2965 lines
100 KiB
INI
2965 lines
100 KiB
INI
|
[Artifacts.AntiAir]
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||
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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||
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## Incoming damage multiplier applied to airborne characters while Artifact of Suppression is active.
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# Setting type: Single
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# Default value: 5
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||
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# Acceptable value range: From 1 to 3.402823E+38
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HurtMod = 5
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## The internal name of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameInternal =
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## The name token of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameToken = TINKERSSATCHEL_ANTIAIR_NAME_RENDERED
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[Artifacts.Butterknife]
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## The internal name of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameInternal =
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## The name token of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameToken = TINKERSSATCHEL_BUTTERKNIFE_NAME_RENDERED
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[Artifacts.Danger]
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## The internal name of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameInternal =
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## The name token of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameToken = TINKERSSATCHEL_DANGER_NAME_RENDERED
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PreventCurseWhileOff = false
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[Artifacts.DelayLoot]
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## What to display in chat when an item is taken for safekeeping.
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# Setting type: AnnounceItemsMode
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# Default value: ItemName
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# Acceptable values: Nothing, Vague, ItemTier, ItemName
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AnnounceItems = ItemName
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## What to display in chat when the teleporter boss is killed.
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# Setting type: AnnounceDropMode
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# Default value: TotalItemCount
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# Acceptable values: Nothing, TotalItemCount
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AnnounceDrop = TotalItemCount
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## The internal name of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameInternal =
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## The name token of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameToken = TINKERSSATCHEL_DELAYLOOT_NAME_RENDERED
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[Artifacts.DisposableEquip]
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## Number of Scavenger's Rucksacks to grant at run start.
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# Setting type: Int32
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# Default value: 2
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# Acceptable value range: From 0 to 2147483647
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RucksackCount = 2
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## Number of extra equipment interactables to spawn per player per stage.
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# Setting type: Int32
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# Default value: 3
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# Acceptable value range: From 0 to 2147483647
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ExtraEquipmentSpawnCount = 3
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## Chance for an extra equipment interactable to be a multishop instead of a barrel.
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# Setting type: Single
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# Default value: 0.2
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# Acceptable value range: From 0 to 1
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MultishopChance = 0.2
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## The internal name of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameInternal =
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## The name token of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameToken = TINKERSSATCHEL_DISPOSABLEEQUIP_NAME_RENDERED
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[Artifacts.PackTactics]
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## Combatants within this distance (in meters) of teammates will buff them if Artifact of Tactics is enabled.
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# Setting type: Single
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# Default value: 25
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# Acceptable value range: From 0 to 3.402823E+38
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BaseRadius = 25
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## Extra move speed multiplier added per stack of the Tactics buff.
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# Setting type: Single
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# Default value: 0.05
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# Acceptable value range: From 0 to 3.402823E+38
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SpeedMod = 0.05
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## Extra damage multiplier added per stack of the Tactics buff.
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# Setting type: Single
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# Default value: 0.1
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# Acceptable value range: From 0 to 3.402823E+38
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DamageMod = 0.1
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## Extra armor added per stack of the Tactics buff.
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# Setting type: Single
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# Default value: 15
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# Acceptable value range: From 0 to 3.402823E+38
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ArmorMod = 15
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## The internal name of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameInternal =
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## The name token of this artifact for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameToken = TINKERSSATCHEL_PACKTACTICS_NAME_RENDERED
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[Equipments.Compass]
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## Whether the equipment can be triggered by Bottled Chaos.
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# Setting type: Boolean
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# Default value: false
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CanBeRandomlyTriggered = false
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## Whether the equipment can be granted by Artifact of Enigma.
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# Setting type: Boolean
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# Default value: false
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IsEnigmaCompatible = false
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## The base cooldown of the equipment, in seconds.
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# Setting type: Single
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# Default value: 180
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# Acceptable value range: From 0 to 3.402823E+38
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Cooldown = 180
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## How to limit uses of Silver Compass.
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# Setting type: UseLimitType
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# Default value: NTimesPerCharacter
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# Acceptable values: Unlimited, NTimesPerCharacter, NTimesPerStage
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UseLimitType = NTimesPerCharacter
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## Number of limited uses if UseLimitType is not Unlimited.
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# Setting type: Int32
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# Default value: 1
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# Acceptable value range: From 0 to 2147483647
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UseLimitCount = 1
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## If true, an extra stack of Shrine of the Mountain which has no reward will be applied.
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# Setting type: Boolean
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# Default value: true
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ApplyPunishStack = true
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## The internal name of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameInternal = TKSATCompass
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## The name token of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
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ConfigNameToken = TINKERSSATCHEL_COMPASS_NAME_RENDERED
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[Equipments.Dodge]
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## Whether the equipment can be triggered by Bottled Chaos.
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# Setting type: Boolean
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# Default value: true
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CanBeRandomlyTriggered = true
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## The base cooldown of the equipment, in seconds.
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# Setting type: Single
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# Default value: 10
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# Acceptable value range: From 0 to 3.402823E+38
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Cooldown = 10
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## Instant speed to add on equipment activation.
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# Setting type: Single
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# Default value: 45
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# Acceptable value range: From 0 to 3.402823E+38
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EvadeBurstSpeed = 45
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## Instant speed to add on equipment activation.
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# Setting type: Single
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# Default value: 70
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# Acceptable value range: From 0 to 3.402823E+38
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EvadeBurstSpeedGrounded = 70
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## Duration of the invulnerability effect.
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## WARNING: THIS SETTING CANNOT BE CHANGED WHILE THE GAME IS RUNNING, AND MUST BE SYNCED MANUALLY FOR MULTIPLAYER!
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# Setting type: Single
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# Default value: 0.5
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# Acceptable value range: From 0 to 3.402823E+38
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InvulnTime = 0.5
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## Minimum cooldown between equipment activations.
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## WARNING: THIS SETTING CANNOT BE CHANGED WHILE THE GAME IS RUNNING, AND MUST BE SYNCED MANUALLY FOR MULTIPLAYER!
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# Setting type: Single
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# Default value: 0.5
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# Acceptable value range: From 0 to 3.402823E+38
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Icd = 0.5
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## The internal name of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
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# Setting type: String
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# Default value:
|
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ConfigNameInternal = TKSATDodge
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## The name token of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
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# Setting type: String
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# Default value:
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||
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ConfigNameToken = TINKERSSATCHEL_DODGE_NAME_RENDERED
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||
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## Whether the equipment can be granted by Artifact of Enigma.
|
||
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# Setting type: Boolean
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# Default value: true
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IsEnigmaCompatible = true
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[Equipments.EMP]
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## Whether the equipment can be triggered by Bottled Chaos.
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||
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# Setting type: Boolean
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# Default value: false
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CanBeRandomlyTriggered = false
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## Whether the equipment can be granted by Artifact of Enigma.
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||
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# Setting type: Boolean
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# Default value: false
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IsEnigmaCompatible = false
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## The base cooldown of the equipment, in seconds.
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# Setting type: Single
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# Default value: 60
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# Acceptable value range: From 0 to 3.402823E+38
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Cooldown = 60
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## Range of all equipment effects.
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||
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# Setting type: Single
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# Default value: 100
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# Acceptable value range: From 0 to 3.402823E+38
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Range = 100
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## Duration of skill disable.
