385 lines
11 KiB
INI
385 lines
11 KiB
INI
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## Settings file was created by plugin LookingGlass v1.9.6
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## Plugin GUID: droppod.lookingglass
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[Auto Sort Items]
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## Where scrap should be sorted
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# Setting type: ScrapSortMode
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# Default value: Start
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# Acceptable values: Start, End, Mixed
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Scrap Sorting = Start
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## Sorts by Tier
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# Setting type: Boolean
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# Default value: true
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Tier Sort = true
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## How the tiers should be ordered
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# Setting type: String
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# Default value: Lunar VoidBoss Boss VoidTier3 Tier3 VoidTier2 Tier2 VoidTier1 Tier1 NoTier
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Tier Order = Lunar VoidBoss Boss VoidTier3 Tier3 VoidTier2 Tier2 VoidTier1 Tier1 NoTier
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## Considers void tiers to be the same as their normal counterparts
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# Setting type: Boolean
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# Default value: false
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Combine Normal And Void Tiers = false
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## Sorts by Stack Size
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# Setting type: Boolean
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# Default value: true
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Stack Size Sort = true
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## Sorts by Stack Size Descending
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# Setting type: Boolean
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# Default value: true
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Descending Stack Size Sort = true
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## Sorts command menu by stack count
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# Setting type: Boolean
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# Default value: true
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Sort Command Menu = true
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## Sorts command menu descending
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# Setting type: Boolean
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# Default value: true
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Command Menu Descending = true
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## Sorts Scrapper by stack count
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# Setting type: Boolean
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# Default value: true
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Sort Scrapper = true
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## Sorts Scrapper by descending
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# Setting type: Boolean
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# Default value: true
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Scrapper Descending = true
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## Sorts Scrapper by tier
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# Setting type: Boolean
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# Default value: false
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Sort Scrapper Tier = false
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## Sorts command menu alphabetically
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# Setting type: Boolean
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# Default value: false
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Sort Command Menu Alphabetically = false
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## Sorts command alphabetically descending
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# Setting type: Boolean
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# Default value: true
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Command Menu Alphabetically Descending = true
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## Sorts Scrapper alphabetically
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# Setting type: Boolean
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# Default value: false
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Sort Scrapper Alphabetically = false
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## Sorts Scrapper alphabetically descending
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# Setting type: Boolean
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# Default value: true
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Scrapper Alphabetically Descending = true
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[Buff Descriptions]
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## Gives descriptions to buffs (All vanilla by default, modded buffs need to be setup)
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# Setting type: Boolean
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# Default value: true
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Buff Descriptions = true
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## Changes the font size of buff descriptions
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# Setting type: Single
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# Default value: 100
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Buff Font Size = 100
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[Command Settings]
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## Disable the background blur effect from the command window
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# Setting type: Boolean
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# Default value: true
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Disable Command Window Blur = true
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## Makes any keyboard/mouse input disable the command prompt. Doesn't work with controllers because you wouldn't be able to use the menu.
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# Setting type: Boolean
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# Default value: true
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Input Disables Command Prompt = true
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## Shows how many items you have in the command menu
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# Setting type: Boolean
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# Default value: true
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Command Item Count = true
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## Hides the item count if you have none of an item
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# Setting type: Boolean
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# Default value: false
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Hide Count If Zero = false
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## Shows tooltips in the command menu
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# Setting type: Boolean
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# Default value: true
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Command Tooltips = true
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## Shows when items have been corrupted
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# Setting type: Boolean
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# Default value: true
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Show Corrupted Items = true
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## Resizes the command window to fit modded items
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# Setting type: Boolean
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# Default value: true
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Resize Command Window = true
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## Changes the Opacity of the regular command window
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# Setting type: Single
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# Default value: 50
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Command Window Opacity = 50
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[Misc]
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## Disable item pickup notifications
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# Setting type: Boolean
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# Default value: false
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Disable Pickup Notifications = false
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## Enables buff timers. These are not networked in the base game, please install NetworkedTimedBuffs if you want clients to see them aswell.
