using System.Runtime.InteropServices; using RoR2; using RoR2.Networking; using UnityEngine.Networking; namespace Unity; [StructLayout(LayoutKind.Auto, CharSet = CharSet.Auto)] public class GeneratedNetworkCode { public static void _ReadStructSyncListPickupIndex_VoidSuppressorBehavior(NetworkReader reader, VoidSuppressorBehavior.SyncListPickupIndex instance) { ushort num = reader.ReadUInt16(); instance.Clear(); for (ushort num2 = 0; num2 < num; num2++) { instance.AddInternal(instance.DeserializeItem(reader)); } } public static void _WriteStructSyncListPickupIndex_VoidSuppressorBehavior(NetworkWriter writer, VoidSuppressorBehavior.SyncListPickupIndex value) { ushort count = value.Count; writer.Write(count); for (ushort num = 0; num < count; num++) { value.SerializeItem(writer, value.GetItem(num)); } } public static void _ReadStructSyncListUserVote_None(NetworkReader reader, SyncListUserVote instance) { ushort num = reader.ReadUInt16(); instance.Clear(); for (ushort num2 = 0; num2 < num; num2++) { instance.AddInternal(instance.DeserializeItem(reader)); } } public static void _WriteStructSyncListUserVote_None(NetworkWriter writer, SyncListUserVote value) { ushort count = value.Count; writer.Write(count); for (ushort num = 0; num < count; num++) { value.SerializeItem(writer, value.GetItem(num)); } } public static void _WriteArrayString_None(NetworkWriter writer, string[] value) { if (value == null) { writer.Write((ushort)0); return; } ushort value2 = (ushort)value.Length; writer.Write(value2); for (ushort num = 0; num < value.Length; num++) { writer.Write(value[num]); } } public static string[] _ReadArrayString_None(NetworkReader reader) { int num = reader.ReadUInt16(); if (num == 0) { return new string[0]; } string[] array = new string[num]; for (int i = 0; i < num; i++) { ref string reference = ref array[i]; reference = reader.ReadString(); } return array; } public static sbyte[] _ReadArraySByte_None(NetworkReader reader) { int num = reader.ReadUInt16(); if (num == 0) { return new sbyte[0]; } sbyte[] array = new sbyte[num]; for (int i = 0; i < num; i++) { ref sbyte reference = ref array[i]; reference = (sbyte)reader.ReadPackedUInt32(); } return array; } public static void _WriteArraySByte_None(NetworkWriter writer, sbyte[] value) { if (value == null) { writer.Write((ushort)0); return; } ushort value2 = (ushort)value.Length; writer.Write(value2); for (ushort num = 0; num < value.Length; num++) { writer.WritePackedUInt32((uint)value[num]); } } public static void _WriteNetworkGuid_None(NetworkWriter writer, NetworkGuid value) { writer.WritePackedUInt64(value._a); writer.WritePackedUInt64(value._b); } public static void _WriteNetworkDateTime_None(NetworkWriter writer, NetworkDateTime value) { writer.WritePackedUInt64((ulong)value._binaryValue); } public static void _WriteRunStopwatch_Run(NetworkWriter writer, Run.RunStopwatch value) { writer.Write(value.offsetFromFixedTime); writer.Write(value.isPaused); } public static NetworkGuid _ReadNetworkGuid_None(NetworkReader reader) { NetworkGuid result = default(NetworkGuid); result._a = reader.ReadPackedUInt64(); result._b = reader.ReadPackedUInt64(); return result; } public static NetworkDateTime _ReadNetworkDateTime_None(NetworkReader reader) { NetworkDateTime result = default(NetworkDateTime); result._binaryValue = (long)reader.ReadPackedUInt64(); return result; } public static Run.RunStopwatch _ReadRunStopwatch_Run(NetworkReader reader) { Run.RunStopwatch result = default(Run.RunStopwatch); result.offsetFromFixedTime = reader.ReadSingle(); result.isPaused = reader.ReadBoolean(); return result; } public static CharacterBody.NetworkItemBehaviorData _ReadNetworkItemBehaviorData_CharacterBody(NetworkReader reader) { CharacterBody.NetworkItemBehaviorData result = default(CharacterBody.NetworkItemBehaviorData); result.intItemValue = (int)reader.ReadPackedUInt32(); result.floatValue = reader.ReadSingle(); return result; } public static void _WriteNetworkItemBehaviorData_CharacterBody(NetworkWriter writer, CharacterBody.NetworkItemBehaviorData value) { writer.WritePackedUInt32((uint)value.intItemValue); writer.Write(value.floatValue); } public static void _WriteNetworkMasterIndex_MasterCatalog(NetworkWriter writer, MasterCatalog.NetworkMasterIndex value) { writer.WritePackedUInt32(value.i); } public static MasterCatalog.NetworkMasterIndex _ReadNetworkMasterIndex_MasterCatalog(NetworkReader reader) { MasterCatalog.NetworkMasterIndex result = default(MasterCatalog.NetworkMasterIndex); result.i = reader.ReadPackedUInt32(); return result; } public static void _WritePickupIndex_None(NetworkWriter writer, PickupIndex value) { writer.WritePackedUInt32((uint)value.value); } public static PickupIndex _ReadPickupIndex_None(NetworkReader reader) { PickupIndex result = default(PickupIndex); result.value = (int)reader.ReadPackedUInt32(); return result; } public static PhysForceInfo _ReadPhysForceInfo_None(NetworkReader reader) { PhysForceInfo result = default(PhysForceInfo); result.force = reader.ReadVector3(); return result; } public static void _WritePhysForceInfo_None(NetworkWriter writer, PhysForceInfo value) { writer.Write(value.force); } public static CharacterMotor.HitGroundInfo _ReadHitGroundInfo_CharacterMotor(NetworkReader reader) { CharacterMotor.HitGroundInfo result = default(CharacterMotor.HitGroundInfo); result.velocity = reader.ReadVector3(); result.position = reader.ReadVector3(); result.isValidForEffect = reader.ReadBoolean(); return result; } public static void _WriteHitGroundInfo_CharacterMotor(NetworkWriter writer, CharacterMotor.HitGroundInfo value) { writer.Write(value.velocity); writer.Write(value.position); writer.Write(value.isValidForEffect); } public static void _WriteFixedTimeStamp_Run(NetworkWriter writer, Run.FixedTimeStamp value) { writer.Write(value.t); } public static Run.FixedTimeStamp _ReadFixedTimeStamp_Run(NetworkReader reader) { Run.FixedTimeStamp result = default(Run.FixedTimeStamp); result.t = reader.ReadSingle(); return result; } public static void _WriteHurtBoxReference_None(NetworkWriter writer, HurtBoxReference value) { writer.Write(value.rootObject); writer.WritePackedUInt32(value.hurtBoxIndexPlusOne); } public static HurtBoxReference _ReadHurtBoxReference_None(NetworkReader reader) { HurtBoxReference result = default(HurtBoxReference); result.rootObject = reader.ReadGameObject(); result.hurtBoxIndexPlusOne = (byte)reader.ReadPackedUInt32(); return result; } public static void _WriteParentIdentifier_NetworkParent(NetworkWriter writer, NetworkParent.ParentIdentifier value) { writer.WritePackedUInt32(value.indexInParentChildLocatorPlusOne); writer.Write(value.parentNetworkInstanceId); } public static NetworkParent.ParentIdentifier _ReadParentIdentifier_NetworkParent(NetworkReader reader) { NetworkParent.ParentIdentifier result = default(NetworkParent.ParentIdentifier); result.indexInParentChildLocatorPlusOne = (byte)reader.ReadPackedUInt32(); result.parentNetworkInstanceId = reader.ReadNetworkId(); return result; } public static UnlockableIndex[] _ReadArrayUnlockableIndex_None(NetworkReader reader) { int num = reader.ReadUInt16(); if (num == 0) { return new UnlockableIndex[0]; } UnlockableIndex[] array = new UnlockableIndex[num]; for (int i = 0; i < num; i++) { ref UnlockableIndex reference = ref array[i]; reference = (UnlockableIndex)reader.ReadInt32(); } return array; } public static void _WriteArrayUnlockableIndex_None(NetworkWriter writer, UnlockableIndex[] value) { if (value == null) { writer.Write((ushort)0); return; } ushort value2 = (ushort)value.Length; writer.Write(value2); for (ushort num = 0; num < value.Length; num++) { writer.Write((int)value[num]); } } public static void _WriteNetworkUserId_None(NetworkWriter writer, NetworkUserId value) { writer.WritePackedUInt64(value.value); writer.Write(value.strValue); writer.WritePackedUInt32(value.subId); } public static NetworkUserId _ReadNetworkUserId_None(NetworkReader reader) { NetworkUserId result = default(NetworkUserId); result.value = reader.ReadPackedUInt64(); result.strValue = reader.ReadString(); result.subId = (byte)reader.ReadPackedUInt32(); return result; } public static PingerController.PingInfo _ReadPingInfo_PingerController(NetworkReader reader) { PingerController.PingInfo result = default(PingerController.PingInfo); result.active = reader.ReadBoolean(); result.origin = reader.ReadVector3(); result.normal = reader.ReadVector3(); result.targetNetworkIdentity = reader.ReadNetworkIdentity(); return result; } public static void _WritePingInfo_PingerController(NetworkWriter writer, PingerController.PingInfo value) { writer.Write(value.active); writer.Write(value.origin); writer.Write(value.normal); writer.Write(value.targetNetworkIdentity); } public static WokController.WokIngredientData _ReadWokIngredientData_WokController(NetworkReader reader) { WokController.WokIngredientData wokIngredientData = new WokController.WokIngredientData(); wokIngredientData.playerNetId = reader.ReadNetworkId(); wokIngredientData.unlockedChef = reader.ReadBoolean(); wokIngredientData.previouslyStoredIngredient1 = reader.ReadBoolean(); wokIngredientData.previouslyStoredIngredient2 = reader.ReadBoolean(); wokIngredientData.previouslyStoredIngredient3 = reader.ReadBoolean(); return wokIngredientData; } public static void _WriteWokIngredientData_WokController(NetworkWriter writer, WokController.WokIngredientData value) { writer.Write(value.playerNetId); writer.Write(value.unlockedChef); writer.Write(value.previouslyStoredIngredient1); writer.Write(value.previouslyStoredIngredient2); writer.Write(value.previouslyStoredIngredient3); } public static CubicBezier3 _ReadCubicBezier3_None(NetworkReader reader) { CubicBezier3 result = default(CubicBezier3); result.a = reader.ReadVector3(); result.b = reader.ReadVector3(); result.c = reader.ReadVector3(); result.d = reader.ReadVector3(); return result; } public static WormBodyPositions2.KeyFrame _ReadKeyFrame_WormBodyPositions2(NetworkReader reader) { WormBodyPositions2.KeyFrame result = default(WormBodyPositions2.KeyFrame); result.curve = _ReadCubicBezier3_None(reader); result.length = reader.ReadSingle(); result.time = reader.ReadSingle(); return result; } public static void _WriteCubicBezier3_None(NetworkWriter writer, CubicBezier3 value) { writer.Write(value.a); writer.Write(value.b); writer.Write(value.c); writer.Write(value.d); } public static void _WriteKeyFrame_WormBodyPositions2(NetworkWriter writer, WormBodyPositions2.KeyFrame value) { _WriteCubicBezier3_None(writer, value.curve); writer.Write(value.length); writer.Write(value.time); } public static float[] _ReadArraySingle_None(NetworkReader reader) { int num = reader.ReadUInt16(); if (num == 0) { return new float[0]; } float[] array = new float[num]; for (int i = 0; i < num; i++) { ref float reference = ref array[i]; reference = reader.ReadSingle(); } return array; } public static void _WriteArraySingle_None(NetworkWriter writer, float[] value) { if (value == null) { writer.Write((ushort)0); return; } ushort value2 = (ushort)value.Length; writer.Write(value2); for (ushort num = 0; num < value.Length; num++) { writer.Write(value[num]); } } public static void _WritePlatformID_None(NetworkWriter writer, PlatformID value) { writer.WritePackedUInt64(value.ID); writer.WritePackedUInt64(value.ID2); writer.Write(value.stringID); } public static PlatformID _ReadPlatformID_None(NetworkReader reader) { PlatformID result = default(PlatformID); result.ID = reader.ReadPackedUInt64(); result.ID2 = reader.ReadPackedUInt64(); result.stringID = reader.ReadString(); return result; } public static void _WriteDamageTypeCombo_None(NetworkWriter writer, DamageTypeCombo value) { writer.WritePackedUInt64(value.damageTypeCombined); writer.Write((int)value.damageType); writer.Write((int)value.damageTypeExtended); } public static DamageTypeCombo _ReadDamageTypeCombo_None(NetworkReader reader) { DamageTypeCombo result = default(DamageTypeCombo); result.damageTypeCombined = reader.ReadPackedUInt64(); result.damageType = (DamageType)reader.ReadInt32(); result.damageTypeExtended = (DamageTypeExtended)reader.ReadInt32(); return result; } public static ServerAchievementIndex _ReadServerAchievementIndex_None(NetworkReader reader) { ServerAchievementIndex result = default(ServerAchievementIndex); result.intValue = (int)reader.ReadPackedUInt32(); return result; } public static void _WriteServerAchievementIndex_None(NetworkWriter writer, ServerAchievementIndex value) { writer.WritePackedUInt32((uint)value.intValue); } }