r2mods/ilspy_dump/ror2_csproj/EntityStates.Missions.Broth.../Phase4.cs

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2024-10-04 07:26:37 +00:00
namespace EntityStates.Missions.BrotherEncounter;
public class Phase4 : BrotherEncounterPhaseBaseState
{
protected override string phaseControllerChildString => "Phase4";
protected override EntityState nextState => new BossDeath();
protected override float healthBarShowDelay => 6f;
public override void OnEnter()
{
base.OnEnter();
BeginEncounter();
}
}