46 lines
1.1 KiB
C#
46 lines
1.1 KiB
C#
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namespace RoR2.Achievements;
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[RegisterAchievement("MaxHealingShrine", "Items.PassiveHealing", null, 1u, typeof(MaxHealingShrineServerAchievement))]
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public class MaxHealingShrineAchievement : BaseAchievement
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{
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private class MaxHealingShrineServerAchievement : BaseServerAchievement
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{
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private const int requirement = 2;
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public override void OnInstall()
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{
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base.OnInstall();
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ShrineHealingBehavior.onActivated += OnHealingShrineActivated;
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}
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public override void OnUninstall()
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{
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ShrineHealingBehavior.onActivated -= OnHealingShrineActivated;
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base.OnUninstall();
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}
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private void OnHealingShrineActivated(ShrineHealingBehavior shrine, Interactor activator)
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{
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if (shrine.purchaseCount >= shrine.maxPurchaseCount)
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{
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CharacterBody currentBody = GetCurrentBody();
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if ((bool)currentBody && currentBody.gameObject == activator.gameObject)
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{
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Grant();
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}
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}
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}
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}
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public override void OnInstall()
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{
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base.OnInstall();
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SetServerTracked(shouldTrack: true);
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}
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public override void OnUninstall()
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{
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base.OnUninstall();
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}
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}
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