[Effects] ## Should the Metronome item play sounds? # Setting type: Boolean # Default value: true Metronome SFX = true ## Reduce the visual effects of Contraband Gunpowder explosions # Setting type: Boolean # Default value: false Reduce Contraband Gunpowder VFX = false ## Disable the sound effects of Contraband Gunpowder explosions # Setting type: Boolean # Default value: false Disable Contraband Gunpowder SFX = false ## Adjust the intensity of Contraband Gunpowder explosion screenshake # Setting type: Single # Default value: 1 Contraband Gunpowder Screenshake = 1 [Enabled Equipment] ## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Recruit an Archaic Wisp. Lasts 45 seconds. # Setting type: Boolean # Default value: true Legendary Mask = true ## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Use to toggle. While active, damage is 10x higher, BUT you die from any damage. # Setting type: Boolean # Default value: true Fragile Mask = true ## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Instantly teleport to the next stage. You will save some time, BUT lose out on items from unopened chests. # Setting type: Boolean # Default value: true Gate Chalice = true ## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Deafen enemies in front, heavily reducing their stats. Use mid-air to boost yourself backwards. # Setting type: Boolean # Default value: true Vintage Microphone = true ## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Swing in front, dealing more damage with each Critical Strike dealt during equipment cooldown. # Setting type: Boolean # Default value: true Mechanical Arm = true ## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Hack a chest or a shrine to make it free. Once per stage. # Setting type: Boolean # Default value: true From Omar With Love = true ## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Get 1 copy(-ies) of a 3D Printer s item for free, then destroy the printer. # Setting type: Boolean # Default value: true Wirehack Wrench = true ## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Deploy a Siren Pole that triggers On-Teleporter item effects. # Setting type: Boolean # Default value: true Warning System = true ## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Set the current health percentage of ALL nearby characters to your current health percentage. # Setting type: Boolean # Default value: true Ratio Equalizer = true ## Should this equipment be enabled? Changes to this value take effect only at the start of a run. Equipment description: Aim at Equipment to decompose it into Item Scrap. # Setting type: Boolean # Default value: true Regurgitator = true [Enabled Items] ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Temporarily increase attack speed and damage when an ally is killed by an enemy. # Setting type: Boolean # Default value: true Vendetta = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Less damage from attacks from behind. # Setting type: Boolean # Default value: true Spine Implant = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: +1 charge to all skills. Gain an extra jump. # Setting type: Boolean # Default value: true Hiker s Backpack = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Gain an express boost on item pickup, increasing your attack and movement speed. Stacks 3 times, resets each stage. # Setting type: Boolean # Default value: true Cup of Expresso = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Buffs last longer, debuffs last shorter. # Setting type: Boolean # Default value: true Choc Chip = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Periodically freezes all enemies during the Teleporter event. # Setting type: Boolean # Default value: true Crystallized World = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Gain invincibility for a short time upon reaching low health. Recharges over time. # Setting type: Boolean # Default value: true Timely Execution = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Critical Strikes mark enemies. Marked enemies share damage. # Setting type: Boolean # Default value: true Ceremony of Perdition = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: You and your drones emit damaging sparks in combat. # Setting type: Boolean # Default value: true Spare Wiring = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Killing an elite enemy spreads its elemental effect on nearby enemies. # Setting type: Boolean # Default value: true Failed Experiment = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Creates explosions when collecting pickups. # Setting type: Boolean # Default value: true Contraband Gunpowder = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: All Shrines can be used one more time. # Setting type: Boolean # Default value: true Black Monolith = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Activating an interactable creates a healing orb. # Setting type: Boolean # Default value: true Donut = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase health and armor depending on current gold. # Setting type: Boolean # Default value: true Super Idol = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Unleash a barrage of slashes every 9 Critical Strikes. # Setting type: Boolean # Default value: true Devil s Cry = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: You can buy an additional item at a Multishop Terminal at a 75% discount (once per stage). # Setting type: Boolean # Default value: true Platinum Card = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Reduce damage against 100 hits. # Setting type: Boolean # Default value: true Cutesy Bow = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Slight armor increase. # Setting type: Boolean # Default value: true Frayed Bow = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase random stat by 10%. # Setting type: Boolean # Default value: true Manuscript = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Deal an extra instance of damage on hit. Upgrades at level 17. # Setting type: Boolean # Default value: true Marwan s Ash = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Deal an extra instance of damage and inflict damage over time on hit. Upgrades at level 23. # Setting type: Boolean # Default value: true Marwan s Light = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Deal