157 lines
3.8 KiB
C#
157 lines
3.8 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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using HG;
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using RoR2.Networking;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace RoR2;
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internal class ServerManagerBase<T> : TagManager where T : ServerManagerBase<T>, IDisposable, new()
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{
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protected List<string> tags = new List<string>();
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protected RuleBook currentRuleBook = new RuleBook();
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protected KeyValueSplitter ruleBookKvHelper;
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protected KeyValueSplitter modListKvHelper;
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protected bool disposed;
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protected float playerUpdateTimer;
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protected float playerUpdateInterval = 5f;
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private static string versionGameDataString;
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protected const int k_cbMaxGameServerGameData = 2048;
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public static T instance { get; private set; }
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public event Action<T, List<string>> collectAdditionalTags;
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public static string GetVersionGameDataString()
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{
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return versionGameDataString ?? (versionGameDataString = "gameData=" + RoR2Application.GetBuildId());
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}
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protected void OnPreGameControllerSetRuleBookServerGlobal(PreGameController preGameController, RuleBook ruleBook)
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{
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UpdateServerRuleBook();
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}
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protected void OnServerRunSetRuleBookGlobal(Run run, RuleBook ruleBook)
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{
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UpdateServerRuleBook();
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}
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protected void UpdateServerRuleBook()
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{
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if ((bool)Run.instance)
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{
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SetServerRuleBook(Run.instance.ruleBook);
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}
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else if ((bool)PreGameController.instance)
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{
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SetServerRuleBook(PreGameController.instance.readOnlyRuleBook);
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}
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UpdateTags();
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}
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protected void SetServerRuleBook(RuleBook ruleBook)
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{
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currentRuleBook.Copy(ruleBook);
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StringBuilder stringBuilder = HG.StringBuilderPool.RentStringBuilder();
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RuleBook.WriteBase64ToStringBuilder(ruleBook, stringBuilder);
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ruleBookKvHelper.SetValue(stringBuilder.ToString());
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HG.StringBuilderPool.ReturnStringBuilder(stringBuilder);
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}
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protected void UpdateTags()
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{
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tags.Clear();
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if (RoR2Application.isModded)
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{
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tags.Add("mod");
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}
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tags.Add(PreGameController.cvSvAllowRuleVoting.value ? "rv1" : "rv0");
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tags.Add(PreGameController.cvSvAllowMultiplayerPause.value ? "rmp1" : "rmp0");
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StringBuilder stringBuilder = HG.StringBuilderPool.RentStringBuilder();
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stringBuilder.Append("a=");
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foreach (RuleDef child in RuleCatalog.artifactRuleCategory.children)
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{
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RuleChoiceDef ruleChoice = currentRuleBook.GetRuleChoice(child);
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if (ruleChoice.localName == "On")
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{
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int artifactIndex = (int)((ArtifactDef)ruleChoice.extraData).artifactIndex;
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char value = (char)(48 + artifactIndex);
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stringBuilder.Append(value);
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}
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}
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tags.Add(stringBuilder.ToString());
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HG.StringBuilderPool.ReturnStringBuilder(stringBuilder);
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foreach (RuleChoiceDef choice in currentRuleBook.choices)
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{
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if (choice.serverTag != null)
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{
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tags.Add(choice.serverTag);
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}
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}
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this.collectAdditionalTags?.Invoke(instance, tags);
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tags.Add(NetworkManagerSystem.cvSvCustomTags.value);
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string value2 = string.Join(",", tags);
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if (!base.tagsString.Equals(value2, StringComparison.Ordinal))
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{
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base.tagsString = value2;
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TagsStringUpdated();
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onTagsStringUpdated?.Invoke(base.tagsString);
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}
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}
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protected virtual void TagsStringUpdated()
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{
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}
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public virtual void Dispose()
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{
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if (!disposed)
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{
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disposed = true;
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RoR2Application.onUpdate -= Update;
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Run.onServerRunSetRuleBookGlobal -= OnServerRunSetRuleBookGlobal;
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PreGameController.onPreGameControllerSetRuleBookServerGlobal -= OnPreGameControllerSetRuleBookServerGlobal;
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}
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}
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protected virtual void Update()
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{
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playerUpdateTimer -= Time.unscaledDeltaTime;
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if (playerUpdateTimer <= 0f)
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{
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playerUpdateTimer = playerUpdateInterval;
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}
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}
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public static void StartServer()
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{
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instance?.Dispose();
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instance = null;
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if (!NetworkServer.dontListen)
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{
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instance = new T();
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if (instance.disposed)
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{
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instance = null;
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}
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}
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}
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public static void StopServer()
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{
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instance?.Dispose();
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instance = null;
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}
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}
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