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# Setting type: Single
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# Default value: 10
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# Acceptable value range: From 0 to 3.402823E+38
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Duration = 10
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## The internal name of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
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# Setting type: String
|
||
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# Default value:
|
||
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ConfigNameInternal = TKSATEMP
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||
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## The name token of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
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# Setting type: String
|
||
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# Default value:
|
||
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ConfigNameToken = TINKERSSATCHEL_EMP_NAME_RENDERED
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[Equipments.Lodestone]
|
||
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|
||
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
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# Setting type: Boolean
|
||
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# Default value: true
|
||
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Enabled = true
|
||
|
|
||
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## Whether the equipment can be triggered by Bottled Chaos.
|
||
|
# Setting type: Boolean
|
||
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# Default value: true
|
||
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CanBeRandomlyTriggered = true
|
||
|
|
||
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## The base cooldown of the equipment, in seconds.
|
||
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# Setting type: Single
|
||
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# Default value: 20
|
||
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# Acceptable value range: From 0 to 3.402823E+38
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Cooldown = 20
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## Fraction of base damage to inflict.
|
||
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# Setting type: Single
|
||
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# Default value: 4
|
||
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# Acceptable value range: From 0 to 3.402823E+38
|
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BaseDamageFrac = 4
|
||
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|
||
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## Proc coefficient of the equipment attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcCoefficient = 1
|
||
|
|
||
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## Range for pulling enemies.
|
||
|
## WARNING: THIS SETTING CANNOT BE CHANGED WHILE THE GAME IS RUNNING, AND MUST BE SYNCED MANUALLY FOR MULTIPLAYER!
|
||
|
# Setting type: Single
|
||
|
# Default value: 40
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
EnemyRange = 40
|
||
|
|
||
|
## Range for pulling other objects.
|
||
|
# Setting type: Single
|
||
|
# Default value: 150
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ObjectRange = 150
|
||
|
|
||
|
## The internal name of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATLodestone
|
||
|
|
||
|
## The name token of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_LODESTONE_NAME_RENDERED
|
||
|
|
||
|
## Whether the equipment can be granted by Artifact of Enigma.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
IsEnigmaCompatible = true
|
||
|
|
||
|
[Equipments.MonkeysPaw]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Whether the equipment can be triggered by Bottled Chaos.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
CanBeRandomlyTriggered = false
|
||
|
|
||
|
## Whether the equipment can be granted by Artifact of Enigma.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
IsEnigmaCompatible = false
|
||
|
|
||
|
## The base cooldown of the equipment, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 120
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Cooldown = 120
|
||
|
|
||
|
## Which object names are allowed for activation (comma-delimited, leading/trailing whitespace will be ignored). Target objects must also incorporate a ChestBehavior component. WARNING: May have unintended results on some untested objects!
|
||
|
## WARNING: THIS SETTING CANNOT BE CHANGED WHILE THE GAME IS RUNNING, AND MUST BE SYNCED MANUALLY FOR MULTIPLAYER!
|
||
|
# Setting type: String
|
||
|
# Default value: Chest1, Chest2, GoldChest, CategoryChestDamage, CategoryChestHealing, CategoryChestUtility, CategoryChest2Damage Variant, CategoryChest2Healing Variant, CategoryChest2Utility Variant
|
||
|
ObjectNamesConfig = Chest1, Chest2, GoldChest, CategoryChestDamage, CategoryChestHealing, CategoryChestUtility, CategoryChest2Damage Variant, CategoryChest2Healing Variant, CategoryChest2Utility Variant
|
||
|
|
||
|
## Cost reduction (0 = no reduction).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
RefundFrac = 0.5
|
||
|
|
||
|
## The internal name of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATMonkeysPaw
|
||
|
|
||
|
## The name token of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_MONKEYSPAW_NAME_RENDERED
|
||
|
|
||
|
[Equipments.PackBox]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Whether the equipment can be triggered by Bottled Chaos.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
CanBeRandomlyTriggered = false
|
||
|
|
||
|
## The base cooldown of the equipment, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 60
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Cooldown = 60
|
||
|
|
||
|
## Which object names are allowed for packing (comma-delimited, leading/trailing whitespace will be ignored). WARNING: May have unintended results on some untested objects!
|
||
|
## WARNING: THIS SETTING CANNOT BE CHANGED WHILE THE GAME IS RUNNING, AND MUST BE SYNCED MANUALLY FOR MULTIPLAYER!
|
||
|
# Setting type: String
|
||
|
# Default value: Turret1Body, Turret1Broken, SquidTurretBody, Drone1Broken, Drone2Broken, GoldChest, CasinoChest, MissileDroneBroken, FlameDroneBroken, MegaDroneBroken, EquipmentDroneBroken, Chest1, Chest2, KeyLockbox, ShrineHealing, EquipmentBarrel, ShrineBlood, ShrineChance, ShrineCombat, ShrineBoss, ShrineCleanse, ShrineRestack, ShrineGoldshoresAccess, CategoryChestDamage, CategoryChestHealing, CategoryChestUtility, CategoryChest2Damage Variant, CategoryChest2Healing Variant, CategoryChest2Utility Variant, Barrel1, Duplicator, DuplicatorLarge, DuplicatorWild, Scrapper, MultiShopTerminal, MultiShopLargeTerminal, MultiShopEquipmentTerminal, FusionCellDestructibleBody, ExplosivePotDestructibleBody, WarbannerWard, LunarChest, LunarShopTerminal, ItemDroneBroken, BulwarkDroneBroken
|
||
|
ObjectNamesConfig = Turret1Body, Turret1Broken, SquidTurretBody, Drone1Broken, Drone2Broken, GoldChest, CasinoChest, MissileDroneBroken, FlameDroneBroken, MegaDroneBroken, EquipmentDroneBroken, Chest1, Chest2, KeyLockbox, ShrineHealing, EquipmentBarrel, ShrineBlood, ShrineChance, ShrineCombat, ShrineBoss, ShrineCleanse, ShrineRestack, ShrineGoldshoresAccess, CategoryChestDamage, CategoryChestHealing, CategoryChestUtility, CategoryChest2Damage Variant, CategoryChest2Healing Variant, CategoryChest2Utility Variant, Barrel1, Duplicator, DuplicatorLarge, DuplicatorWild, Scrapper, MultiShopTerminal, MultiShopLargeTerminal, MultiShopEquipmentTerminal, FusionCellDestructibleBody, ExplosivePotDestructibleBody, WarbannerWard, LunarChest, LunarShopTerminal, ItemDroneBroken, BulwarkDroneBroken
|
||
|
|
||
|
## The internal name of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATPackBox
|
||
|
|
||
|
## The name token of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_PACKBOX_NAME_RENDERED
|
||
|
|
||
|
## Whether the equipment can be granted by Artifact of Enigma.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
IsEnigmaCompatible = true
|
||
|
|
||
|
[Equipments.Recombobulator]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Whether the equipment can be triggered by Bottled Chaos.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
CanBeRandomlyTriggered = false
|
||
|
|
||
|
## The base cooldown of the equipment, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 60
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Cooldown = 60
|
||
|
|
||
|
## Which object names are allowed for recombobulation (comma-delimited, leading/trailing whitespace will be ignored). Items not in this list will also not be selected as the new object. WARNING: May have unintended results on some untested objects!
