49 lines
1.7 KiB
INI
49 lines
1.7 KiB
INI
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## Settings file was created by plugin BalancedObliterateRedux v1.1.0
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## Plugin GUID: com.Nebby1999.BalancedObliterateRedux
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[1 - Calculation Method]
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## What Type of Calculation method the mod uses.
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## Redux2.0: Coin Calculation is based off using the Difficulty multiplier assigned in the DifficultyDef.
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## Redux: Coin Calculation is based off the configurable multipliers in this config file. if a modded difficulty is not listed, it'll fall back to the rainstorm difficulty multiplier.
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# Setting type: String
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# Default value: Redux2.0
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Calculation Methods = Redux2.0
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[2 - General Settings]
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## How many extra coins you get per stage beaten
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## This number is the base number of the mathematical equation which dictates how many extra coins you get when obliterating.
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# Setting type: Single
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# Default value: 0.25
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Coins Per Stage Beaten = 0.25
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## By default, the mod starts counting the Coins Per Stage Beaten once you first beat the boss of the Primordial Teleporter
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## This is to encourage players to go past stage 8 and obliterating later for bigger rewards.
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# Setting type: Boolean
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# Default value: true
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Coin Per Stage Starts Past Stage 5 = true
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[3 - Difficulty Multipliers]
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## The multiplier applied to the amount of stages beaten.
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# Setting type: Single
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# Default value: 1
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Drizzle Multiplier = 1
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## The multiplier applied to the amount of stages beaten.
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# Setting type: Single
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# Default value: 1.5
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Rainstorm Multiplier = 1.5
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## The multiplier applied to the amount of stages beaten.
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# Setting type: Single
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# Default value: 2
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Monsoon Multiplier = 2
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## The multiplier applied to the amount of stages beaten.
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# Setting type: Single
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# Default value: 2.5
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Typhoon Multiplier = 2.5
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