33 lines
590 B
C#
33 lines
590 B
C#
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namespace RoR2;
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internal class OutOfCombatArmorBehavior : CharacterBody.ItemBehavior
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{
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private bool providingBuff;
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private void SetProvidingBuff(bool shouldProvideBuff)
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{
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if (shouldProvideBuff != providingBuff)
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{
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providingBuff = shouldProvideBuff;
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if (providingBuff)
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{
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body.AddBuff(DLC1Content.Buffs.OutOfCombatArmorBuff);
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}
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else
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{
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body.RemoveBuff(DLC1Content.Buffs.OutOfCombatArmorBuff);
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}
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}
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}
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private void OnDisable()
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{
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SetProvidingBuff(shouldProvideBuff: false);
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}
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private void FixedUpdate()
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{
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SetProvidingBuff(body.outOfDanger);
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}
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}
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