r2mods/ilspy_dump/ror2_csproj/RoR2/GoldTitanManager.cs

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2024-10-04 07:26:37 +00:00
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using HG;
using UnityEngine;
using UnityEngine.Networking;
namespace RoR2;
public static class GoldTitanManager
{
private class RemoveItemStealOnDeath : MonoBehaviour
{
}
private static CharacterSpawnCard goldTitanSpawnCard;
private static ItemIndex goldTitanItemIndex;
private static MasterCatalog.MasterIndex brotherHurtMasterIndex;
private static MasterCatalog.MasterIndex falseSonBossLunarShardBrokenMasterIndex;
private static bool isFalseSonBossLunarShardBrokenMaster = false;
private static readonly Xoroshiro128Plus rng = new Xoroshiro128Plus(0uL);
private static object currentChanneler;
private static readonly List<CharacterMaster> currentTitans = new List<CharacterMaster>();
private static readonly Func<ItemIndex, bool> goldTitanItemFilterDelegate = GoldTitanItemFilter;
private static readonly Func<ItemIndex, bool> noItemFilterDelegate = NoItemFilter;
private static readonly Func<CharacterMaster, bool> allCharacterMastersFilterDelegate = AllCharacterMastersFilter;
private static event Action onChannelEnd;
public static event Action onGoldTitanSpawned;
[SystemInitializer(new Type[]
{
typeof(ItemCatalog),
typeof(MasterCatalog)
})]
private static void Init()
{
Run.onRunStartGlobal += OnRunStartGlobal;
Run.onRunDestroyGlobal += OnRunDestroyGlobal;
TeleporterInteraction.onTeleporterBeginChargingGlobal += OnTeleporterBeginChargingGlobal;
TeleporterInteraction.onTeleporterChargedGlobal += OnTeleporterChargedGlobal;
BossGroup.onBossGroupStartServer += OnBossGroupStartServer;
LegacyResourcesAPI.LoadAsyncCallback("SpawnCards/CharacterSpawnCards/cscTitanGoldAlly", delegate(CharacterSpawnCard operationResult)
{
goldTitanSpawnCard = operationResult;
});
goldTitanItemIndex = RoR2Content.Items.TitanGoldDuringTP?.itemIndex ?? ItemIndex.None;
brotherHurtMasterIndex = MasterCatalog.FindMasterIndex("BrotherHurtMaster");
falseSonBossLunarShardBrokenMasterIndex = MasterCatalog.FindMasterIndex("FalseSonBossLunarShardBrokenMaster");
}
private static void CalcTitanPowerAndBestTeam(out int totalItemCount, out TeamIndex teamIndex)
{
TeamIndex teamIndex2 = TeamIndex.None;
int num = 0;
totalItemCount = 0;
for (TeamIndex teamIndex3 = TeamIndex.Neutral; teamIndex3 < TeamIndex.Count; teamIndex3++)
{
int itemCountForTeam = Util.GetItemCountForTeam(teamIndex3, goldTitanItemIndex, requiresAlive: true);
if (itemCountForTeam > num)
{
num = itemCountForTeam;
teamIndex2 = teamIndex3;
}
totalItemCount += itemCountForTeam;
}
teamIndex = teamIndex2;
}
private static void KillTitansInList(List<CharacterMaster> titansList)
{
try
{
foreach (CharacterMaster titans in titansList)
{
if ((bool)titans)
{
titans.TrueKill();
}
}
}
catch (Exception message)
{
Debug.LogError(message);
}
}
private static bool GoldTitanItemFilter(ItemIndex itemIndex)
{
return itemIndex == goldTitanItemIndex;
}
private static bool NoItemFilter(ItemIndex itemIndex)
{
return false;
}
private static bool AllCharacterMastersFilter(CharacterMaster characterMaster)
{
return true;
}
private static bool TryStartChannelingTitansServer(object channeler, Vector3 approximatePosition, Vector3? lookAtPosition = null, Action channelEndCallback = null)
{
CalcTitanPowerAndBestTeam(out var totalItemCount, out var _);
if (totalItemCount <= 0)
{
return false;
}
List<CharacterMaster> newTitans = CollectionPool<CharacterMaster, List<CharacterMaster>>.RentCollection();
