## Settings file was created by plugin SOTS AV Effect Options v1.0.1 ## Plugin GUID: com.Nuxlar.AVFX_Options [SFX] ## Enables the sound effects of Frost Relic's on-kill proc. ## ## Effective immediately # Setting type: Boolean # Default value: true Frost Relic Sound = true ## Buckler noise when you start sprinting # Setting type: Boolean # Default value: true Rose Buckler SFX = true [SOTV SFX] ## Sounds like bowling! ## Requires restart to take effect :( # Setting type: Boolean # Default value: true Plasma Shrimp Sounds = true ## Enables Weeping Fungus sound effects. ## ## Disable: Effective immediately ## Enable: Effective on next level # Setting type: Boolean # Default value: true Weeping Fungus Sound = true [SOTV VFX] ## It's the missiles that shoot out # Setting type: Boolean # Default value: true Plasma Shrimp Orbs = true ## Enables Weeping Fungus' visual particle effects. ## This includes the floating plus symbols, the floating spore particles, and the void star particle effects. ## Does not affect the generic green healing pulsing effect. ## ## Disable: Effective immediately ## Enable: Effective on next level # Setting type: Boolean # Default value: true Weeping Fungus Visuals = true [Unit FX] ## Enables Stone Titan's on-death explosion. Disabling will cause Stone Titans to disappear on death instead of creating a corpse. # Setting type: Boolean # Default value: true Titan Death = false ## Enable run/jump sound effects ## Requires new level/run to take effect # Setting type: Boolean # Default value: true Viend Sprint/Jump SFX = true ## Enables Wandering Vagrant's on-death explosion. Disabling will cause Wandering Vagrants to disappear on death instead of creating a corpse. # Setting type: Boolean # Default value: true Wandering Vagrant Death = false [VFX] ## Enables Blast Shower's effects. ## ## Toggle: Effective immediately ## # Setting type: Boolean # Default value: true Blast Shower = true ## Bortal is too bright. ## ## Requires next stage to take effect # Setting type: Boolean # Default value: true Blue Portal Glow = true ## Enables Brainstalks' screen effect. Note: re-enabling may not take effect until next stage. # Setting type: Boolean # Default value: true Brainstalks = false ## Fireworks normally have tails # Setting type: Boolean # Default value: true Fireworks Tails = false ## Enables the temporary FOV change that Frost Relic's on-kill proc gives. Does not affect the particle effects (see the Frost Relic Particles option). ## ## Effective immediately # Setting type: Boolean # Default value: true Frost Relic FOV = true ## Enables the chunk and ring effects of Frost Relic. Does not affect the spherical area effect that indicates the item's area of effect, or the floating ice crystal that follows characters with the Frost Relic item. ## ## Effective immediately # Setting type: Boolean # Default value: true Frost Relic Particles = true ## Enables Gasoline's explosion # Setting type: Boolean # Default value: true Gasoline = false ## Gortal is too bright. ## ## Effect is relatively immmediate, though re-enabling may require a new level # Setting type: Boolean # Default value: true Gold Shores Portal = true ## Enables the spore, plus sign, and mushroom visual effects from Interstellar Desk Plant's healing ward indicator. ## Does not affect the particle effects of the Desk Plant seed, or the perimeter sphere of the ward. ## ## Disable: Effective immediately ## Enable: Effective on next level ## # Setting type: Boolean # Default value: true Interstellar Desk Plant Vfx = false ## Enables Kjaro's Band's fire tornado. ## ## Effective immediately # Setting type: Boolean # Default value: true Kjaros Band = true ## Enables the Molten Perforator visuals # Setting type: Boolean # Default value: true Molten Perforator = true ## Enables Runald's Band's ice explosion. ## ## Effective immediately # Setting type: Boolean # Default value: true Runalds Band = true ## Enables Shatterspleen's explosion # Setting type: Boolean # Default value: true Shatterspleen = true ## Enables Spinel Tonic's screen effect # Setting type: Boolean # Default value: true Spinel Tonic = true ## Enables Sticky Bomb's drops # Setting type: Boolean # Default value: true Sticky Bomb Drops = false ## Enables Sticky Bomb's explosion # Setting type: Boolean # Default value: true Sticky Bomb Explosion = true ## Enables Will o' the Wisp's explosion # Setting type: Boolean # Default value: true Will-o-the-Wisp = true