390 lines
12 KiB
INI
390 lines
12 KiB
INI
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## Settings file was created by plugin ScannerPlusOne v2.7.0
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## Plugin GUID: com.MagnusMagnuson.ScannerPlusOne
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[1. Turn on/off components]
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## The scanner tells you in the chat how many gold purchaseables (chests, equipment barrels and chance shrines) and lunar chests are left.
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# Setting type: Boolean
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# Default value: true
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UseScannerChat = true
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## Instead of question marks, the scanner reveals what kind of interactable (e.g. chest, duplicator, teleporter etc) there really are.
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# Setting type: Boolean
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# Default value: true
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UseScannerIcons = true
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[2. ScannerChat]
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## Whether to use the Scanner's chat message settings from before v2.0.0
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# Setting type: Boolean
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# Default value: false
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LegacyMode = false
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## Whether to add money barrels to the scanner chat notification.
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# Setting type: Boolean
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# Default value: false
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ShowBarrelsChat = false
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## Whether to add chests to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowChestsChat = true
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## Whether to add equipment barrels to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowEquipmentChat = true
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## Whether to add lunar chests to the scanner chat notification.
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# Setting type: Boolean
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# Default value: false
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ShowLunarChestsChat = false
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## Whether to add shrines to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowShrinesChat = true
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## Whether to list the individual shrine types, rather than summing them up, in the chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowIndividualShrinesChat = true
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## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add chance shrines to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowChanceShrinesChat = true
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## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add blood shrines to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowBloodShrinesChat = true
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## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add combat shrines to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowCombatShrinesChat = true
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## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add mountain shrines to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowMountainShrinesChat = true
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## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add gold shrines to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowGoldShrinesChat = true
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## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add wood shrines to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowWoodShrinesChat = true
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## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add order shrines to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowOrderShrinesChat = true
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## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add cleansing pool to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowCleanseShrinesChat = true
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## Whether to add drones and turrets to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowDronesAndTurretsChat = true
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## Whether to add duplicators to the scanner chat notification.
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# Setting type: Boolean
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# Default value: false
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ShowDuplicatorChat = false
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## Whether to add scrappers to the scanner chat notification.
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# Setting type: Boolean
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# Default value: false
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ShowScrapperChat = false
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## Whether to add the new Damage Chest to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowCategoryChestDamageChat = true
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## Whether to add the new Healing Chest to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowCategoryChestHealingChat = true
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## Whether to add the new Utility Chest to the scanner chat notification.
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# Setting type: Boolean
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# Default value: true
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ShowCategoryChestUtilityChat = true
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## Whether to add rusty lockbox to the scanner chat notification.
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# Setting type: Boolean
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# Default value: false
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ShowRustyChat = false
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## Whether to add newt altars to the scanner chat notification.
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# Setting type: Boolean
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# Default value: false
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ShowNewtAltarChat = false
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[3. ScannerIcons]
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## If this is turned on, hidden scanner icons will not simply be gone, but instead appear as question marks.
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# Setting type: Boolean
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# Default value: true
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ShowQuestionMarks = true
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## Determine the transparency of the scanner icons. Valid values range from 0 to 255. O being fully transparent and 255 being fully opaque.
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# Setting type: Int32
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# Default value: 122
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IconTransparency = 122
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## Whether money barrels should show up on the scanner.
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# Setting type: Boolean
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# Default value: false
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ShowBarrels = false
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## Color for the money barrel icon (chest) that shows up on the scanner.
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# Setting type: String
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# Default value: #05cea5
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BarrelColor = #05cea5
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## Whether money chests should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowChests = true
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## Color for the chest icon (chest) that shows up on the scanner.
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# Setting type: String
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# Default value: #f9da0c
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ChestColor = #f9da0c
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## Whether equipment barrels should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowEquipment = true
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## Color for the equipment barrel icon (chest) that shows up on the scanner.
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# Setting type: String
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# Default value: #ff8019
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EquipmentColor = #ff8019
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## Whether lunar chests should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowLunarChests = true
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## Color for the lunar chest icon (chest) that shows up on the scanner.
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# Setting type: String
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# Default value: #1822ad
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LunarChestColor = #1822ad
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## Whether shrines should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowShrines = true
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## Color for the shrine icon (shrine) that shows up on the scanner.
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# Setting type: String
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# Default value: #6d523b
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ShrineColor = #6d523b
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## Whether shrines should use individual config when showing up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowIndividualShrines = true
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## (Only matters if ShowIndividualShrines is set to true) Whether chance shrines should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowChanceShrines = true
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## Color for the chance shrine icon (shrine) that shows up on the scanner.
