53 lines
1.2 KiB
C#
53 lines
1.2 KiB
C#
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namespace RoR2.Achievements;
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[RegisterAchievement("CompleteVoidEnding", "Characters.VoidSurvivor", null, 3u, typeof(CompleteWave50ServerAchievement))]
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public class CompleteVoidEndingAchievement : BaseEndingAchievement
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{
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private class CompleteWave50ServerAchievement : BaseServerAchievement
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{
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public const int waveRequirement = 50;
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public override void OnInstall()
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{
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base.OnInstall();
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InfiniteTowerRun.onAllEnemiesDefeatedServer += OnAllEnemiesDefeatedServer;
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}
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public override void OnUninstall()
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{
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InfiniteTowerRun.onAllEnemiesDefeatedServer -= OnAllEnemiesDefeatedServer;
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base.OnUninstall();
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}
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private void OnAllEnemiesDefeatedServer(InfiniteTowerWaveController waveController)
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{
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InfiniteTowerRun infiniteTowerRun = Run.instance as InfiniteTowerRun;
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if ((bool)infiniteTowerRun && infiniteTowerRun.waveIndex >= 50)
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{
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Grant();
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}
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}
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}
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public override void OnInstall()
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{
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base.OnInstall();
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SetServerTracked(shouldTrack: true);
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}
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public override void OnUninstall()
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{
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SetServerTracked(shouldTrack: false);
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base.OnUninstall();
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}
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protected override bool ShouldGrant(RunReport runReport)
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{
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if (runReport.gameEnding == DLC1Content.GameEndings.VoidEnding)
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{
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return true;
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}
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return false;
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}
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}
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