namespace EntityStates.Missions.ArtifactWorld.TrialController; public class BeforeTrial : ArtifactTrialControllerBaseState { public override void OnEnter() { base.OnEnter(); purchaseInteraction.enabled = true; childLocator.FindChild("BeforeTrial").gameObject.SetActive(value: true); } public override void OnExit() { childLocator.FindChild("BeforeTrial").gameObject.SetActive(value: false); base.OnExit(); } }