|
||
|
## WARNING: THIS SETTING CANNOT BE CHANGED WHILE THE GAME IS RUNNING, AND MUST BE SYNCED MANUALLY FOR MULTIPLAYER!
|
||
|
# Setting type: String
|
||
|
# Default value: Turret1Broken, Drone1Broken, Drone2Broken, EquipmentDroneBroken, MissileDroneBroken, FlameDroneBroken, MegaDroneBroken, Chest1, Chest2, GoldChest, CasinoChest, ShrineHealing, EquipmentBarrel, ShrineBlood, ShrineChance, ShrineCombat, ShrineBoss, ShrineCleanse, ShrineRestack, ShrineGoldshoresAccess, CategoryChestDamage, CategoryChestHealing, CategoryChestUtility, CategoryChest2Damage Variant, CategoryChest2Healing Variant, CategoryChest2Utility Variant, Duplicator, DuplicatorLarge, DuplicatorWild, Scrapper, MultiShopTerminal, MultiShopLargeTerminal, MultiShopEquipmentTerminal, LunarChest, ItemDroneBroken, BulwarkDroneBroken
|
||
|
ObjectNamesConfig = Turret1Broken, Drone1Broken, Drone2Broken, EquipmentDroneBroken, MissileDroneBroken, FlameDroneBroken, MegaDroneBroken, Chest1, Chest2, GoldChest, CasinoChest, ShrineHealing, EquipmentBarrel, ShrineBlood, ShrineChance, ShrineCombat, ShrineBoss, ShrineCleanse, ShrineRestack, ShrineGoldshoresAccess, CategoryChestDamage, CategoryChestHealing, CategoryChestUtility, CategoryChest2Damage Variant, CategoryChest2Healing Variant, CategoryChest2Utility Variant, Duplicator, DuplicatorLarge, DuplicatorWild, Scrapper, MultiShopTerminal, MultiShopLargeTerminal, MultiShopEquipmentTerminal, LunarChest, ItemDroneBroken, BulwarkDroneBroken
|
||
|
|
||
|
## If true, interactables will only reroll into other interactables of the same category (chest, shrine, drone, etc.).
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
RespectCategory = true
|
||
|
|
||
|
## The internal name of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATRecombobulator
|
||
|
|
||
|
## The name token of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_RECOMBOBULATOR_NAME_RENDERED
|
||
|
|
||
|
## Whether the equipment can be granted by Artifact of Enigma.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
IsEnigmaCompatible = true
|
||
|
|
||
|
[Equipments.ReviveOnce]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Whether the equipment can be triggered by Bottled Chaos.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
CanBeRandomlyTriggered = false
|
||
|
|
||
|
## The base cooldown of the equipment, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 10
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Cooldown = 10
|
||
|
|
||
|
## Which master prefab names to spawn if there are no allies to be revived. WARNING: May have unintended results on some untested objects!
|
||
|
# Setting type: String
|
||
|
# Default value: EquipmentDroneMaster, Drone1Master, Drone2Master, FlameDroneMaster, DroneMissileMaster, ItemDroneMaster, BulwarkDroneMaster
|
||
|
MasterNamesConfig = EquipmentDroneMaster, Drone1Master, Drone2Master, FlameDroneMaster, DroneMissileMaster, ItemDroneMaster, BulwarkDroneMaster
|
||
|
|
||
|
## The internal name of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATReviveOnce
|
||
|
|
||
|
## The name token of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_REVIVEONCE_NAME_RENDERED
|
||
|
|
||
|
## Whether the equipment can be granted by Artifact of Enigma.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
IsEnigmaCompatible = true
|
||
|
|
||
|
[Equipments.Rewind]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Whether the equipment can be triggered by Bottled Chaos.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
CanBeRandomlyTriggered = true
|
||
|
|
||
|
## The base cooldown of the equipment, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 90
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Cooldown = 90
|
||
|
|
||
|
## Duration of the phasing effect, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
PhaseDuration = 2
|
||
|
|
||
|
## Maximum rewind time, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 10
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
RewindDuration = 10
|
||
|
|
||
|
## Minimum rewind time, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MinDuration = 2
|
||
|
|
||
|
## Time after use before beginning to record again, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Icd = 2
|
||
|
|
||
|
## Time between saved player states, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0.05 to 3.402823E+38
|
||
|
FrameInterval = 0.5
|
||
|
|
||
|
## The internal name of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATRewind
|
||
|
|
||
|
## The name token of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_REWIND_NAME_RENDERED
|
||
|
|
||
|
## Whether the equipment can be granted by Artifact of Enigma.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
IsEnigmaCompatible = true
|
||
|
|
||
|
[Equipments.UnstableBomb]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Whether the equipment can be triggered by Bottled Chaos.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
CanBeRandomlyTriggered = false
|
||
|
|
||
|
## Whether the equipment can be granted by Artifact of Enigma.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
IsEnigmaCompatible = false
|
||
|
|
||
|
## The base cooldown of the equipment, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 40
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Cooldown = 40
|
||
|
|
||
|
## Percentage of base damage to deal.
|
||
|
# Setting type: Single
|
||
|
# Default value: 80
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageFrac = 80
|
||
|
|
||
|
## Proc coefficient of the equipment attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcCoefficient = 1
|
||
|
|
||
|
## The internal name of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATUnstableBomb
|
||
|
|
||
|
## The name token of this equipment for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_UNSTABLEBOMB_NAME_RENDERED
|
||
|
|
||
|
[Items.BismuthFlask]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Reduction to duration of debuffs/DoTs per stack (hyperbolic).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.125
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
DebuffReduction = 0.125
|
||
|
|
||
|
## Reduction to duration of buffs per stack (hyperbolic).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
BuffReduction = 0.1
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATBismuthFlask
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_BISMUTHFLASK_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.BrambleRing]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Amount of damage to reflect. Will be doubled by bleed proc. Stacks hyperbolically.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.125
|
||
|
# Acceptable value range: From 0 to 0.999
|
||
|
DamageFrac = 0.2
|
||
|
|
||
|
## Amount of damage to convert to barrier. Stacks hyperbolically.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.125
|
||
|
# Acceptable value range: From 0 to 0.999
|
||
|
BarrierFrac = 0.125
|
||
|
|
||
|
## Multiplier to damageFrac vs players.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
VsPlayerScaling = 0.25
|
||
|
|
||
|
## Proc coefficient of the retaliation attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcCoefficient = 0
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATBrambleRing
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_BRAMBLERING_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.ConcentratingAlembic]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Reduction to melee/blast range/radius per stack (linear divisor).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
RangeReduc = 0.1
|
||
|
|
||
|
## Reduction to projectile speed per stack (linear divisor).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
SpeedReduc = 0.1
|
||
|
|
||
|
## Reduction to hitscan range per stack (linear divisor).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
HitscanReduc = 0.1
|
||
|
|
||
|
## DoT damage multiplier per stack (linear).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageBuff = 0.25
|
||
|
|
||
|
## Debuff duration multiplier per stack (linear).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DurationBuff = 0.25
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATConcentratingAlembic
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_CONCENTRATINGALEMBIC_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.DamageBuffer]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Amount of damage to convert per stack (linear).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.08
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
BufferFrac = 0.1
|
||
|
|
||
|
## Amount of regen multiplier to add per stack (linear) at full barrier.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.2
|
||
|
# Acceptable value range: From 0 to 10
|
||
|
RegenFrac = 0.2
|
||
|
|
||
|
## Time over which each barrier instance is delayed, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BufferDuration = 3
|
||
|
|
||
|
## Tick interval of the granted barrier, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BufferRate = 0
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATDamageBuffer
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_DAMAGEBUFFER_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.DeadManSwitch]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
ItemIsAIBlacklisted = true
|
||
|
|
||
|
## Multiplicative internal cooldown reduction per stack past the first.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.15
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
CdrStack = 0.15
|
||
|
|
||
|
## If true, also applies equipment cooldown reduction from other sources to the ICD. If false, only cdrStack is applied.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ExternalCdr = false
|
||
|
|
||
|
## The percentage of maximum health below which to trigger this item's effect.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
HealthThreshold = 0.5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATDeadManSwitch
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_DEADMANSWITCH_NAME_RENDERED
|
||
|
|
||
|
[Items.Defib]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Multiplier for extra healing per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