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# Setting type: Boolean
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# Default value: true
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Buff Timers = true
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## Changes the font size of buff timers
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# Setting type: Single
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# Default value: 80
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Buff Timers Font Size = 80
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## Counts your items in the scoreboard
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# Setting type: Boolean
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# Default value: true
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Item Counters = false
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## Makes the cooldown indicator for the equip slot permanent and not just when you have 0 stock.
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# Setting type: Boolean
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# Default value: true
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Permanent Cooldown Indicator For Equip = true
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## Makes the cooldown indicator for skills permanent and not just when you have 0 stock.
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# Setting type: Boolean
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# Default value: true
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Permanent Cooldown Indicator For Skills = true
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## Removes the hidden flag from items
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# Setting type: Boolean
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# Default value: false
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Unhide Hidden Items = false
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## Duration of pickup notifications. 6s is the vanilla duration
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# Setting type: Single
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# Default value: 6
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Pickup Notifications Duration = 6
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## Shows full item descriptions on mouseover
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# Setting type: Boolean
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# Default value: true
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Item Stats = true
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## Gives calculations for vanilla items and modded items which have added specific support. (Sadly, items are not designed in a way to allow this to be automatic)
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# Setting type: Boolean
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# Default value: true
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Item Stats Calculations = true
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## Shows full item descriptions on pickup
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# Setting type: Boolean
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# Default value: true
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Full Item Description On Pickup = true
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## Shows item descriptions when you ping an item in the world
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# Setting type: Boolean
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# Default value: true
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Item Stats On Ping = true
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## Changes the font size of item stats
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# Setting type: Single
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# Default value: 100
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Item Stats Font Size = 100
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## Caps displayed chances at 100%. May interact weirdly with luck if turned off
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# Setting type: Boolean
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# Default value: true
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Cap Chance Percentage = true
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## Shows ability proc coefficients on supported survivors
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# Setting type: Boolean
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# Default value: true
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Ability Proc Coefficients = true
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[Stats]
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## What are you gonna do, cheat the number?
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# Setting type: UInt64
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# Default value: 0
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Max Combo = 18446744073709543840
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## What are you gonna do, cheat the number?
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# Setting type: UInt64
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# Default value: 0
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Max Kill Combo = 3065
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[Stats Display]
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## Enables Stats Display
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# Setting type: Boolean
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# Default value: true
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StatsDisplay = true
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## String for the stats display. You can customize this with Unity Rich Text if you want, see
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## https://docs.unity3d.com/Packages/com.unity.textmeshpro@4.0/manual/RichText.html for more info.
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## Available syntax for the [] stuff is:
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## luck
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## baseDamage
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## crit
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## attackSpeed
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## armor
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## armorDamageReduction
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## regen
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## speed
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## availableJumps
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## maxJumps
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## killCount
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## mountainShrines
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## experience
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## level
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## maxHealth
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## maxBarrier
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## barrierDecayRate
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## maxShield
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## acceleration
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## jumpPower
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## maxJumpHeight
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## damage
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## critMultiplier
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## bleedChance
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## visionDistance
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## critHeal
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## cursePenalty
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## hasOneShotProtection
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## isGlass
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## canPerformBackstab
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## canReceiveBackstab
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## healthPercentage
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## goldPortal
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## msPortal
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## shopPortal
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## dps
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## currentCombatDamage
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## remainingComboDuration
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## maxCombo
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## maxComboThisRun
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## currentCombatKills
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## maxKillCombo
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## maxKillComboThisRun
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## critWithLuck
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## bleedChanceWithLuck
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## velocity
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## teddyBearBlockChance
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## saferSpacesCD
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## instaKillChance
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## voidPortal
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## difficultyCoefficient
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## stage
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# Setting type: String
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# Default value: <size=120%>Stats</size>\nLuck: [luck]\nDamage: [damage]\nCrit Chance: [critWithLuck]\nAttack Speed: [attackSpeed]\nArmor: [armor] | [armorDamageReduction]\nRegen: [regen]\nSpeed: [speed]\nJumps: [availableJumps]/[maxJumps]\nKills: [killCount]\nMountain Shrines: [mountainShrines]\nDPS: [dps]\nCombo: [currentCombatDamage]\nCombo Timer: [remainingComboDuration]\nMax Combo: [maxCombo]
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Stats Display String = <align=\"center\">Stats</align>\nCrit: [critWithLuck] | <color=\"yellow\">[critMultiplier]x</color>\nAtkSpd: [attackSpeed] | Bleed [bleedChance]\nDPS: [dps]\nArmor: [armor] | OSP: [hasOneShotProtection]\nSpeed [speed] | J [availableJumps]/[maxJumps]\nDifficulty: [difficultyCoefficient]
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## General font size of the stats display menu. If set to -1, will copy the font size from the objective panel
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# Setting type: Single
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# Default value: -1
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StatsDisplay font size = -1
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## The interval at which stats display updates, in seconds. Lower values will increase responsiveness, but may potentially affect performance
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# Setting type: Single
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# Default value: 0.33
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StatsDisplay update interval = 0.33
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## Uses the default styling for stats display syntax items.
