43 lines
946 B
C#
43 lines
946 B
C#
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using EntityStates.Treebot.UnlockInteractable;
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namespace RoR2.Achievements;
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[RegisterAchievement("RescueTreebot", "Characters.Treebot", null, 3u, typeof(RescueTreebotServerAchievement))]
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public class RescueTreebotAchievement : BaseAchievement
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{
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public class RescueTreebotServerAchievement : BaseServerAchievement
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{
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public override void OnInstall()
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{
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base.OnInstall();
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Unlock.onActivated += OnActivated;
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}
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public override void OnUninstall()
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{
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Unlock.onActivated -= OnActivated;
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base.OnInstall();
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}
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private void OnActivated(Interactor interactor)
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{
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CharacterBody currentBody = serverAchievementTracker.networkUser.GetCurrentBody();
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if ((bool)currentBody && currentBody.GetComponent<Interactor>() == interactor)
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{
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Grant();
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}
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}
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}
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public override void OnInstall()
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{
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base.OnInstall();
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SetServerTracked(shouldTrack: true);
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}
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public override void OnUninstall()
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{
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base.OnUninstall();
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}
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}
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