CritFracStack = 0.25
|
||
|
|
||
|
## Crit chance added by the first stack of this item.
|
||
|
# Setting type: Single
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 0 to 100
|
||
|
CritBonus = 5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATDefib
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_DEFIB_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.EnPassant]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Base damage of the attack, per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.7
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
AttackDamage = 0.7
|
||
|
|
||
|
## Duration of the attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
AttackTime = 1.5
|
||
|
|
||
|
## Fixed cooldown reduction per attack hit, per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.025
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
CdrPerHit = 0.025
|
||
|
|
||
|
## Proc coefficient of the item attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcCoefficient = 1
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATEnPassant
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_ENPASSANT_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.ExtendoArms]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Hitbox scale increase per stack, linear.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.125
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ResizeAmount = 0.125
|
||
|
|
||
|
## Projectile velocity increase per stack, linear.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.075
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
SpeedAmount = 0.075
|
||
|
|
||
|
## Hitscan range increase per stack, linear.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.075
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
RangeAmount = 0.075
|
||
|
|
||
|
## Global attack damage increase per stack, linear.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.05
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageAmount = 0.05
|
||
|
|
||
|
## Maximum distance between character and center of an AoE to count as a PBAoE.
|
||
|
# Setting type: Single
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
PbaoeRange = 5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATExtendoArms
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_EXTENDOARMS_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.ExtraEquipment]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Chance to replace a drop from a Scavenger backpack with this item.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.05
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
DropChance = 0.05
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATExtraEquipment
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_EXTRAEQUIPMENT_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.FudgeDice]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
ItemIsAIBlacklisted = true
|
||
|
|
||
|
## Base cooldown at first stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 20
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Icd = 20
|
||
|
|
||
|
## Multiplicative internal cooldown reduction per stack past the first.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
CdrStack = 0.1
|
||
|
|
||
|
## Amount of luck to provide per proc.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 9
|
||
|
# Acceptable value range: From 1 to 100
|
||
|
BoostAmount = 9
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATFudgeDice
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_FUDGEDICE_NAME_RENDERED
|
||
|
|
||
|
[Items.GoFaster]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Controls general power of this item (multiplies all other Frac configs). newSpeed ~ baseSpeed * (1 + buffFrac * specificFrac * stack count).
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffFrac = 1
|
||
|
|
||
|
## Multiplier to BuffFrac for Commando dodge: multiplies movement speed during dodge.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
CommandoDodgeFrac = 0.5
|
||
|
|
||
|
## Multiplier to BuffFrac for Commando slide: multiplies movement speed during slide.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
CommandoSlideFrac = 0.5
|
||
|
|
||
|
## Multiplier to BuffFrac for both Huntress blink variants: divides time spent in blink animation.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
HuntressBlinkTimeFac = 0.5
|
||
|
|
||
|
## Multiplier to BuffFrac for Huntress blink: multiplies distance travelled.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
HuntressBlinkRangeFac = 0.25
|
||
|
|
||
|
## Multiplier to BuffFrac for Huntress mini-blink: multiplies distance travelled.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.35
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
HuntressBlink2RangeFac = 0.35
|
||
|
|
||
|
## Multiplier to BuffFrac for Bandit smokebomb: controls launch force.
|
||
|
# Setting type: Single
|
||
|
# Default value: 40
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BanditCloakSpeedFrac = 40
|
||
|
|
||
|
## Multiplier to BuffFrac for MUL-T dash: multiplies move speed during reactivation boosts.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ToolbotReacBoostFrac = 0.5
|
||
|
|
||
|
## MUL-T dash: directly specify number of reactivations per cast. Stacks.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 0 to 2147483647
|
||
|
ToolbotReacBoostCount = 3
|
||
|
|
||
|
## MUL-T dash: directly specify duration of each boost. Does not stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ToolbotReacTime = 1
|
||
|
|
||
|
## Multiplier to BuffFrac for Engineer shield: shield provides a stacking, 5-second speed buff at a rate increased by item stacks.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.35
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
EngiSharedBuffFrac = 0.35
|
||
|
|
||
|
## Multiplier to BuffFrac for Engineer missiles: controls launch force per consumed missile.
|
||
|
# Setting type: Single
|
||
|
# Default value: 50
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
EngiBoostFrac = 50
|
||
|
|
||
|
## Multiplier to BuffFrac for Mercenary Blinding Assault: multiplies movement speed during dash.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MercDashFrac = 0.5
|
||
|
|
||
|
## Multiplier to BuffFrac for Mercenary Focused Assault: multiplies movement speed during dash.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MercDash2Frac = 0.5
|
||
|
|
||
|
## Multiplier to BuffFrac for REX DIRECTIVE: Disperse: multiplies launch force.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
TreebotSonicBoomFrac = 1
|
||
|
|
||
|
## Multiplier to BuffFrac for REX Bramble Volley: multiplies launch force.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
TreebotSonicBoom2Frac = 1
|
||
|
|
||
|
## Multiplier to BuffFrac for Loader Charged Gauntlet: multiplies lunge velocity.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
LoaderChargeFistFrac = 0.5
|
||
|
|
||
|
## Multiplier to BuffFrac for Loader Thunder Gauntlet: multiplies lunge velocity.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
LoaderChargeFist2Frac = 0.5
|
||
|
|
||
|
## Multiplier to BuffFrac for Acrid Caustic Leap: multiplies jump velocity.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
CrocoLeapFrac = 0.5
|
||
|
|
||
|
## Multiplier to BuffFrac for Acrid Frenzied Leap: multiplies jump velocity.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
CrocoLeap2Frac = 0.5
|
||
|
|
||
|
## Multiplier to BuffFrac for Captain Airstrike: controls launch force of projectile (NOT adjusted for mass!).
|
||
|
# Setting type: Single
|
||
|
# Default value: 6000
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
CaptainAirstrikeFrac = 6000
|
||
|
|
||
|
## Multiplier to BuffFrac for Captain Nuke: controls launch velocity of projectile at 1 stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 80
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
CaptainAirstrikeAltFracBase = 80
|
||
|
|
||
|
## Multiplier to BuffFrac for Captain Nuke: controls launch velocity of projectile per additional stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 20
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
CaptainAirstrikeAltFracStack = 20
|
||
|
|
||
|
## Multiplier to BuffFrac for all unhandled characters: controls magnitude of speed buff.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
UnhandledFrac = 0.5
|
||
|
|
||
|
## Static value for all unhandled characters: duration of speed buff, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
UnhandledDuration = 5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATGoFaster
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_GOFASTER_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.GoldenGear]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Gold required for the first point of armor. Scales with difficulty level.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 1 to 2147483647
|
||
|
GoldAmt = 10
|
||
|
|
||
|
## Exponential reduction to points of armor past the first.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.01
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
GoldExp = 0.075
|
||
|
|
||
|
## Duration of each point of armor.
|
||
|
# Setting type: Single
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Duration = 5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATGoldenGear
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_GOLDENGEAR_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
GoldReduc = 0.1
|
||
|
|
||
|
GoldMin = 0.0001
|
||
|
|
||
|
InclDeploys = true
|
||
|
|
||
|
[Items.GupRay]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Number of copies to spawn per split.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 2 to 2147483647
|
||
|
SplitCount = 2
|
||
|
|
||
|
## Damage/health multiplier per stack (exponential).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 1.401298E-45 to 1
|
||
|
StatMult = 0.25
|
||
|
|
||
|
## Speed and attack speed multiplier per stack (exponential).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 1.401298E-45 to 1
|
||
|
SpeedStatMult = 0.5
|
||
|
|
||
|
## Visual scale multiplier per stack (exponential).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 1.401298E-45 to 1
|
||
|
ScaleMult = 0.5
|
||
|
|
||
|
## Internal cooldown of applying the effect. Does not stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Icd = 5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATGupRay
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_GUPRAY_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.Headset]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Fraction of base damage dealt by H3AD-53T procs with a single item copy.