damage and inflict damage over time to all surrounding enemies on hit. # Setting type: Boolean # Default value: true Marwan s Weapon = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase Critical Strike damage... BUT reduce Critical Strike chance. # Setting type: Boolean # Default value: true Moonglasses = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Killing strong enemies permanently increases damage. # Setting type: Boolean # Default value: true Mystic Sword = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Speed up health regeneration for all allies... BUT speed up difficulty scaling. # Setting type: Boolean # Default value: true Puzzle of Chronos = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Use non-Primary skills in rhythm to get extra Critical Strike chance. # Setting type: Boolean # Default value: true Metronome = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Every stage contains rifts with free items... BUT you will die if you don t close the rifts in time. # Setting type: Boolean # Default value: true Rift Lens = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Slightly increase the odds of chance-based effects. # Setting type: Boolean # Default value: true Scratch Ticket = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: The faster you move, the more damage you deal. # Setting type: Boolean # Default value: true Nuclear Accelerator = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase critical strike chance against a random enemy by 100%. # Setting type: Boolean # Default value: true Faulty Spotter = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Using a skill with cooldown reduces all other skill cooldowns. # Setting type: Boolean # Default value: true Thought Processor = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Each stage contains a treasure spot with a buried Legendary item that takes some time to dig up. # Setting type: Boolean # Default value: true Treasure Map = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Reflect taken damage to nearby enemies while shield is active. # Setting type: Boolean # Default value: true Wireless Voltmeter = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Trigger all On-Hit effects every 10 hits. # Setting type: Boolean # Default value: true Ten Commandments of Vyrael = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase critical strike chance and attack speed for each Shrine of Chance activation until the next stage. # Setting type: Boolean # Default value: true Gachapon Coin = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Take less damage when health is between 30-70%. # Setting type: Boolean # Default value: true Inoperative Nanomachines = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Gain a recharging shield. Double your total shield. Shields recharge sooner. # Setting type: Boolean # Default value: true Charger Upgrade Module = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: While in the Teleporter range, move faster and take less damage. # Setting type: Boolean # Default value: true Purrfect Headphones = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Chance on hit to drop a star. Stars can then be picked up to increase attack speed. # Setting type: Boolean # Default value: true Stargazer s Records = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Slow down nearby enemies and projectiles. # Setting type: Boolean # Default value: true Time Dilator = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Move slightly faster. Slowing effects impact you less. Rooting effects slow you down instead. # Setting type: Boolean # Default value: true Constant Flow = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Increase health regeneration for the next 20 minutes. # Setting type: Boolean # Default value: true Ghost Apple = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Slight regeneration increase. # Setting type: Boolean # Default value: true Apple Stem = true ## Should this item be enabled? Changes to this value take effect only at the start of a run. Item description: Chance on taking damage to freeze a nearby enemy. # Setting type: Boolean # Default value: true Snow Ring = true [Gameplay] ## If enabled, items that give some crit chance on the first stack (Ceremony of Perdition, Devil's Cry, etc.) will give more crit chance on each stack # Setting type: Boolean # Default value: false Initial Crit Stacking = false ## All non-crit damage for characters with a backstab passive (e.g. Bandit) will be halved when using the Moonglasses item to compensate for their ability to deal guaranteed crits # Setting type: Boolean # Default value: false Moonglasses Affect Backstabbers = false ## Should the burn debuff from Marwan's Light be upgradable by Ignition Tank (DLC item)? # Setting type: Boolean # Default value: false Marwan s Light Ignition Tank = false ## Should the Metronome item reduce crit stacks for missing a beat? # Setting type: Boolean # Default value: false Metronome Crit Loss = false ## Should the Nuclear Accelerator item give the bonus depending on current velocity instead of current movespeed buff? # Setting type: Boolean # Default value: false Nuclear Accelerator Alternate = false ## If true, slash damage will scale with total damage instead of base damage # Setting type: Boolean # Default value: false Devil s Cry Alternate Damage = false ## Should the Treasure Map treasure spot drop an item for each player in multiplayer? If false, only one item is dropped regardless of the player count. # Setting type: Boolean # Default value: true Treasure Map Per-Player Drops = true ## Should the Treasure Map spot appear as a 1m-wide circle when nobody has the item? # Setting type: Boolean # Default value: false Treasure Map Sea Bear Circle = false ## Should the Warning System equipment re-enable Shrines of the Mountain? # Setting type: Boolean # Default value: false Warning System Mountain Shrines = false [Misc] ## Enable secret optional content # Setting type: Boolean # Default value: true Secrets = true ## Enable fun events that happen on specific dates # Setting type: Boolean # Default value: true Fun Events = true [Mod Compatibility] ## Make this mod's items show up on the Sniper added by the SniperClassic mod # Setting type: Boolean # Default value: true Sniper Item Displays = true