30 lines
612 B
C#
30 lines
612 B
C#
|
using RoR2.ConVar;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace RoR2;
|
||
|
|
||
|
public class SplashScreenController : MonoBehaviour
|
||
|
{
|
||
|
private static BoolConVar cvSplashSkip = new BoolConVar("splash_skip", ConVarFlags.Archive, "0", "Whether or not to skip startup splash screens.");
|
||
|
|
||
|
private void Start()
|
||
|
{
|
||
|
if (cvSplashSkip.value)
|
||
|
{
|
||
|
Finish();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void Finish()
|
||
|
{
|
||
|
if (IntroCutsceneController.shouldSkip)
|
||
|
{
|
||
|
PlatformSystems.networkManager.ServerChangeScene("dafb193bd5aedc74abd11b22f8dce1c2");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
StartCoroutine(LoadHelper.LoadSceneAdditivelyAsync("330d792ae1727574e969e68ce8e966d2"));
|
||
|
}
|
||
|
}
|
||
|
}
|