102 lines
3.2 KiB
INI
102 lines
3.2 KiB
INI
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## Settings file was created by plugin PlayerRespawnSystem v2.0.4
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## Plugin GUID: com.Mordrog.PlayerRespawnSystem
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[Settings]
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## Maps on which respawning is ignored.
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# Setting type: String
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# Default value: bazaar,arena,goldshores,moon,moon2,artifactworld,mysteryspace,limbo,voidraid
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IgnoredMapsForTimedRespawn = bazaar,arena,goldshores,moon,moon2,artifactworld,mysteryspace,limbo,voidraid
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## Gamemode in which respawning should not work.
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# Setting type: String
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# Default value: InfiniteTowerRun
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IgnoredGameModes = InfiniteTowerRun
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## Type of time to consider when calculating respawn time.
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# Setting type: RespawnTimeType
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# Default value: StageTimeBased
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# Acceptable values: StageTimeBased, GameTimeBased
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RespawnTimeType = StageTimeBased
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## Starting respawn time.
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# Setting type: UInt32
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# Default value: 30
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StartingRespawnTime = 30
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## Max respawn time.
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# Setting type: UInt32
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# Default value: 180
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MaxRespawnTime = 180
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## Value by which current respawn time is updated every UpdateCurrentRespawnTimeEveryXSeconds.
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# Setting type: UInt32
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# Default value: 5
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UpdateCurrentRepsawnTimeByXSeconds = 5
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## Time interval between updates of the UpdateCurrentRepsawnTimeByXSeconds.
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# Setting type: UInt32
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# Default value: 10
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UpdateCurrentRespawnTimeEveryXSeconds = 10
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## Should players spawn from pods on start of match.
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# Setting type: Boolean
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# Default value: false
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UsePodsOnStartOfMatch = false
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## Should UI death timer show up for you on death.
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# Setting type: Boolean
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# Default value: true
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UseDeathTimerUI = true
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## Should players be respawned on timed based system.
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# Setting type: Boolean
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# Default value: true
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UseTimedRespawn = true
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## Should players be blocked from respawning after teleporter event is started.
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# Setting type: Boolean
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# Default value: true
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BlockTimedRespawnOnTPEvent = true
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## Should players be respawned on start of teleporter event (regardless of BlockSpawningOnTPEvent).
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# Setting type: Boolean
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# Default value: true
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RespawnOnTPStart = true
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## Should players be respawned on end of teleporter event (regardless of BlockSpawningOnTPEvent).
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# Setting type: Boolean
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# Default value: true
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RespawnOnTPEnd = true
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## Should players be blocked from respawning after Mithrix fight is started.
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# Setting type: Boolean
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# Default value: true
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BlockTimedRespawnOnMithrixFight = true
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## Should players be respawned on start of Mithrix fight (regardless of BlockRespawningOnMithrixFight or map being ignored).
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# Setting type: Boolean
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# Default value: true
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RespawnOnMithrixStart = true
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## Should players be respawned on end of Mithrix fight (regardless of BlockRespawningOnMithrixFight or map being ignored).
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# Setting type: Boolean
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# Default value: false
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RespawnOnMithrixEnd = false
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## Should players be blocked from respawning after Artifact trial is started.
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# Setting type: Boolean
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# Default value: true
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BlockTimedRespawnOnArtifactTrial = true
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## Should players be respawned on start of Artifact trial (regardless of BlockTimedRespawningOnArtifactTrial or map being ignored).
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# Setting type: Boolean
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# Default value: true
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RespawnOnArtifactTrialStart = true
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## Should players be respawned on end of Artifact trial (regardless of BlockTimedRespawningOnArtifactTrial or map being ignored).
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# Setting type: Boolean
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# Default value: true
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RespawnOnArtifactTrialEnd = true
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