|
||
|
# Setting type: Single
|
||
|
# Default value: 4
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BaseDamagePct = 4
|
||
|
|
||
|
## Fraction of base damage dealt by H3AD-53T procs per additional item copy.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
StackDamagePct = 1.5
|
||
|
|
||
|
## Stun time (in seconds) dealt by H3AD-53T procs.
|
||
|
# Setting type: Single
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
StunDuration = 5
|
||
|
|
||
|
## Procs added on Utility skill cast with a single item copy.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 1 to 2147483647
|
||
|
ProcCount = 5
|
||
|
|
||
|
## Procs added on Utility skill cast per additional item copy.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 1 to 2147483647
|
||
|
StackProcCount = 3
|
||
|
|
||
|
## Proc coefficient of the item attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcCoefficient = 1
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATHeadset
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_HEADSET_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.HealsToDamage]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
## Fraction of healing to absorb, stacks hyperbolically.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
HealingRatio = 0.5
|
||
|
|
||
|
## Additional multiplier to HealingRatio for overheal.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
OverhealMalus = 0.25
|
||
|
|
||
|
## Absorbed healing required to activate the buff, relative to max health.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ActivationRatio = 1
|
||
|
|
||
|
## Duration of the buff, once triggered.
|
||
|
# Setting type: Single
|
||
|
# Default value: 10
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffDuration = 10
|
||
|
|
||
|
## Attack speed multiplier to add per buff stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffMagnitudeAttackSpeed = 0.2
|
||
|
|
||
|
## Damage multiplier to add per buff stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffMagnitudeDamage = 0.2
|
||
|
|
||
|
## Move speed multiplier to add per buff stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffMagnitudeMoveSpeed = 0.2
|
||
|
|
||
|
## Jump power multiplier to add per buff stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffMagnitudeJumpPower = 0.2
|
||
|
|
||
|
## Health regen multiplier to add per buff stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffMagnitudeRegen = 0.2
|
||
|
|
||
|
## Base crit chance to add per buff stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 20
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffMagnitudeCrit = 20
|
||
|
|
||
|
## Base armor to add per buff stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 20
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffMagnitudeArmor = 20
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATHealsToDamage
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_HEALSTODAMAGE_NAME_RENDERED
|
||
|
|
||
|
ExtraConversionMalus = 0.5
|
||
|
|
||
|
MaxStoredDamageRatio = 99
|
||
|
|
||
|
TriggerBigHitFrac = 4
|
||
|
|
||
|
[Items.HurdyGurdy]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Base damage of this item's projectiles.
|
||
|
# Setting type: Single
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ProjDamage = 2
|
||
|
|
||
|
## Forward cone angle for acquiring projectile targets.
|
||
|
# Setting type: Single
|
||
|
# Default value: 30
|
||
|
# Acceptable value range: From 0 to 180
|
||
|
ProjAngle = 30
|
||
|
|
||
|
## Uninterrupted secondary skill activations required to start firing.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 1 to 2147483647
|
||
|
WindupTime = 3
|
||
|
|
||
|
## Secondary skill charges provided by the first stack of this item.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 0 to 2147483647
|
||
|
BaseCharges = 2
|
||
|
|
||
|
## Secondary skill charges provided per additional first stack of this item.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 2147483647
|
||
|
StackCharges = 1
|
||
|
|
||
|
## Proc coefficient of the item attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcCoefficient = 0.5
|
||
|
|
||
|
## Skill names which will always count for consecutive Hurdy-Gurdy activations.
|
||
|
# Setting type: String
|
||
|
# Default value: RailgunnerBodyFireSnipeHeavy
|
||
|
SkillOverridesConfig = RailgunnerBodyFireSnipeHeavy
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATHurdyGurdy
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_HURDYGURDY_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.Kintsugi]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Stat bonus per T1 item per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.01
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
Tier1Bonus = 0.01
|
||
|
|
||
|
## Stat bonus per T2 item per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.03
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
Tier2Bonus = 0.03
|
||
|
|
||
|
## Stat bonus per any other item (e.g. T3, Boss) per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.05
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
Tier3Bonus = 0.05
|
||
|
|
||
|
## Items to count towards Kintsugi, as a comma-delimited list of name tokens or internal names (will be automatically trimmed, prefix name tokens with @).
|
||
|
# Setting type: String
|
||
|
# Default value: ScrapWhite, ScrapGreen, ScrapRed, ScrapYellow, RegeneratingScrap, RegeneratingScrapConsumed, HealingPotionConsumed, FragileDamageBonusConsumed, ExtraLifeVoidConsumed, ExtraLifeConsumed, TKSATKintsugi
|
||
|
ValidItemNameTokens = ScrapWhite, ScrapGreen, ScrapRed, ScrapYellow, RegeneratingScrap, RegeneratingScrapConsumed, HealingPotionConsumed, FragileDamageBonusConsumed, ExtraLifeVoidConsumed, ExtraLifeConsumed, TKSATKintsugi
|
||
|
|
||
|
## Binary flag determining which stats to effect. 1: Attack Speed, 2: Damage, 4: Move Speed, 8: Jump Power, 16: Regen Mult., 32: Crit Chance, 64: Armor
|
||
|
# Setting type: Int32
|
||
|
# Default value: 127
|
||
|
# Acceptable value range: From 0 to 127
|
||
|
BuffEffectFlags = 127
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATKintsugi
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_KINTSUGI_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.KleinBottle]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Percent chance for Unstable Klein Bottle to proc; stacks multiplicatively.
