## Settings file was created by plugin BetterDrones v1.7.4 ## Plugin GUID: pseudopulse.BetterDrones [Emergency Drone] ## Should changes to the Emergency Drone be enabled? # Setting type: Boolean # Default value: true Enable Changes = true [Emergency Drone - AI] ## The minimum distance a Emergency Drone can be from you when it has no targets, vanilla is 35. # Setting type: Single # Default value: 40 Minimum Distance = 40 ## Use the weird special targeting that Emergency Drones have? vanilla is true. # Setting type: Boolean # Default value: false Use Standard Targeting = false [Emergency Drone - Heal Aura] ## Should Emergency Drones have a passive healing aura? # Setting type: Boolean # Default value: true Use Healing Aura = true ## The healing fraction of an Emergency Drone's aura. # Setting type: Single # Default value: 0.1 Heal Fraction = 0.1 ## The range of an Emergency Drone's aura. # Setting type: Single # Default value: 25 Range = 25 ## The frequency in seconds of an Emergency Drone's aura. # Setting type: Single # Default value: 5 Inteval = 5 [Emergency Drone - More Stages] ## Should the Emergency Drone spawn on more stages? # Setting type: Boolean # Default value: true Enabled = true [Emergency Drone - Primary] ## The duration of a Emergency Drone's heal, vanilla is 5. # Setting type: Int32 # Default value: 7 Duration = 7 ## The maximum targeting range of a Emergency Drone's heal, vanilla is 50. # Setting type: Int32 # Default value: 90 Range = 90 ## The heal coefficient of a Emergency Drone's healing beam, vanilla is 0.5. # Setting type: Int32 # Default value: 1 Heal Coefficient = 1 [Emergency Drone - Stats] ## The base health of a Emergency Drone, vanilla is 300. # Setting type: Single # Default value: 460 Base Health = 460 ## The base regen of a Emergency Drone, vanilla is 2. # Setting type: Single # Default value: 7.5 Base Regen = 7.5 ## The base speed of a Emergency Drone, vanilla is 17. # Setting type: Single # Default value: 24 Base Speed = 24 ## The base acceleration of a Emergency Drone, vanilla is 17. # Setting type: Single # Default value: 24 Base Acceleration = 24 ## The base damage of a Emergency Drone, vanilla is 10. # Setting type: Single # Default value: 5 Base Damage = 5 [Global] ## Should aerial mechanical allies orbit you like in Risk of Rain 1? This disables AI movement changes. # Setting type: Boolean # Default value: true RoR1 Drone Movement = true ## The distance aerial mechanical allies should orbit you from. # Setting type: Single # Default value: 3 Drone Orbit Distance = 3 ## The height aerial mechanical allies should orbit you from. # Setting type: Single # Default value: 1.3 Drone Orbit Height = 1.3 ## The speed in seconds in which it should take for an aerial mechanical ally to make a full rotation around you. # Setting type: Single # Default value: 7 Drone Orbit Speed = 7 ## List of body names to blacklist from orbit, seperated by whitespace. # Setting type: String # Default value: RoboBallBossBody SuperRoboBallBossBody SquallBody BackupDroneBody FlameDroneBody MegaDroneBody Orbit Blacklist = RoboBallBossBody SuperRoboBallBossBody SquallBody BackupDroneBody FlameDroneBody MegaDroneBody ## Disables the sounds that drones play when idle. Recommended when using orbitals. # Setting type: Boolean # Default value: true Disable Drone Idle Sounds = true ## Should mechanical allies target your most recent ping? # Setting type: Boolean # Default value: true Ping Control = true ## Should mechanical allies have perfect aim? # Setting type: Boolean # Default value: true Perfect Aim = true ## The transparency of mechanical allies between 1 (fully visible) and 0 (fully transparent) # Setting type: Single # Default value: 0.5 Ally Transparency = 0.5 [Gunner Drone] ## Should changes to the Gunner Drone be enabled? # Setting type: Boolean # Default value: true Enable Changes = true [Gunner Drone - AI] ## The minimum distance a Gunner Drone can be from you when it has no targets, vanilla is 60. # Setting type: Single # Default value: 50 Minimum Distance = 50 ## The maximum distance in which a Gunner Drone will attempt to strafe enemies, vanilla is 15. # Setting type: Single # Default value: 30 Strafe Distance = 30 ## The maximum distance in which a Gunner Drone will attempt to chase a target, vanilla is 45. # Setting type: Single # Default value: 175 Chase Distance = 175 [Gunner Drone - Primary] ## The total bullets fired by a Gunner Drone's primary, vanilla is 4. # Setting type: Int32 # Default value: 5 Bullet Count = 5 ## The maximum spread of a Gunner Drone's primary, vanilla is 1. # Setting type: Int32 # Default value: 0 Maximum Spread = 0 ## The knockback of a Gunner Drone's primary, vanilla is 200. # Setting type: Int32 # Default value: 250 Knockback = 250 ## The damage coefficient of a Gunner Drone's primary, vanilla is 0.5. # Setting type: Single # Default value: 0.5 Damage Coefficient = 0.5 [Gunner Drone - Stats] ## The base health of a Gunner Drone, vanilla is 150. # Setting type: Single # Default value: 210 Base Health = 210 ## The base regen of a Gunner Drone, vanilla is 5. # Setting type: Single # Default value: 7.5 Base Regen = 7.5 ## The base speed of a Gunner Drone, vanilla is 17. # Setting type: Single # Default value: 24 Base Speed = 24 ## The base acceleration of a Gunner Drone, vanilla is 17. # Setting type: Single # Default value: 24 Base Acceleration = 24 ## The base critical chance of a Gunner Drone, vanilla is 0. # Setting type: Single # Default value: 10 Base Critical Chance = 10 ## The base damage of a Gunner Drone, vanilla is 10. # Setting type: Single # Default value: 5 Base Damage = 5 [Gunner Turret] ## Should changes to the Gunner Turret be enabled? # Setting type: Boolean # Default value: true Enable Changes = true [Gunner Turret - AI] ## The maximum distance in which a Gunner Turret will attempt to target, vanilla is 60. # Setting type: Single # Default value: 175 Maximum Distance = 175 [Gunner Turret - Energy Shield] ## Should the Gunner Turret has a periodic energy shield after dealing enough damage? # Setting type: Boolean # Default value: true Enabled = true ## The damage required to active a Gunner Turret's Energy Shield, in percentage of base damage. # Setting type: Single # Default value: 2500 Damage Required = 1000 ## The duration of a Gunner Turret's Energy Shield. # Setting type: Single # Default value: 4 Duration = 5 [Gunner Turret - Stats] ## The base health of a Gunner Turret, vanilla is 200. # Setting type: Single # Default value: 310 Base Health = 310 ## The base regen of a Gunner Turret, vanilla is 7.5. # Setting type: Single # Default value: 12 Base Regen = 12 ## The base critical chance of a Gunner Turret, vanilla is 0. # Setting type: Single # Default value: 10 Base Critical Chance = 10 ## The base damage of a Gunner Turret, vanilla is 18. # Setting type: Single # Default value: 18 Base Damage = 18 [Healing Drone] ## Should changes to the Healing Drone be enabled? # Setting type: Boolean # Default value: true Enable Changes = true [Healing Drone - AI] ## The minimum distance a Healing Drone can be from you when it has no targets, vanilla is 35. # Setting type: Single # Default value: 40 Minimum Distance = 40 [Healing Drone - Primary] ## The duration of a Healing Drone's heal, vanilla is 5. # Setting type: Int32 # Default value: 7 Duration = 7 ## The maximum targeting range of a Healing Drone's heal, vanilla is 50. # Setting type: Int32 # Default value: 90 Range = 90 ## The heal coefficient of a Healing Drone's healing beam, vanilla is 0.5. # Setting type: Single # Default value: 1 Heal Coefficient = 1 [Healing Drone - Stats] ## The base health of a Healing Drone, vanilla is 150. # Setting type: Single # Default value: 210 Base Health = 210 ## The base regen of a Healing Drone, vanilla is 5. # Setting type: Single # Default value: 7.5 Base Regen = 7.5 ## The base speed of a Healing Drone, vanilla is 17. # Setting type: Single # Default value: 24 Base Speed = 24 ## The base acceleration of a Healing Drone, vanilla is 17. # Setting type: Single # Default value: 24 Base Acceleration = 24 ## The base critical chance of a Healing Drone, vanilla is 0. # Setting type: Single # Default value: 15 Base Critical Chance = 15 ## The base damage of a Healing Drone, vanilla is 10. # Setting type: Single # Default value: 5 Base Damage = 5 [Incinerator Drone] ## Should changes to the Incinerator Drone be enabled? # Setting type: Boolean # Default value: true Enable Changes = true [Incinerator Drone - AI] ## The minimum distance a Incinerator Drone can be from you when it has no targets, vanilla is 120. # Setting type: Single # Default value: 120 Minimum Distance = 120 ## The maximum distance in which a Incinerator Drone will attempt to strafe enemies, vanilla is 12. # Setting type: Single # Default value: 10 Strafe Distance = 10 ## The maximum distance in which a Incinerator Drone will attempt to chase a target, vanilla is 100. # Setting type: Single # Default value: 100 Chase Distance = 100 [Incinerator Drone - Primary] ## The range of an Incinerator Drone's primary, vanilla is 12. # Setting type: Int32 # Default value: 15 Range = 15 ## The duration of a Incinerator Drone's primary, vanilla is 3. # Setting type: Int32 # Default value: 5 Duration = 5 ## The ignite chance of a Incinerator Drone's primary, vanilla is 50. # Setting type: Int32 # Default value: 100 Ignite Chance = 100 ## The total damage coefficient of a Incinerator Drone's primary, vanilla is 20. # Setting type: Single # Default value: 25 Total Damage Coefficient = 25 [Incinerator Drone - Stats] ## The base health of a Incinerator Drone, vanilla is 300. # Setting type: Single # Default value: 450 Base Health = 450 ## The base regen of a Incinerator Drone, vanilla is 5. # Setting type: Single # Default value: 7.5 Base Regen = 7.5 ## The base speed of a Incinerator Drone, vanilla is 17. # Setting type: Single # Default value: 24 Base Speed = 24 ## The base acceleration of a Incinerator Drone, vanilla is 17. # Setting type: Single # Default value: 24 Base Acceleration = 24 ## The base critical chance of a Incinerator Drone, vanilla is 0. # Setting type: Single # Default value: 15 Base Critical Chance = 15 ## The base damage of a Incinerator Drone, vanilla is 10. # Setting type: Single # Default value: 5 Base Damage = 5 ## The base armor of a Incinerator Drone, vanilla is 20. # Setting type: Int32 # Default value: 50 Base Armor = 50 [Missile Drone] ## Should changes to the Missile Drone be enabled? # Setting type: Boolean # Default value: true Enable Changes = true [Missile Drone - AI] ## The minimum distance a Missile Drone can be from you when it has no targets, vanilla is 60. # Setting type: Single # Default value: 60 Minimum Distance = 60 ## The maximum distance in which a Missile Drone will attempt to strafe enemies, vanilla is 15. # Setting type: Single # Default value: 15 Strafe Distance = 15 ## The maximum distance in which a Missile Drone will attempt to chase a target, vanilla is 45. # Setting type: Single # Default value: 175 Chase Distance = 175 [Missile Drone - Primary] ## The total missiles fired by a Missile Drone's primary, vanilla is 4. # Setting type: Int32 # Default value: 5 Missile Count = 6 ## The damage coefficient of a Missile Drone's primary, vanilla is 1. # Setting type: Single # Default value: 2 Damage Coefficient = 2 [Missile Drone - Stats] ## The base health of a Missile Drone, vanilla is 225. # Setting type: Single # Default value: 300 Base Health = 300 ## The base regen of a Missile Drone, vanilla is 5. # Setting type: Single # Default value: 7.5 Base Regen = 7.5 ## The base speed of a Missile Drone, vanilla is 17. # Setting type: Single # Default value: 24 Base Speed = 24 ## The base acceleration of a Missile Drone, vanilla is 17. # Setting type: Single # Default value: 24 Base Acceleration = 24 ## The base critical chance of a Missile Drone, vanilla is 0. # Setting type: Single # Default value: 15 Base Critical Chance = 15 ## The base damage of a Missile Drone, vanilla is 14. # Setting type: Single # Default value: 7 Base Damage = 7 [TC-280] ## Should changes to the TC-280 be enabled? # Setting type: Boolean # Default value: true Enable Changes = true [TC-280 - AI] ## The minimum distance a TC-280 can be from you when it has no targets, vanilla is 180. # Setting type: Single # Default value: 120 Minimum Distance = 120 ## The maximum distance in which a TC-280 will attempt to strafe enemies, vanilla is 60. # Setting type: Single # Default value: 90 Strafe Distance = 90 ## The maximum distance in which a TC-280 will attempt to chase a target, vanilla is 90. # Setting type: Single # Default value: 175 Chase Distance = 175 ## The distance in which the TC-280 deems 'too close', vanilla is 20. # Setting type: Single # Default value: 10 Too Close Distance = 10 [TC-280 - Laser] ## Should the TC-280 have a passive laser that debuffs targets? # Setting type: Boolean # Default value: false Use Debuff Laser = false ## How often the laser should switch on. # Setting type: Single # Default value: 5 Interval = 5 [TC-280 - Map Secret] ## Makes the TC-280 a guaranteed map secret on rallypoint and makes it no longer spawn naturally # Setting type: Boolean # Default value: true Enabled = true [TC-280 - Primary] ## The total bullets fired by a TC-280's primary, vanilla is 15. # Setting type: Int32 # Default value: 20 Bullet Count = 20 ## The maximum spread of a TC-280's primary, vanilla is 1. # Setting type: Int32 # Default value: 0 Maximum Spread = 0 ## The knockback of a TC-280's primary, vanilla is 400. # Setting type: Int32 # Default value: 400 Knockback = 400 ## The damage coefficient of a TC-280's primary, vanilla is 2.5. # Setting type: Single # Default value: 3 Damage Coefficient = 3 [TC-280 - Secondary] ## The damage coefficient of a TC-280's rockets, vanilla is 4 # Setting type: Single # Default value: 5 Damage Coefficient = 5 ## The knockback of a TC-280's rockets, vanilla is 1000 # Setting type: Single # Default value: 1000 Knockback = 1000 [TC-280 - Stats] ## The base health of a TC-280, vanilla is 900. # Setting type: Single # Default value: 1600 Base Health = 1600 ## The base regen of a TC-280, vanilla is 5. # Setting type: Single # Default value: 10 Base Regen = 10 ## The base speed of a TC-280, vanilla is 20. # Setting type: Single # Default value: 24 Base Speed = 24 ## The base acceleration of a TC-280, vanilla is 20. # Setting type: Single # Default value: 24 Base Acceleration = 24 ## The base critical chance of a TC-280, vanilla is 0. # Setting type: Single # Default value: 10 Base Critical Chance = 10 ## The base damage of a TC-280, vanilla is 14. # Setting type: Single # Default value: 7.5 Base Damage = 7.5