## Settings file was created by plugin StandaloneAncientScepter v1.1.34 ## Plugin GUID: com.DestroyedClone.AncientScepter [Artificer] ## If true, Dragon's Breath will use significantly lighter particle effects and no dynamic lighting. # Setting type: Boolean # Default value: false ArtiFlamePerformance = false [Captain] ## If true, then Captain's Scepter Nuke will also inflict blight on allies. # Setting type: Boolean # Default value: false Captain Nuke Friendly Fire = false [Engineer] ## If true, TR12-C Gauss Compact will recharge faster to match the additional stock. # Setting type: Boolean # Default value: false TR12-C Gauss Compact Faster Recharge = false ## If true, TR58-C Carbonizer Mini will recharge faster to match the additional stock. # Setting type: Boolean # Default value: false TR58-C Carbonizer Mini Faster Recharge = false ## If true, turrets will be blacklisted from getting the Ancient Scepter. ## If false, they will get the scepter and will get rerolled depending on the reroll mode. # Setting type: Boolean # Default value: false Blacklist Turrets = false [Item: Ancient Scepter] ## Should the AI not be able to obtain this item? # Setting type: Boolean # Default value: false Blacklist Item from AI Use? = false ## If "Disabled", additional stacks will not be rerolled ## If "Random", any stacks picked up past the first will reroll to other red items. ## If "Scrap", any stacks picked up past the first will reroll into red scrap. # Setting type: RerollMode # Default value: Random # Acceptable values: Disabled, Random, Scrap Reroll on pickup mode = Random ## If "Keep", Characters which cannot benefit from the item will still keep it. ## If "Reroll", Characters without any scepter upgrades will reroll according to above pickup mode. ## If "Metamorphosis", Characters without scepter upgrades will only reroll if Artifact of Metamorphosis is not active. # Setting type: UnusedMode # Default value: Metamorphosis # Acceptable values: Keep, Reroll, Metamorphosis Unused mode = Metamorphosis ## Changes what happens when a character whose skill is affected by Ancient Scepter has both Ancient Scepter and the corresponding heretic skill replacements (Visions/Hooks/Strides/Essence) at the same time. # Setting type: StridesInteractionMode # Default value: ScepterRerolls # Acceptable values: HeresyTakesPrecedence, ScepterTakesPrecedence, ScepterRerolls Strides pickup mode = ScepterRerolls ## If true, certain monsters get the effects of the Ancient Scepter. # Setting type: Boolean # Default value: true Enable skills for monsters = true ## Changes the model as a reference to a certain other scepter that upgrades abilities. # Setting type: Boolean # Default value: false Alt Model = false ## If true, then the Ancient Scepter from Classic Items will be removed from the drop pool to prevent complications. # Setting type: Boolean # Default value: true CLASSICITEMS: Remove Classic Items Ancient Scepter From Droplist If Installed = true ## If true, then when scepters are re-rolled, then it will be accompanied by a transformation notification like other items. # Setting type: Boolean # Default value: true Transformation Notification = true