|
||
|
# Setting type: Single
|
||
|
# Default value: 8
|
||
|
# Acceptable value range: From 0 to 100
|
||
|
ProcChance = 8
|
||
|
|
||
|
## Range of the Unstable Klein Bottle effect.
|
||
|
# Setting type: Single
|
||
|
# Default value: 20
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
PullRadius = 20
|
||
|
|
||
|
## Vertical hold distance of the Unstable Klein Bottle's float effect.
|
||
|
# Setting type: Single
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
PullHeight = 2
|
||
|
|
||
|
## Radius of random motion of the Unstable Klein Bottle's float effect.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
PullWobble = 0.5
|
||
|
|
||
|
## Duration of the Unstable Klein Bottle's float effect and stun.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
PullTime = 1
|
||
|
|
||
|
## Internal cooldown of the Unstable Klein Bottle effect.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ProcIcd = 1.5
|
||
|
|
||
|
## Damage multiplier stat of the attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageFrac = 0.5
|
||
|
|
||
|
## Proc coefficient of the item attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcCoefficient = 1
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATKleinBottle
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_KLEINBOTTLE_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.Loom]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Maximum number of buff stacks per item stack.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 10
|
||
|
# Acceptable value range: From 1 to 2147483647
|
||
|
MaxStacks = 10
|
||
|
|
||
|
## Attack speed multiplier reduction per buff stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.05
|
||
|
# Acceptable value range: From 0 to 0.999
|
||
|
StackAttack = 0.05
|
||
|
|
||
|
## Damage multiplier addition per buff stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.125
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
StackDamage = 0.125
|
||
|
|
||
|
## Time before effect expires.
|
||
|
# Setting type: Single
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Window = 3
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATLoom
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_LOOM_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.Magnetism]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Projectile magnetism angle (deg) at first stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 180
|
||
|
RangedAmountBase = 1
|
||
|
|
||
|
## Projectile magnetism angle (deg) cap.
|
||
|
# Setting type: Single
|
||
|
# Default value: 30
|
||
|
# Acceptable value range: From 0 to 180
|
||
|
RangedAmountMax = 30
|
||
|
|
||
|
## Number of item stacks over which projectile magnetism angle approaches its cap by half.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 50
|
||
|
# Acceptable value range: From 1 to 2147483647
|
||
|
RangedAmountLambda = 50
|
||
|
|
||
|
## Melee draw-in range (m) per stack, linear.
|
||
|
# Setting type: Single
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MeleeAmount = 2
|
||
|
|
||
|
## Maximum melee draw-in pull speed (m/s).
|
||
|
# Setting type: Single
|
||
|
# Default value: 30
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MeleeForce = 30
|
||
|
|
||
|
## Maximum melee draw-in pull angular speed (rotations/sec).
|
||
|
# Setting type: Single
|
||
|
# Default value: 4
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MeleeTurnForce = 4
|
||
|
|
||
|
## Global critical chance increase (percentage 0-100) per stack, linear.
|
||
|
# Setting type: Single
|
||
|
# Default value: 2.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
CritAmount = 2.5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATMagnetism
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_MAGNETISM_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.Mimic]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Time between batches of re-mimics.
|
||
|
# Setting type: Single
|
||
|
# Default value: 15
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ScrambleRate = 15
|
||
|
|
||
|
## Linear scalar on chosen item types per tier. At 1, only one item per tier will ever be chosen; at 0, all items will remain valid.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.8
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ChanceTableSpikiness = 0.8
|
||
|
|
||
|
## Relative weight for a Mimic to prefer Tier 1 items.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.8
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ChanceTableT1 = 0.8
|
||
|
|
||
|
## Relative weight for a Mimic to prefer Tier 2 items.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.2
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ChanceTableT2 = 0.2
|
||
|
|
||
|
## Relative weight for a Mimic to prefer Tier 3 items.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ChanceTableT3 = 0.1
|
||
|
|
||
|
## Relative weight for a Mimic to prefer Boss Tier items.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.05
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ChanceTableTB = 0.05
|
||
|
|
||
|
## Relative weight for a Mimic to prefer Lunar Tier items.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.05
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ChanceTableTL = 0.05
|
||
|
|
||
|
## Relative weight for a Mimic to prefer all other items.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ChanceTableTX = 0
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATMimic
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_MIMIC_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.MotionTracker]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Damage coefficient of this item's attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.4
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageFracBase = 0.4
|
||
|
|
||
|
## Proc coefficient of this item's attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcFrac = 0.5
|
||
|
|
||
|
## Time in combat required to recharge projectile attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageTime = 3
|
||
|
|
||
|
## Damage coefficient per additional item stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageFracStack = 0.2
|
||
|
|
||
|
## If true, indicator VFX will be disabled.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
DisableVFX = false
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATMotionTracker
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_MOTIONTRACKER_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.MountainToken]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Time spent in midair after which all bonus item stacks will have been removed and granted to enemies. Bonus items decay linearly over this timespan.
|
||
|
# Setting type: Single
|
||
|
# Default value: 20
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MaxUngroundedTime = 20
|
||
|
|
||
|
## Amount of extra monster credits to assign to the teleporter event per stack (scales with time).
|
||
|
# Setting type: Single
|
||
|
# Default value: 100
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DifficultyBonus = 100
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATMountainToken
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_MOUNTAINTOKEN_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.Moustache]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Percent chance to trigger this item's effect on hit, per stack (hyperbolic).
|
||
|
# Setting type: Single
|
||
|
# Default value: 4
|
||
|
# Acceptable value range: From 0 to 100
|
||
|
ProcChance = 4
|
||
|
|
||
|
## Fixed taunt duration.
|
||
|
# Setting type: Single
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ProcDuration = 5
|
||
|
|
||
|
## Fixed damage resistance vs. taunted enemies.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.15
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
DamageResist = 0.15
|
||
|
|
||
|
## Fixed knockback resistance vs. taunted enemies.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
KnockResist = 0.5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATMoustache
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_MOUSTACHE_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.Mug]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Maximum degrees of spread to add to extra projectiles.
|
||
|
# Setting type: Single
|
||
|
# Default value: 17.5
|
||
|
# Acceptable value range: From 0 to 180
|
||
|
SpreadConeHalfAngleDegr = 17.5
|
||
|
|
||
|
## Extra projectile chance per item.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.1
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ProcChance = 0.1
|
||
|
|
||
|
## Proc coefficient on melee projectiles.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcCoefficient = 0.25
|
||
|
|
||
|
## Proportion of melee attack damage on fired projectiles.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MeleeProjectileDamage = 0.25
|
||
|
|
||
|
## Proportion of missile/orb attack damage on fired projectiles.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MissileProjectileDamage = 0.25
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATMug
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_MUG_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.NautilusProtocol]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
ItemIsAIBlacklisted = true
|
||
|
|
||
|
## Armor applied per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ArmorBuff = 25
|
||
|
|
||
|
## Regen applied per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
RegenBuff = 2
|
||
|
|
||
|
## Damage bonus multiplier applied per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageBuff = 0.2
|
||
|
|
||
|
## Range (m) of the ping explosion.
|
||
|
# Setting type: Single
|
||
|
# Default value: 80
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DetRange = 80
|
||
|
|
||
|
## Relative damage of the ping explosion.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DetDamage = 1
|
||
|
|
||
|
## Minimum time between detonations on a single drone.
|
||
|
# Setting type: Single
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DetIcd = 5
|
||
|
|
||
|
## Proc coefficient of the void detonation attack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcCoefficient = 1
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATNautilusProtocol
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_NAUTILUSPROTOCOL_NAME_RENDERED
|
||
|
|
||
|
[Items.ObsidianBrooch]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Chance to trigger the effect. Effect can proc once per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 9
|
||
|
# Acceptable value range: From 0 to 100
|
||
|
ProcChance = 9
|
||
|
|
||
|
## Range to spread debuffs within.
|
||
|
# Setting type: Single
|
||
|
# Default value: 50
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Range = 50
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATObsidianBrooch
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_OBSIDIANBROOCH_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.OrderedArmor]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Armor given at minimum item type variety (1).
