504 lines
14 KiB
INI
504 lines
14 KiB
INI
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## Settings file was created by plugin SkinTuner v1.1.2
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## Plugin GUID: RiskOfResources.SkinTuner
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[「V??oid Fiend』]
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## How red the skin color is for 「V??oid Fiend』. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for 「V??oid Fiend』. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for 「V??oid Fiend』. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Acrid]
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## How red the skin color is for Acrid. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Acrid. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Acrid. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Artificer]
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## How red the skin color is for Artificer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Artificer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Artificer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Bandit]
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## How red the skin color is for Bandit. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Bandit. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Bandit. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Captain]
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## How red the skin color is for Captain. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Captain. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Captain. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[CHEF]
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## How red the skin color is for CHEF. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for CHEF. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for CHEF. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[CHEF_1]
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## How red the skin color is for CHEF_1. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for CHEF_1. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for CHEF_1. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Commando]
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## How red the skin color is for Commando. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 357
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## How green the skin color is for Commando. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 139
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## How blue the skin color is for Commando. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 485
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[Enforcer]
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## How red the skin color is for Enforcer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Enforcer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Enforcer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Engineer]
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## How red the skin color is for Engineer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Engineer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Engineer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[False Son]
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## How red the skin color is for False Son. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for False Son. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for False Son. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[HAN-D]
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## How red the skin color is for HAN-D. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for HAN-D. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for HAN-D. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Heretic]
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## How red the skin color is for Heretic. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Heretic. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Heretic. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Huntress]
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## How red the skin color is for Huntress. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Huntress. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Huntress. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Loader]
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## How red the skin color is for Loader. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Loader. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Loader. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Mercenary]
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## How red the skin color is for Mercenary. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Mercenary. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Mercenary. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Miner]
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## How red the skin color is for Miner. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Miner. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Miner. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[MUL-T]
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## How red the skin color is for MUL-T. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for MUL-T. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for MUL-T. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Nemesis Enforcer]
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## How red the skin color is for Nemesis Enforcer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Nemesis Enforcer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Nemesis Enforcer. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Paladin]
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## How red the skin color is for Paladin. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Paladin. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Paladin. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Railgunner]
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## How red the skin color is for Railgunner. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Railgunner. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for Railgunner. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[REX]
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## How red the skin color is for REX. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for REX. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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## How blue the skin color is for REX. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Blue = 255
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[Rocket]
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## How red the skin color is for Rocket. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Red = 255
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## How green the skin color is for Rocket. Going over 255 will make the skin incandescent.
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# Setting type: Single
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# Default value: 255
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# Acceptable value range: From 0 to 765
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Green = 255
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|
## How blue the skin color is for Rocket. Going over 255 will make the skin incandescent.
|
||
|
# Setting type: Single
|
||
|
# Default value: 255
|
||
|
# Acceptable value range: From 0 to 765
|
||
|
Blue = 255
|
||
|
|
||
|
[Seeker]
|
||
|
|
||
|
## How red the skin color is for Seeker. Going over 255 will make the skin incandescent.
|
||
|
# Setting type: Single
|
||
|
# Default value: 255
|
||
|
# Acceptable value range: From 0 to 765
|
||
|
Red = 255
|
||
|
|
||
|
## How green the skin color is for Seeker. Going over 255 will make the skin incandescent.
|
||
|
# Setting type: Single
|
||
|
# Default value: 255
|
||
|
# Acceptable value range: From 0 to 765
|
||
|
Green = 255
|
||
|
|
||
|
## How blue the skin color is for Seeker. Going over 255 will make the skin incandescent.
|
||
|
# Setting type: Single
|
||
|
# Default value: 255
|
||
|
# Acceptable value range: From 0 to 765
|
||
|
Blue = 255
|
||
|
|
||
|
[Sniper]
|
||
|
|
||
|
## How red the skin color is for Sniper. Going over 255 will make the skin incandescent.
|
||
|
# Setting type: Single
|
||
|
# Default value: 255
|
||
|
# Acceptable value range: From 0 to 765
|
||
|
Red = 255
|
||
|
|
||
|
## How green the skin color is for Sniper. Going over 255 will make the skin incandescent.
|
||
|
# Setting type: Single
|
||
|
# Default value: 255
|
||
|
# Acceptable value range: From 0 to 765
|
||
|
Green = 255
|
||
|
|
||
|
## How blue the skin color is for Sniper. Going over 255 will make the skin incandescent.
|
||
|
# Setting type: Single
|
||
|
# Default value: 255
|
||
|
# Acceptable value range: From 0 to 765
|
||
|
Blue = 255
|
||
|
|