31 lines
642 B
C#
31 lines
642 B
C#
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using UnityEngine;
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namespace RoR2;
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[RequireComponent(typeof(Canvas))]
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public class RefreshCanvasDrawOrder : MonoBehaviour
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{
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public int canvasSortingOrderDelta = 1;
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public Canvas canvas;
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private int originalCanvasSortingOrder;
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private bool cachedOriginalCanvasSortingOrder;
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private void OnEnable()
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{
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if (canvas != null)
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{
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if (!cachedOriginalCanvasSortingOrder)
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{
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originalCanvasSortingOrder = canvas.sortingOrder;
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cachedOriginalCanvasSortingOrder = true;
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}
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canvas.overrideSorting = true;
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canvas.sortingOrder = -1000;
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canvas.sortingOrder = originalCanvasSortingOrder + canvasSortingOrderDelta;
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}
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}
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}
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