float currentBoostHpCoefficient;
float currentBoostDamageCoefficient;
try
{
DirectorPlacementRule placementRule = new DirectorPlacementRule
{
placementMode = DirectorPlacementRule.PlacementMode.NearestNode,
minDistance = 20f,
maxDistance = 130f,
position = approximatePosition
};
DirectorSpawnRequest directorSpawnRequest = new DirectorSpawnRequest(goldTitanSpawnCard, placementRule, rng);
directorSpawnRequest.ignoreTeamMemberLimit = true;
directorSpawnRequest.teamIndexOverride = TeamIndex.Player;
currentBoostHpCoefficient = 1f;
currentBoostDamageCoefficient = 1f;
if (isFalseSonBossLunarShardBrokenMaster)
{
GoldTitanManager.onGoldTitanSpawned();
directorSpawnRequest.teamIndexOverride = TeamIndex.Monster;
currentBoostDamageCoefficient += Run.instance.difficultyCoefficient / 8f;
currentBoostHpCoefficient += Run.instance.difficultyCoefficient / 2f;
}
currentBoostHpCoefficient *= Mathf.Pow(totalItemCount, 1f);
currentBoostDamageCoefficient *= Mathf.Pow(totalItemCount, 0.5f);
directorSpawnRequest.onSpawnedServer = OnSpawnedServer;
DirectorCore.instance.TrySpawnObject(directorSpawnRequest);
if (newTitans.Count > 0)
{
EndChannelingTitansServer(currentChanneler);
GoldTitanManager.onChannelEnd = channelEndCallback;
currentChanneler = channeler;
ListUtils.AddRange(currentTitans, newTitans);
}
return true;
}
catch (Exception message)
{
Debug.LogError(message);
KillTitansInList(newTitans);
return false;
}
finally
{
CollectionPool<CharacterMaster, List<CharacterMaster>>.ReturnCollection(newTitans);
}
void OnSpawnedServer(SpawnCard.SpawnResult spawnResult)
{
GameObject spawnedInstance = spawnResult.spawnedInstance;
ItemStealController titanItemStealController;
if ((bool)spawnedInstance)
{
CharacterMaster component = spawnedInstance.GetComponent<CharacterMaster>();
if ((bool)component)
{
newTitans.Add(component);
component.inventory.GiveItem(RoR2Content.Items.BoostHp, Mathf.RoundToInt((currentBoostHpCoefficient - 1f) * 10f));
component.inventory.GiveItem(RoR2Content.Items.BoostDamage, Mathf.RoundToInt((currentBoostDamageCoefficient - 1f) * 10f));
if (lookAtPosition.HasValue)
{
CharacterBody body = component.GetBody();
if ((bool)body)
{
if ((bool)body.characterDirection)
{
body.characterDirection.forward = lookAtPosition.Value - body.corePosition;
}
if ((bool)body.inputBank)
{
body.inputBank.aimDirection = lookAtPosition.Value - body.aimOrigin;
}
}
}
titanItemStealController = component.gameObject.AddComponent<ItemStealController>();
titanItemStealController.itemStealFilter = goldTitanItemFilterDelegate;
titanItemStealController.itemLendFilter = noItemFilterDelegate;
titanItemStealController.stealInterval = 0f;
component.onBodyStart += OnBodyDiscovered;
component.onBodyDeath.AddListener(OnBodyLost);
CharacterBody body2 = component.GetBody();
if ((bool)body2)
{
OnBodyDiscovered(body2);
}
}
}
void OnBodyDiscovered(CharacterBody titanBody)
{
titanItemStealController.orbDestinationHurtBoxOverride = titanBody.mainHurtBox;
titanItemStealController.StartSteal(allCharacterMastersFilterDelegate);
}
void OnBodyLost()
{
titanItemStealController?.ReclaimAllItems();
}
}
}
private static void EndChannelingTitansServer(object channeler)
{
if (channeler == null || channeler != currentChanneler)
{
return;
}
currentChanneler = null;
KillTitansInList(currentTitans);
currentTitans.Clear();
Action action = GoldTitanManager.onChannelEnd;
GoldTitanManager.onChannelEnd = null;
try
{
action?.Invoke();
}
catch (Exception message)
{
Debug.LogError(message);
}
}
