208 lines
5.4 KiB
C#
208 lines
5.4 KiB
C#
|
using System;
|
||
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Runtime.CompilerServices;
|
||
|
using HG;
|
||
|
using JetBrains.Annotations;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.Networking;
|
||
|
|
||
|
namespace RoR2;
|
||
|
|
||
|
[RequireComponent(typeof(Run))]
|
||
|
[DisallowMultipleComponent]
|
||
|
public class RunArtifactManager : NetworkBehaviour
|
||
|
{
|
||
|
public delegate void ArtifactStateChangeDelegate([NotNull] RunArtifactManager runArtifactManager, [NotNull] ArtifactDef artifactDef);
|
||
|
|
||
|
public struct RunEnabledArtifacts : IEnumerator<ArtifactDef>, IEnumerator, IDisposable
|
||
|
{
|
||
|
private ArtifactIndex artifactIndex;
|
||
|
|
||
|
public ArtifactDef Current => ArtifactCatalog.GetArtifactDef(artifactIndex);
|
||
|
|
||
|
object IEnumerator.Current => Current;
|
||
|
|
||
|
public bool MoveNext()
|
||
|
{
|
||
|
RunArtifactManager instance = RunArtifactManager.instance;
|
||
|
if ((object)instance == null)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
while ((int)(++artifactIndex) < ArtifactCatalog.artifactCount)
|
||
|
{
|
||
|
if (instance.IsArtifactEnabled(artifactIndex))
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
public void Reset()
|
||
|
{
|
||
|
artifactIndex = ArtifactIndex.None;
|
||
|
}
|
||
|
|
||
|
public void Dispose()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private Run run;
|
||
|
|
||
|
private static readonly uint enabledArtifactsDirtyBit = 1u;
|
||
|
|
||
|
private static readonly uint allDirtyBits = enabledArtifactsDirtyBit;
|
||
|
|
||
|
private bool[] _enabledArtifacts;
|
||
|
|
||
|
private static readonly FixedSizeArrayPool<bool> enabledArtifactMaskPool = new FixedSizeArrayPool<bool>(0);
|
||
|
|
||
|
public static readonly GenericStaticEnumerable<ArtifactDef, RunEnabledArtifacts> enabledArtifactsEnumerable = default(GenericStaticEnumerable<ArtifactDef, RunEnabledArtifacts>);
|
||
|
|
||
|
public static RunArtifactManager instance { get; private set; }
|
||
|
|
||
|
public static event ArtifactStateChangeDelegate onArtifactEnabledGlobal;
|
||
|
|
||
|
public static event ArtifactStateChangeDelegate onArtifactDisabledGlobal;
|
||
|
|
||
|
private void Awake()
|
||
|
{
|
||
|
_enabledArtifacts = enabledArtifactMaskPool.Request();
|
||
|
run = GetComponent<Run>();
|
||
|
Run.onServerRunSetRuleBookGlobal += OnServerRunSetRuleBook;
|
||
|
}
|
||
|
|
||
|
private void OnDestroy()
|
||
|
{
|
||
|
int i = 0;
|
||
|
for (int artifactCount = ArtifactCatalog.artifactCount; i < artifactCount; i++)
|
||
|
{
|
||
|
SetArtifactEnabled(ArtifactCatalog.GetArtifactDef((ArtifactIndex)i), newEnabled: false);
|
||
|
}
|
||
|
Run.onServerRunSetRuleBookGlobal -= OnServerRunSetRuleBook;
|
||
|
if (_enabledArtifacts != null)
|
||
|
{
|
||
|
enabledArtifactMaskPool.Return(_enabledArtifacts);
|
||
|
_enabledArtifacts = null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void OnEnable()
|
||
|
{
|
||
|
instance = SingletonHelper.Assign(instance, this);
|
||
|
}
|
||
|
|
||
|
private void OnDisable()
|
||
|
{
|
||
|
instance = SingletonHelper.Unassign(instance, this);
|
||
|
}
|
||
|
|
||
|
public override bool OnSerialize(NetworkWriter writer, bool initialState)
|
||
|
{
|
||
|
uint num = (initialState ? allDirtyBits : base.syncVarDirtyBits);
|
||
|
