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# Default value: true
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Drones = true
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## Shows shrine type on shrine pings
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# Setting type: Boolean
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# Default value: true
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Shrines = true
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## Shows names on enemy pings
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# Setting type: Boolean
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# Default value: true
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Enemies = true
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## Show distance to ping in ping label
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# Setting type: Boolean
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# Default value: true
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Distance = true
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## Hide text of offscreen pings to prevent cluttering
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# Setting type: Boolean
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# Default value: true
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HideOffscreenPingText = true
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[SpriteColors]
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## Color of the default ping sprite, in UnityEngine.Color R/G/B/A Float format
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# Setting type: String
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# Default value: 0.527,0.962,0.486,1.000
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DefaultPingSpriteColor = 0.527,0.962,0.486,1.000
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## Color of the enemy ping sprite, in UnityEngine.Color R/G/B/A Float format
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# Setting type: String
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# Default value: 0.821,0.120,0.120,1.000
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EnemyPingSpriteColor = 0.821,0.120,0.120,1.000
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## Color of the interactable ping sprite, in UnityEngine.Color R/G/B/A Float format
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# Setting type: String
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# Default value: 0.887,0.870,0.172,1.000
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InteractablePingSpriteColor = 0.887,0.870,0.172,1.000
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