76 lines
2.0 KiB
INI
76 lines
2.0 KiB
INI
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## Settings file was created by plugin Ganondorf v3.2.0
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## Plugin GUID: com.Ethanol10.Ganondorf
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[00 - Miscellaneous]
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## Disables the effect when the sword is thrown.
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# Setting type: Boolean
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# Default value: false
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Remove Serrated Whirlwind Effects = false
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[01 - Skins]
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## Make Saturated Classic to appear in game as a selectable skin.
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# Setting type: Boolean
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# Default value: false
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Saturated Classic Enabled = false
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## Make Purple to appear in game as a selectable skin.
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# Setting type: Boolean
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# Default value: false
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Purple Enabled = false
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## Make Green to appear in game as a selectable skin.
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# Setting type: Boolean
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# Default value: false
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Green Enabled = false
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## Make Hulking Malice to appear in game as a selectable skin.
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# Setting type: Boolean
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# Default value: false
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Hulking Malice Enabled = false
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## Make Brown to appear in game as a selectable skin.
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# Setting type: Boolean
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# Default value: false
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Brown Enabled = false
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[02 - Cooldowns]
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## Sets the Cooldown for Wizards Foot on the Secondary slot. This requires a restart to take effect.
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# Setting type: Single
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# Default value: 6
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Secondary Slot - Wizards Foot = 6
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## Sets the Cooldown for Flame Choke on the Utility slot. This requires a restart to take effect.
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# Setting type: Single
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# Default value: 8
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Utility Slot - Flame Choke = 8
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## Sets the Cooldown for Flame Choke on the Secondary slot. This requires a restart to take effect.
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# Setting type: Single
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# Default value: 6
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Secondary Slot - Flame Choke = 6
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## Sets the Cooldown for Wizards Foot on the Utility slot. This requires a restart to take effect.
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# Setting type: Single
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# Default value: 8
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Utility Slot - Wizards Foot = 8
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[03 - Volume]
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## Sets the Volume for voicelines, AFFECTED BY IN-GAME MASTER AND SFX VOLUME SLIDERS!
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# Setting type: Single
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# Default value: 100
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Voice Volume = 100
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## Sets the Volume for Swing sounds, hits and non-voice SFX, AFFECTED BY IN-GAME MASTER AND SFX VOLUME SLIDERS!
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# Setting type: Single
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# Default value: 100
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Ganondorf SFX Volume = 100
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[Ganondorf]
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Enabled = true
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