120 lines
2.6 KiB
INI
120 lines
2.6 KiB
INI
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[Beetle Guard Ally Stats Base]
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## Health at level 1. (Vanilla = 480)
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# Setting type: Single
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# Default value: 480
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Health = 480
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## Damage at level 1. (Vanilla = 14)
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# Setting type: Single
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# Default value: 12
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Damage = 12
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## Regen at level 1. (Vanilla = 0.6)
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# Setting type: Single
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# Default value: 5
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Regen = 5
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[Beetle Guard Ally Stats Level]
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## Health gained per level. (Vanilla = 144)
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# Setting type: Single
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# Default value: 144
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Health = 144
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## Damage gained per level. (Vanilla = 2.4)
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# Setting type: Single
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# Default value: 2.4
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Damage = 2.4
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## Regen gained per level. (Vanilla = 0.12)
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# Setting type: Single
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# Default value: 1
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Regen = 1
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[Misc]
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## Changes how some of its skills function based on its Aspect.
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# Setting type: Boolean
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# Default value: true
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Elite Skills = true
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[Primary Skill - Slam]
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## Enable changes to its Slam skill.
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# Setting type: Boolean
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# Default value: true
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Enable Slam Changes = true
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[Queens Gland]
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## Enable changes to the Queens Gland item.
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# Setting type: Boolean
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# Default value: true
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Enable Changes = true
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## The Max amount of Beetle Guards each player can have.
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# Setting type: Int32
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# Default value: 1
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Max Summons = 1
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## How long it takes for Beetle Guards to respawn.
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# Setting type: Int32
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# Default value: 30
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Respawn Time = 30
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## Extra health at a single stack. (1 = +10%)
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# Setting type: Int32
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# Default value: 10
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BaseHealth = 10
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## Extra Health to give per stack after capping out the max summons. (1 = +10%)
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# Setting type: Int32
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# Default value: 10
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StackHealth = 10
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## Extra damage at a single stack. (1 = +10%)
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# Setting type: Int32
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# Default value: 10
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BaseDamage = 10
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## Extra Damage to give per stack after capping out the max summons. (1 = +10%)
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# Setting type: Int32
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# Default value: 20
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StackDamage = 20
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## Makes Beetle Guard Ally spawn with an Elite Affix. (0 = never, 1 = always, 2 = only during Honor)
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# Setting type: Int32
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# Default value: 1
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Become Elite = 1
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## The Fallback equipment to give if an Elite Affix wasn't selected. (Set to None to disable)
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# Setting type: String
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# Default value: EliteFireEquipment
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Default Elite = EliteFireEquipment
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[Secondary Skill - Sunder]
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## Enable changes to its Sunder skill.
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# Setting type: Boolean
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# Default value: true
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Enable Sunder Changes = true
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[Special Skill - Valor]
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## Enable the custom Valor skill.
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# Setting type: Boolean
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# Default value: true
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Enable Valor Changes = true
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## Regular enemies within this range will aggro onto affected characters.
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# Setting type: Single
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# Default value: 60
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Aggro Range = 60
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## The amount of armor the user of this buff gets.
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# Setting type: Single
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# Default value: 100
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Armor = 100
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