17 lines
363 B
C#
17 lines
363 B
C#
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using RoR2;
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namespace EntityStates.ShrineHalcyonite;
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public class ShrineHalcyoniteFinished : ShrineHalcyoniteBaseState
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{
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public override void OnEnter()
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{
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base.OnEnter();
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if (shrineHalcyoniteBubble.activeInHierarchy)
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{
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Util.PlaySound("Stop_obj_shrineHalcyonite_idle_loop", base.gameObject);
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shrineHalcyoniteBubble.SetActive(value: false);
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}
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}
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}
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