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# Setting type: Boolean
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# Default value: true
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Use default colors = true
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## Sets a user-specified height for Stats Display (may be necessary if you get particularly creative with formatting)
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# Setting type: Boolean
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# Default value: false
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Override Stats Display Height = false
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## Height, in lines of full-size text, for the Stats Display panel
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# Setting type: Int32
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# Default value: 7
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Stats Display Height Value = 7
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## How many decimal points will be used in floating point values
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# Setting type: Int32
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# Default value: 2
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StatsDisplay Float Precision = 2
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## Will enable the use of the secondary stats display string. This will overwrite the stats display string whenever the scoreboard is held open.
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# Setting type: Boolean
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# Default value: false
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Use Secondary StatsDisplay = false
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## Secondary string for the stats display. You can customize this with Unity Rich Text if you want, see
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## https://docs.unity3d.com/Packages/com.unity.textmeshpro@4.0/manual/RichText.html for more info.
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## Available syntax for the [] stuff is:
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## luck
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## baseDamage
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## crit
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## attackSpeed
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## armor
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## armorDamageReduction
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## regen
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## speed
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## availableJumps
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## maxJumps
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## killCount
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## mountainShrines
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## experience
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## level
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## maxHealth
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## maxBarrier
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## barrierDecayRate
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## maxShield
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## acceleration
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## jumpPower
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## maxJumpHeight
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## damage
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## critMultiplier
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## bleedChance
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## visionDistance
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## critHeal
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## cursePenalty
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## hasOneShotProtection
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## isGlass
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## canPerformBackstab
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## canReceiveBackstab
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## healthPercentage
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## goldPortal
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## msPortal
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## shopPortal
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## dps
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## currentCombatDamage
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## remainingComboDuration
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## maxCombo
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## maxComboThisRun
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## currentCombatKills
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## maxKillCombo
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## maxKillComboThisRun
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## critWithLuck
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## bleedChanceWithLuck
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## velocity
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## teddyBearBlockChance
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## saferSpacesCD
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## instaKillChance
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## voidPortal
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## difficultyCoefficient
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## stage
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# Setting type: String
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# Default value: <size=120%>Stats</size>\nLuck: [luck]\nDamage: [damage]\nCrit Chance: [critWithLuck]\nBleed Chance: [bleedChanceWithLuck]\nAttack Speed: [attackSpeed]\nArmor: [armor] | [armorDamageReduction]\nRegen: [regen]\nSpeed: [speed]\nJumps: [availableJumps]/[maxJumps]\nKills: [killCount]\nMountain Shrines: [mountainShrines]\nMax Combo: [maxCombo]\n<size=120%>Portals:</size> \n<size=50%>Gold:[goldPortal] Shop:[shopPortal] Celestial:[msPortal] Void:[voidPortal]</size>
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Secondary Stats Display String = <size=100%>Stats</size>\nCrit Chance: [critWithLuck]\nAttack Speed: [attackSpeed]\nDPS: [dps]
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