25 lines
719 B
C#
25 lines
719 B
C#
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using RoR2;
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namespace EntityStates.FalseSonBoss;
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public class LunarGazeFirePlus : LunarGazeFire
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{
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public static float plusDamageCoefficient;
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public override void OnEnter()
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{
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LunarGazeFire.playAttackSoundString = "Play_boss_falseson_skill3plus_lunarGaze_start";
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LunarGazeFire.playLoopSoundString = "Play_boss_falseson_skill3plus_lunarGaze_active_loop";
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LunarGazeFire.stopLoopSoundString = "Stop_boss_falseson_skill3plus_lunarGaze_active_loop";
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LunarGazeFire.isLunarGazePlusPlus = true;
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LunarGazeFire.damageCoefficient += plusDamageCoefficient;
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base.OnEnter();
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}
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public override void OnExit()
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{
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Util.PlaySound("Play_boss_falseson_skill3plus_lunarGaze_end", base.gameObject);
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base.OnExit();
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}
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}
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