## Settings file was created by plugin Deputy v0.3.3 ## Plugin GUID: com.Bog.Deputy [General] ## Enable this for wacky cartoony bullet ricochet SFX # Setting type: Boolean # Default value: false Enable Bullet Ricochet SFX = false ## Set to false to disable this character # Setting type: Boolean # Default value: true Enable Deputy = true [Passive] ## Maximum stacks of Hot Pursuit # Setting type: Int32 # Default value: 50 Hot Pursuit Max Stacks = 50 ## Bonus movement speed multiplier per stack of Hot Pursuit # Setting type: Single # Default value: 0.01 Hot Pursuit MS per stack = 0.01 ## Duration of Hot Pursuit buff in seconds # Setting type: Single # Default value: 5 Hot Pursuit Stack Duration = 5 [Primary] ## Damage coefficient of Trigger Tap # Setting type: Single # Default value: 1.5 Trigger Tap Damage Coefficient = 1.5 [Secondary] ## Damage coefficient of Gun Sling's gunshots # Setting type: Single # Default value: 1 Gun Sling Gunshot Damage Coefficient = 1 ## Proc coefficient of Gun Sling's gunshots # Setting type: Single # Default value: 0.7 Gun Sling Gunshot Proc Coefficient = 0.7 ## Damage coefficient of Gun Sling's explosion # Setting type: Single # Default value: 3 Gun Sling Explosion Damage Coefficient = 3 [Special] ## Damage coefficient of Crashing Comet # Setting type: Single # Default value: 8 Crashing Comet Damage Coefficient = 8 ## Damage coefficient of Bullet Heaven # Setting type: Single # Default value: 1.5 Bullet Heaven Damage Coefficient = 1.5 ## Damage coefficient of Bullet Heaven # Setting type: Single # Default value: 0.7 Bullet Heaven Proc Coefficient = 0.7 [Utility] ## Damage coefficient of Shooting Star # Setting type: Single # Default value: 1.5 Shooting Star Damage Coefficient = 1.5