|
||
|
# Setting type: Single
|
||
|
# Default value: 100
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ArmorAmtBase = 100
|
||
|
|
||
|
## Multiplier of armor scaling per additional item type (higher = less penalty).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.975
|
||
|
# Acceptable value range: From 0 to 0.999
|
||
|
VarietyExp = 0.975
|
||
|
|
||
|
## Linear multiplier for increased ArmorAmt per stack (higher = more powerful).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ArmorStacking = 0.25
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATOrderedArmor
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_ORDEREDARMOR_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.Pinball]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Number of extra projectile bounces at first stack.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 0 to 2147483647
|
||
|
BaseBounces = 3
|
||
|
|
||
|
## Number of extra projectile bounces per additional stack.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 0 to 2147483647
|
||
|
StackBounces = 2
|
||
|
|
||
|
## Fraction of original attack damage for bounced projectiles.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BounceDamageFrac = 0.5
|
||
|
|
||
|
## Percent chance to proc.
|
||
|
# Setting type: Single
|
||
|
# Default value: 15
|
||
|
# Acceptable value range: From 0 to 100
|
||
|
BounceChance = 15
|
||
|
|
||
|
## Extra projectile names to blacklist (comma-delimited, leading/trailing whitespace will be ignored).
|
||
|
## WARNING: THIS SETTING CANNOT BE CHANGED WHILE THE GAME IS RUNNING, AND MUST BE SYNCED MANUALLY FOR MULTIPLAYER!
|
||
|
# Setting type: String
|
||
|
# Default value: TreebotFlower1, TreebotFlower2, TreebotFlowerSeed
|
||
|
BlacklistedProjectiles = TreebotFlower1, TreebotFlower2, TreebotFlowerSeed
|
||
|
|
||
|
## Proportion of melee attack damage on fired projectiles.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MeleeProjectileDamage = 0.5
|
||
|
|
||
|
## Proc coefficient for melee projectiles.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcCoefficient = 0.5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATPinball
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_PINBALL_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.PixieTube]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Duration of all Pixie Tube buffs.
|
||
|
## WARNING: THIS SETTING CANNOT BE CHANGED WHILE THE GAME IS RUNNING, AND MUST BE SYNCED MANUALLY FOR MULTIPLAYER!
|
||
|
# Setting type: Single
|
||
|
# Default value: 10
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffDuration = 10
|
||
|
|
||
|
## Fractional move speed bonus from the Water buff.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.05
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffMoveAmt = 0.05
|
||
|
|
||
|
## Fractional attack speed bonus from the Air buff.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.05
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffAttackAmt = 0.05
|
||
|
|
||
|
## Fractional damage bonus from the Fire buff.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.03
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffDamageAmt = 0.03
|
||
|
|
||
|
## Flat armor bonus from the Earth buff.
|
||
|
# Setting type: Single
|
||
|
# Default value: 10
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffArmorAmt = 10
|
||
|
|
||
|
## Internal cooldown on each non-primary skill, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
PerSkillCooldown = 3
|
||
|
|
||
|
## Internal cooldown on primary skill, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 6
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
PrimaryCooldown = 6
|
||
|
|
||
|
## If true, stacking spawns stronger wisps instead of more.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
PerformanceMerge = true
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATPixieTube
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_PIXIETUBE_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.ShootToHeal]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## If true, AI with nothing better to do will attempt to shoot teammates if they have this item, either of them are injured, and Artifact of Chaos is not enabled.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
AiOverride = true
|
||
|
|
||
|
## Healing amount multiplier, relative to attack power+proc and target health, per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.01
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BaseHealMod = 0.01
|
||
|
|
||
|
## Self-healing amount on healing an ally, relative to the healing the ally received, per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ReturnHealMod = 0.5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATShootToHeal
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_SHOOTTOHEAL_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.ShrinkRay]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Effect duration per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Duration = 3
|
||
|
|
||
|
## Internal cooldown of applying the effect. Does not stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 2.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Icd = 2.5
|
||
|
|
||
|
## Strength of the damage debuff (higher = less damage). Does not stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageDebuff = 0.5
|
||
|
|
||
|
## Strength of the model scale effect per stack (lower = smaller).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ScaleDebuff = 0.5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATShrinkRay
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_SHRINKRAY_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.Skein]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Maximum damage/knockback to block per stack (hyperbolic).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
HighMassFrac = 0.5
|
||
|
|
||
|
## Maximum speed to add per stack (linear).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
LowMassFrac = 0.5
|
||
|
|
||
|
## Time required to reach maximum buff, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MassChangeDuration = 5
|
||
|
|
||
|
## Rate at which buffs decay, relative to the charge rate.
|
||
|
# Setting type: Single
|
||
|
# Default value: 2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
GraceRate = 2
|
||
|
|
||
|
## Time after being hit to force movement state.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
HitIcd = 0.25
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATSkein
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_SKEIN_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.Swordbreaker]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Base damage of this item's projectiles.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
RawDamage = 0.5
|
||
|
|
||
|
## Reflected damage of this item's projectiles (added to rawDamage).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
RetalDamage = 0.25
|
||
|
|
||
|
## Amount of flat shield given by this item per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 50
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ShieldAmt = 50
|
||
|
|
||
|
## Number of projectiles fired by this item per stack.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 1 to 2147483647
|
||
|
SparkCount = 3
|
||
|
|
||
|
## Maximum degrees of spread to add to projectiles.
|
||
|
# Setting type: Single
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 0 to 180
|
||
|
SpreadConeHalfAngleDegr = 5
|
||
|
|
||
|
## Internal cooldown for firing projectiles.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Icd = 0.5
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATSwordbreaker
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_SWORDBREAKER_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.TimelostRum]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Delay per extra hit.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DelayTime = 0.5
|
||
|
|
||
|
## Extra hit chance per item.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.1
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ProcChance = 0.1
|
||
|
|
||
|
## Damage modifier for melee attacks.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.25
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
MeleeDamage = 0.25
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATTimelostRum
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_TIMELOSTRUM_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.TriBrooch]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Chance for the effect to trigger (percentage).
|
||
|
# Setting type: Single
|
||
|
# Default value: 9
|
||
|
# Acceptable value range: From 0 to 100
|
||
|
ProcChance = 9
|
||
|
|
||
|
## Proc damage, as base damage fraction, at first stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ProcBaseDamage = 0.5
|
||
|
|
||
|
## Proc damage, as base damage fraction, per additional stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ProcStackDamage = 0.5
|
||
|
|
||
|
## If true, will never proc from self damage.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
PreventSelfProc = false
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATTriBrooch
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_TRIBROOCH_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.VillainousVisage]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Fractional stealth attack damage bonus per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.13
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageFrac = 0.13
|
||
|
|
||
|
## Duration of the stealth buff once triggered.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1.3
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BuffDuration = 1.3
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATVillainousVisage
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_VILLAINOUSVISAGE_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.VoidwispHive]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Lifetime of Voidwisp Hive wisps.