private static bool TryStartChannelingAgainstCombatSquadServer(CombatSquad combatSquad)
{
if (!combatSquad)
{
return false;
}
List<Vector3> list = CollectionPool<Vector3, List<Vector3>>.RentCollection();
List<Vector3> list2 = CollectionPool<Vector3, List<Vector3>>.RentCollection();
try
{
combatSquad.onDefeatedServer += EndChannelingWhenDefeated;
foreach (CharacterMaster readOnlyInstances in CharacterMaster.readOnlyInstancesList)
{
CharacterBody body = readOnlyInstances.GetBody();
if ((bool)body && readOnlyInstances.inventory.GetItemCount(goldTitanItemIndex) > 0)
{
list2.Add(body.corePosition);
}
}
foreach (CharacterMaster readOnlyMembers in combatSquad.readOnlyMembersList)
{
CharacterBody body2 = readOnlyMembers.GetBody();
if ((bool)body2)
{
list.Add(body2.corePosition);
}
}
if (list2.Count == 0 || list.Count == 0)
{
if (list2.Count == list.Count)
{
Vector3 position = combatSquad.transform.position;
list2.Add(position);
list.Add(position);
}
else
{
List<Vector3> dest = ((list2.Count == 0) ? list2 : list);
List<Vector3> src = ((list2.Count != 0) ? list2 : list);
ListUtils.AddRange(dest, src);
}
}
Vector3 vector = Vector3Utils.AveragePrecise(list);
Vector3 approximatePosition = Vector3.Lerp(Vector3Utils.AveragePrecise(list2), vector, 0.15f);
return TryStartChannelingTitansServer(combatSquad, approximatePosition, vector, delegate
{
combatSquad.onDefeatedServer -= EndChannelingWhenDefeated;
});
}
catch (Exception message)
{
Debug.LogError(message);
return false;
}
finally
{
CollectionPool<Vector3, List<Vector3>>.ReturnCollection(list2);
CollectionPool<Vector3, List<Vector3>>.ReturnCollection(list);
}
void EndChannelingWhenDefeated()
{
EndChannelingTitansServer(combatSquad);
}
}
private static void OnRunStartGlobal(Run run)
{
if (NetworkServer.active)
{
rng.ResetSeed(run.seed + 88888888);
}
}
private static void OnRunDestroyGlobal(Run run)
{
if (NetworkServer.active)
{
EndChannelingTitansServer(currentChanneler);
}
}
private static void OnTeleporterBeginChargingGlobal(TeleporterInteraction teleporter)
{
if (NetworkServer.active)
{
TryStartChannelingTitansServer(teleporter, teleporter.transform.position);
}
}
private static void OnTeleporterChargedGlobal(TeleporterInteraction teleporter)
{
if (NetworkServer.active)
{
EndChannelingTitansServer(teleporter);
}
}
private static void OnBossGroupStartServer(BossGroup bossGroup)
{
CombatSquad combatSquad = bossGroup.combatSquad;
bool flag = false;
isFalseSonBossLunarShardBrokenMaster = false;
foreach (CharacterMaster readOnlyMembers in combatSquad.readOnlyMembersList)
{
if (readOnlyMembers.masterIndex == brotherHurtMasterIndex)
{
flag = true;
break;
}
if (readOnlyMembers.masterIndex == falseSonBossLunarShardBrokenMasterIndex)
{
isFalseSonBossLunarShardBrokenMaster = true;
break;
}
}
float timer;
if (flag || isFalseSonBossLunarShardBrokenMaster)
{
timer = 2f;
RoR2Application.onFixedUpdate += Check;
}
void Check()
{
bool flag2 = true;
try
{
if ((bool)combatSquad)
{
ReadOnlyCollection<CharacterMaster> readOnlyMembersList = combatSquad.readOnlyMembersList;
for (int i = 0; i < readOnlyMembersList.Count; i++)
{
CharacterMaster characterMaster = readOnlyMembersList[i];
if ((bool)characterMaster)
{
CharacterBody body = characterMaster.GetBody();
if (body.HasBuff(RoR2Content.Buffs.Immune) || body.outOfCombat)
{
flag2 = false;
}
else
{
timer -= Time.fixedDeltaTime;
if (timer > 0f)
{
flag2 = false;
}
}
}
}
if (flag2)
{
TryStartChannelingAgainstCombatSquadServer(combatSquad);
}
}
}
catch (Exception)
{
}
if (flag2)
{
RoR2Application.onFixedUpdate -= Check;
}
}
}
}