84 lines
2.0 KiB
INI
84 lines
2.0 KiB
INI
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## Settings file was created by plugin DamageLog v1.1.7
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## Plugin GUID: itsschwer.DamageLog
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[Bosses]
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## Generate Damage Logs for bosses. Use cycleBossKey to display these in the UI.
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# Setting type: Boolean
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# Default value: false
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trackBosses = false
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[Constraints]
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## The maximum length of time (seconds) a Damage Log entry will be retained for.
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## Minimum is 1.
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# Setting type: Single
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# Default value: 10
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entryMaxRetainTime = 10
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entryMaxCount = 16
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[Controls]
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## The key to use to cycle which user's Damage Log should be shown.
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## Key names follow the naming conventions outlined at: https://docs.unity3d.com/2019.4/Documentation/Manual/class-InputManager.html#:~:text=Key%20family
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# Setting type: String
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# Default value: left alt
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cycleUserKey = left alt
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## The key to use to cycle which boss's Damage Log should be shown.
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## Key names follow the naming conventions outlined at: https://docs.unity3d.com/2019.4/Documentation/Manual/class-InputManager.html#:~:text=Key%20family
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# Setting type: String
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# Default value: `
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cycleBossKey = `
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[Display]
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## Only show the Damage Log when the scoreboard is open.
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# Setting type: Boolean
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# Default value: false
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onlyShowWithScoreboard = false
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## The maximum number of Damage Log entry portraits to show at a time.
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## Minimum is 1.
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# Setting type: Int32
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# Default value: 12
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maximumPortraitCount = 12
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## Show damage identifier in tooltip.
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# Setting type: Boolean
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# Default value: false
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showDamageIdentifier = false
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## Display Damage Log entries as text instead of portraits with tooltips.
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# Setting type: Boolean
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# Default value: false
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useSimpleTextMode = false
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[m_Debug]
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# Setting type: Single
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# Default value: 12
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textSize = 12
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# Setting type: Single
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# Default value: 6
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portraitSpacing = 6
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# Setting type: Single
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# Default value: 78
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portraitSize = 78
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# Setting type: Single
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# Default value: 24
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eliteIconSize = 24
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# Setting type: Single
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# Default value: 18
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portraitTextSize = 18
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# Setting type: Single
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# Default value: 20
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damageTextSize = 20
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