bool num2 = (num & enabledArtifactsDirtyBit) != 0;
|
||
|
writer.WritePackedUInt32(num);
|
||
|
if (num2)
|
||
|
{
|
||
|
writer.WriteBitArray(_enabledArtifacts);
|
||
|
}
|
||
|
if (!initialState)
|
||
|
{
|
||
|
return num != 0;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
public override void OnDeserialize(NetworkReader reader, bool initialState)
|
||
|
{
|
||
|
if ((reader.ReadPackedUInt32() & enabledArtifactsDirtyBit) != 0)
|
||
|
{
|
||
|
bool[] array = enabledArtifactMaskPool.Request();
|
||
|
reader.ReadBitArray(array);
|
||
|
int i = 0;
|
||
|
for (int artifactCount = ArtifactCatalog.artifactCount; i < artifactCount; i++)
|
||
|
{
|
||
|
SetArtifactEnabled(ArtifactCatalog.GetArtifactDef((ArtifactIndex)i), array[i]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void OnServerRunSetRuleBook([NotNull] Run run, [NotNull] RuleBook newRuleBook)
|
||
|
{
|
||
|
bool[] array = enabledArtifactMaskPool.Request();
|
||
|
int i = 0;
|
||
|
for (int ruleCount = RuleCatalog.ruleCount; i < ruleCount; i++)
|
||
|
{
|
||
|
RuleChoiceDef ruleChoice = newRuleBook.GetRuleChoice(i);
|
||
|
if (ruleChoice.artifactIndex != ArtifactIndex.None)
|
||
|
{
|
||
|
array[(int)ruleChoice.artifactIndex] = true;
|
||
|
}
|
||
|
}
|
||
|
int j = 0;
|
||
|
for (int artifactCount = ArtifactCatalog.artifactCount; j < artifactCount; j++)
|
||
|
{
|
||
|
SetArtifactEnabled(ArtifactCatalog.GetArtifactDef((ArtifactIndex)j), array[j]);
|
||
|
}
|
||
|
enabledArtifactMaskPool.Return(array);
|
||
|
}
|
||
|
|
||
|
private void SetArtifactEnabled([NotNull] ArtifactDef artifactDef, bool newEnabled)
|
||
|
{
|
||
|
ref bool reference = ref _enabledArtifacts[(int)artifactDef.artifactIndex];
|
||
|
if (reference != newEnabled)
|
||
|
{
|
||
|
if (NetworkServer.active)
|
||
|
{
|
||
|
SetDirtyBit(enabledArtifactsDirtyBit);
|
||
|
}
|
||
|
reference = newEnabled;
|
||
|
(reference ? RunArtifactManager.onArtifactEnabledGlobal : RunArtifactManager.onArtifactDisabledGlobal)?.Invoke(this, artifactDef);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[SystemInitializer(new Type[] { typeof(ArtifactCatalog) })]
|
||
|
private static void Init()
|
||
|
{
|
||
|
enabledArtifactMaskPool.lengthOfArrays = ArtifactCatalog.artifactCount;
|
||
|
}
|
||
|
|
||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||
|
public bool IsArtifactEnabled([NotNull] ArtifactDef artifactDef)
|
||
|
{
|
||
|
return IsArtifactEnabled(artifactDef.artifactIndex);
|
||
|
}
|
||
|
|
||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||
|
public bool IsArtifactEnabled(ArtifactIndex artifactIndex)
|
||
|
{
|
||
|
bool[] enabledArtifacts = _enabledArtifacts;
|
||
|
bool defaultValue = false;
|
||
|
return ArrayUtils.GetSafe(enabledArtifacts, (int)artifactIndex, in defaultValue);
|
||
|
}
|
||
|
|
||
|
[Server]
|
||
|
public void SetArtifactEnabledServer(ArtifactDef artifactDef, bool newEnabled)
|
||
|
{
|
||
|
if (!NetworkServer.active)
|
||
|
{
|
||
|
Debug.LogWarning("[Server] function 'System.Void RoR2.RunArtifactManager::SetArtifactEnabledServer(RoR2.ArtifactDef,System.Boolean)' called on client");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetArtifactEnabled(artifactDef, newEnabled);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void UNetVersion()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
public override void PreStartClient()
|
||
|
{
|
||
|
}
|
||
|
}
|