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# Setting type: String
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# Default value: #c4f743
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ChanceShrineColor = #c4f743
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## (Only matters if ShowIndividualShrines is set to true) Whether blood shrines should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowBloodShrines = true
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## Color for the blood shrine icon (shrine) that shows up on the scanner.
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# Setting type: String
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# Default value: #f76363
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BloodShrineColor = #f76363
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## (Only matters if ShowIndividualShrines is set to true) Whether combat shrines should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowCombatShrines = true
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## Color for the combat shrine icon (shrine) that shows up on the scanner.
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# Setting type: String
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# Default value: #fab8ff
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CombatShrineColor = #fab8ff
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## (Only matters if ShowIndividualShrines is set to true) Whether mountain shrines should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowMountainShrines = true
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## Color for the mountain shrine icon (shrine) that shows up on the scanner.
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# Setting type: String
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# Default value: #4dc3ff
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MountainShrineColor = #4dc3ff
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## (Only matters if ShowIndividualShrines is set to true) Whether gold shrines should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowGoldShrines = true
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## Color for the gold shrine icon (shrine) that shows up on the scanner.
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# Setting type: String
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# Default value: #b5b507
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GoldShrineColor = #b5b507
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## (Only matters if ShowIndividualShrines is set to true) Whether wood shrines should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowWoodShrines = true
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## Color for the wood shrine icon (shrine) that shows up on the scanner.
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# Setting type: String
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# Default value: #006e0d
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WoodShrineColor = #006e0d
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## (Only matters if ShowIndividualShrines is set to true) Whether order shrines should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowOrderShrines = true
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## Color for the order shrine icon (shrine) that shows up on the scanner.
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# Setting type: String
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# Default value: #dbf7ff
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OrderShrineColor = #dbf7ff
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## (Only matters if ShowIndividualShrines is set to true) Whether cleansing pool should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowCleanseShrines = true
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## Color for the cleansing pool icon (shrine) that shows up on the scanner.
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# Setting type: String
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# Default value: #0033cc
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CleanseShrineColor = #0033cc
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## Whether drones should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowDrones = true
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## Color for the drone icon (drone) that shows up on the scanner.
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# Setting type: String
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# Default value: #005919
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DroneColor = #005919
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## Whether turrets should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowTurrets = true
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## Color for the turret icon (drone) that shows up on the scanner.
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# Setting type: String
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# Default value: #005919
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TurretColor = #005919
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## Whether duplicators should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowDuplicator = true
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## Color for the duplicator icon (chest) that shows up on the scanner.
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# Setting type: String
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# Default value: #538daa
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DuplicatorColor = #538daa
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## Whether scrappers should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowScrapper = true
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## Color for the scrapper icon (bag) that shows up on the scanner.
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# Setting type: String
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# Default value: #48f542
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ScrapperColor = #48f542
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## Whether the new Damage Chest should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowCategoryChestDamage = true
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## Color for the new Damage Chest that shows up on the scanner.
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# Setting type: String
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# Default value: #8a3226
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CategoryChestDamageColor = #8a3226
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## Whether the new Healing Chest should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowCategoryChestHealing = true
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## Color for the new Healing Chest that shows up on the scanner.
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# Setting type: String
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# Default value: #2e9348
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CategoryChestHealingColor = #2e9348
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## Whether the new Utility Chest should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowCategoryChestUtility = true
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## Color for the new Utility Chest that shows up on the scanner.
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# Setting type: String
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# Default value: #843e87
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CategoryChestUtilityColor = #843e87
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## Whether Rusty Boxes should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowRusty = true
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## Color for the Rusty Lockbox icon (chest) that shows up on the scanner.
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# Setting type: String
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# Default value: #eaeaea
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RustyColor = #eaeaea
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## Whether newt altars should show up on the scanner.
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# Setting type: Boolean
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# Default value: false
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ShowNewtAltar = false
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## Color for the newt altar icon (teleporter icon, because too many chest icons and it basically is a teleporter) that shows up on the scanner.
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# Setting type: String
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# Default value: #1139ff
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NewtAltarColor = #1139ff
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## Whether the teleporter should show up on the scanner.
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# Setting type: Boolean
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# Default value: true
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ShowTeleporter = true
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## Color for the Teleporter icon (teleporter) that shows up on the scanner.
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# Setting type: String
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# Default value: #590808
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TeleporterColor = #590808
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## Color for the void chest icon (chest) that shows up on the scanner.
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# Setting type: String
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# Default value: #964092
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VoidChestColor = #964092
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## Color for the void money barrel icon (chest) that shows up on the scanner.
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# Setting type: String
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# Default value: #964092
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VoidBarrelColor = #964092
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