100 lines
3.4 KiB
C#
100 lines
3.4 KiB
C#
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using System;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace RoR2.Artifacts;
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public static class SacrificeArtifactManager
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{
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private static PickupDropTable dropTable;
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private static readonly Xoroshiro128Plus treasureRng = new Xoroshiro128Plus(0uL);
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private static ArtifactDef myArtifact => RoR2Content.Artifacts.sacrificeArtifactDef;
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[SystemInitializer(new Type[] { typeof(ArtifactCatalog) })]
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private static void Init()
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{
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LegacyResourcesAPI.LoadAsyncCallback("DropTables/dtSacrificeArtifact", delegate(PickupDropTable operationResult)
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{
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dropTable = operationResult;
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});
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RunArtifactManager.onArtifactEnabledGlobal += OnArtifactEnabled;
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RunArtifactManager.onArtifactDisabledGlobal += OnArtifactDisabled;
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Stage.onServerStageBegin += OnServerStageBegin;
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}
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private static void OnServerStageBegin(Stage stage)
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{
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treasureRng.ResetSeed(Run.instance.treasureRng.nextUlong);
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}
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private static void OnArtifactEnabled(RunArtifactManager runArtifactManager, ArtifactDef artifactDef)
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{
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if (NetworkServer.active && !(artifactDef != myArtifact))
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{
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GlobalEventManager.onCharacterDeathGlobal += OnServerCharacterDeath;
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SceneDirector.onPrePopulateSceneServer += OnPrePopulateSceneServer;
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SceneDirector.onGenerateInteractableCardSelection += OnGenerateInteractableCardSelection;
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DirectorCardCategorySelection.calcCardWeight += CalcCardWeight;
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}
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}
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private static void OnArtifactDisabled(RunArtifactManager runArtifactManager, ArtifactDef artifactDef)
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{
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if (!(artifactDef != myArtifact))
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{
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SceneDirector.onGenerateInteractableCardSelection -= OnGenerateInteractableCardSelection;
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SceneDirector.onPrePopulateSceneServer -= OnPrePopulateSceneServer;
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GlobalEventManager.onCharacterDeathGlobal -= OnServerCharacterDeath;
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DirectorCardCategorySelection.calcCardWeight -= CalcCardWeight;
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}
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}
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private static void CalcCardWeight(DirectorCard card, ref float weight)
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{
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InteractableSpawnCard interactableSpawnCard = card.spawnCard as InteractableSpawnCard;
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if (interactableSpawnCard != null)
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{
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weight *= interactableSpawnCard.weightScalarWhenSacrificeArtifactEnabled;
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}
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}
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private static void OnGenerateInteractableCardSelection(SceneDirector sceneDirector, DirectorCardCategorySelection dccs)
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{
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dccs.RemoveCardsThatFailFilter(IsNotChest);
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static bool IsNotChest(DirectorCard card)
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{
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InteractableSpawnCard obj = card.spawnCard as InteractableSpawnCard;
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if ((object)obj == null)
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{
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return true;
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}
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return !obj.skipSpawnWhenSacrificeArtifactEnabled;
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}
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}
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private static void OnPrePopulateSceneServer(SceneDirector sceneDirector)
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{
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sceneDirector.onPopulateCreditMultiplier *= 0.5f;
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}
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private static void OnServerCharacterDeath(DamageReport damageReport)
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{
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if (!damageReport.victimMaster || (damageReport.attackerTeamIndex == damageReport.victimTeamIndex && (bool)damageReport.victimMaster.minionOwnership.ownerMaster))
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{
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return;
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}
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float expAdjustedDropChancePercent = Util.GetExpAdjustedDropChancePercent(5f, damageReport.victim.gameObject);
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Debug.LogFormat("Drop chance from {0}: {1}", damageReport.victimBody, expAdjustedDropChancePercent);
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if (Util.CheckRoll(expAdjustedDropChancePercent))
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{
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PickupIndex pickupIndex = dropTable.GenerateDrop(treasureRng);
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if (pickupIndex != PickupIndex.none)
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{
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PickupDropletController.CreatePickupDroplet(pickupIndex, damageReport.victimBody.corePosition, Vector3.up * 20f);
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}
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}
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}
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}
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