|
||
|
## WARNING: THIS SETTING CANNOT BE CHANGED WHILE THE GAME IS RUNNING, AND MUST BE SYNCED MANUALLY FOR MULTIPLAYER!
|
||
|
# Setting type: Single
|
||
|
# Default value: 10
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
WispDuration = 10
|
||
|
|
||
|
## Damage fraction dealt by Voidwisp attacks per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.08
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageAmt = 0.08
|
||
|
|
||
|
## Time, in seconds, between attacks.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DamageRate = 0.5
|
||
|
|
||
|
## Internal cooldown on each non-primary skill, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
PerSkillCooldown = 3
|
||
|
|
||
|
## Internal cooldown on primary skill, in seconds.
|
||
|
# Setting type: Single
|
||
|
# Default value: 6
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
PrimaryCooldown = 6
|
||
|
|
||
|
## Proc coefficient of wisp attacks.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.1
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
ProcCoefficient = 0.1
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATVoidwispHive
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_VOIDWISPHIVE_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.WaxFeather]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Airtime required to accumulate a buff/debuff stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.4
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ChargeFreq = 0.4
|
||
|
|
||
|
## Maximum buff/debuff stacks per item stack.
|
||
|
# Setting type: Int32
|
||
|
# Default value: 10
|
||
|
# Acceptable value range: From 1 to 2147483647
|
||
|
MaxStacks = 10
|
||
|
|
||
|
## How fast to decay charge while grounded, relative to chargeFreq.
|
||
|
# Setting type: Single
|
||
|
# Default value: 3
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
DecayFreqMult = 3
|
||
|
|
||
|
## Ignite chance at full strength (does not stack).
|
||
|
# Setting type: Single
|
||
|
# Default value: 15
|
||
|
# Acceptable value range: From 0 to 100
|
||
|
IgniteChance = 15
|
||
|
|
||
|
## Relative ignite damage per stack at full strength (linear).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.2
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
IgniteDamage = 0.2
|
||
|
|
||
|
## Armor penalty per stack at full strength (linear).
|
||
|
# Setting type: Single
|
||
|
# Default value: 5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
ArmorDebuff = 5
|
||
|
|
||
|
## Gravity reduction per stack at full strength (hyperbolic).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.015
|
||
|
# Acceptable value range: From 0 to 1
|
||
|
GravityBuff = 0.015
|
||
|
|
||
|
## Speed penalty per stack at full strength (linear divisor).
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.01
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
SpeedDebuff = 0.01
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATWaxFeather
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_WAXFEATHER_NAME_RENDERED
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
ItemIsAIBlacklisted = false
|
||
|
|
||
|
[Items.Wrangler]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## If true, the item will not be given to enemies by Evolution nor in the arena map, and it will not be found by Scavengers.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
ItemIsAIBlacklisted = true
|
||
|
|
||
|
## Extra fire rate applied at 1 stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.4
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
BaseExtraSpeed = 0.4
|
||
|
|
||
|
## Extra fire rate applied per additional stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.4
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
StackExtraSpeed = 0.4
|
||
|
|
||
|
## Armor given to item's holder, per drone per stack.
|
||
|
# Setting type: Single
|
||
|
# Default value: 15
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
OwnerArmor = 15
|
||
|
|
||
|
## Maximum range (m) before breaking AI override and losing armor bonus.
|
||
|
# Setting type: Single
|
||
|
# Default value: 150
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Wrange = 150
|
||
|
|
||
|
## The internal name of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameInternal = TKSATWrangler
|
||
|
|
||
|
## The name token of this item for use in other config entries. No effect if changed; will be reset on game launch.
|
||
|
# Setting type: String
|
||
|
# Default value:
|
||
|
ConfigNameToken = TINKERSSATCHEL_WRANGLER_NAME_RENDERED
|
||
|
|
||
|
Duwration = 30
|
||
|
|
||
|
[Modules.BulwarkDrone]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
[Modules.CommandoPrimaryPulse]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## If true, skill will have no recoil and use an alternate mechanic: high-end damage will start at +0 compared to low-end, and ramp up while attacking the same enemy without missing.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
AltModeFocusFire = false
|
||
|
|
||
|
[Modules.CommandoSpecialPlasmaGrenade]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
[Modules.CommandoUtilityJinkJet]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Multiplier to GoFaster BuffFrac for this skill: multiplies launch speed.
|
||
|
# Setting type: Single
|
||
|
# Default value: 0.5
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
GoFasterBuffFrac = 0.5
|
||
|
|
||
|
[Modules.CursesKeepOSP]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: false
|
||
|
Enabled = false
|
||
|
|
||
|
[Modules.EngiPrimaryFlak]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
[Modules.EngiSecondaryChaff]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
[Modules.EngiUtilitySpeedispenser]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
[Modules.EquipmentDroneLabels]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
[Modules.HuntressPrimaryBombArrow]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
[Modules.HuntressSecondaryBola]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
[Modules.ItemDrone]
|
||
|
|
||
|
## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
Enabled = true
|
||
|
|
||
|
## Items to prevent giving to Item Drones, as a comma-delimited list of internal names (will be automatically trimmed).
|
||
|
# Setting type: String
|
||
|
# Default value: ScrapWhite, ScrapGreen, ScrapRed, ScrapYellow, ScrapWhiteSuppressed, ScrapGreenSuppressed, ScrapRedSuppressed, RegeneratingScrap, RegeneratingScrapConsumed, ExtraLifeConsumed, ExtraLifeVoidConsumed, FragileDamageBonusConsumed, HealingPotionConsumed, BeetleGland, RoboBallBuddy, MinorConstructOnKill, TitanGoldDuringTP
|
||
|
ItemNameBlacklist = ScrapWhite, ScrapGreen, ScrapRed, ScrapYellow, ScrapWhiteSuppressed, ScrapGreenSuppressed, ScrapRedSuppressed, RegeneratingScrap, RegeneratingScrapConsumed, ExtraLifeConsumed, ExtraLifeVoidConsumed, FragileDamageBonusConsumed, HealingPotionConsumed, BeetleGland, RoboBallBuddy, MinorConstructOnKill, TitanGoldDuringTP
|
||
|
|
||
|
## Item tiers to prevent giving to Item Drones, as a comma-delimited list of internal names (will be automatically trimmed).
|
||
|
# Setting type: String
|
||
|
# Default value: LunarTierDef, VoidTier1Def, VoidTier2Def, VoidTier3Def, VoidBossDef
|
||
|
ItemTierNameBlacklist = LunarTierDef, VoidTier1Def, VoidTier2Def, VoidTier3Def, VoidBossDef
|
||
|
|
||
|
## If true, items placed in item drones will be dropped if the item drone dies. If false, items will be destroyed.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
DropItemsOnDeath = true
|
||
|
|
||
|
## If true, items dropped by DropItemsOnDeath will never be Command droplets even if Artifact of Command is enabled.
|
||
|
# Setting type: Boolean
|
||
|
# Default value: true
|
||
|
ForceNoCommand = true
|
||
|
|
||
|
## Range of Item Drone itemsharing.
|
||
|
# Setting type: Single
|
||
|
# Default value: 1000
|
||
|
# Acceptable value range: From 0 to 3.402823E+38
|
||
|
Range = 1000
|
||
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[Modules.KnockbackFinFloat]
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## Damage multiplier stat of the reworked Knockback Fin attack.
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# Setting type: Single
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# Default value: 1.8
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# Acceptable value range: From 0 to 3.402823E+38
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DamageFrac = 1.8
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## Percent chance for reworked Knockback Fin to proc; stacks hyperbolically.
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# Setting type: Single
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# Default value: 6
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# Acceptable value range: From 0 to 100
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ProcChance = 6
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## Vertical hold distance of the reworked Knockback Fin float effect.
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# Setting type: Single
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# Default value: 4
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# Acceptable value range: From 0 to 3.402823E+38
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PullHeight = 4
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## Radius of random motion of the reworked Knockback Fin float effect.
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# Setting type: Single
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# Default value: 0.5
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# Acceptable value range: From 0 to 3.402823E+38
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PullWobble = 0.5
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## Duration of the reworked Knockback Fin float effect.
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# Setting type: Single
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# Default value: 2
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# Acceptable value range: From 0 to 3.402823E+38
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PullTime = 2
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[Modules.ModdableEquipmentMaxCharges]
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## Set to False to disable this module, and as much of its content as can be disabled after initial load. Doing so may cause changes in other modules as well.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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