## Settings file was created by plugin ScannerPlusOne v2.7.0 ## Plugin GUID: com.MagnusMagnuson.ScannerPlusOne [1. Turn on/off components] ## The scanner tells you in the chat how many gold purchaseables (chests, equipment barrels and chance shrines) and lunar chests are left. # Setting type: Boolean # Default value: true UseScannerChat = true ## Instead of question marks, the scanner reveals what kind of interactable (e.g. chest, duplicator, teleporter etc) there really are. # Setting type: Boolean # Default value: true UseScannerIcons = true [2. ScannerChat] ## Whether to use the Scanner's chat message settings from before v2.0.0 # Setting type: Boolean # Default value: false LegacyMode = false ## Whether to add money barrels to the scanner chat notification. # Setting type: Boolean # Default value: false ShowBarrelsChat = false ## Whether to add chests to the scanner chat notification. # Setting type: Boolean # Default value: true ShowChestsChat = true ## Whether to add equipment barrels to the scanner chat notification. # Setting type: Boolean # Default value: true ShowEquipmentChat = true ## Whether to add lunar chests to the scanner chat notification. # Setting type: Boolean # Default value: false ShowLunarChestsChat = false ## Whether to add shrines to the scanner chat notification. # Setting type: Boolean # Default value: true ShowShrinesChat = true ## Whether to list the individual shrine types, rather than summing them up, in the chat notification. # Setting type: Boolean # Default value: true ShowIndividualShrinesChat = true ## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add chance shrines to the scanner chat notification. # Setting type: Boolean # Default value: true ShowChanceShrinesChat = true ## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add blood shrines to the scanner chat notification. # Setting type: Boolean # Default value: true ShowBloodShrinesChat = true ## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add combat shrines to the scanner chat notification. # Setting type: Boolean # Default value: true ShowCombatShrinesChat = true ## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add mountain shrines to the scanner chat notification. # Setting type: Boolean # Default value: true ShowMountainShrinesChat = true ## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add gold shrines to the scanner chat notification. # Setting type: Boolean # Default value: true ShowGoldShrinesChat = true ## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add wood shrines to the scanner chat notification. # Setting type: Boolean # Default value: true ShowWoodShrinesChat = true ## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add order shrines to the scanner chat notification. # Setting type: Boolean # Default value: true ShowOrderShrinesChat = true ## (Only matters if you set ShowIndividualShrinesChat to true) Whether to add cleansing pool to the scanner chat notification. # Setting type: Boolean # Default value: true ShowCleanseShrinesChat = true ## Whether to add drones and turrets to the scanner chat notification. # Setting type: Boolean # Default value: true ShowDronesAndTurretsChat = true ## Whether to add duplicators to the scanner chat notification. # Setting type: Boolean # Default value: false ShowDuplicatorChat = false ## Whether to add scrappers to the scanner chat notification. # Setting type: Boolean # Default value: false ShowScrapperChat = false ## Whether to add the new Damage Chest to the scanner chat notification. # Setting type: Boolean # Default value: true ShowCategoryChestDamageChat = true ## Whether to add the new Healing Chest to the scanner chat notification. # Setting type: Boolean # Default value: true ShowCategoryChestHealingChat = true ## Whether to add the new Utility Chest to the scanner chat notification. # Setting type: Boolean # Default value: true ShowCategoryChestUtilityChat = true ## Whether to add rusty lockbox to the scanner chat notification. # Setting type: Boolean # Default value: false ShowRustyChat = false ## Whether to add newt altars to the scanner chat notification. # Setting type: Boolean # Default value: false ShowNewtAltarChat = false [3. ScannerIcons] ## If this is turned on, hidden scanner icons will not simply be gone, but instead appear as question marks. # Setting type: Boolean # Default value: true ShowQuestionMarks = true ## Determine the transparency of the scanner icons. Valid values range from 0 to 255. O being fully transparent and 255 being fully opaque. # Setting type: Int32 # Default value: 122 IconTransparency = 122 ## Whether money barrels should show up on the scanner. # Setting type: Boolean # Default value: false ShowBarrels = false ## Color for the money barrel icon (chest) that shows up on the scanner. # Setting type: String # Default value: #05cea5 BarrelColor = #05cea5 ## Whether money chests should show up on the scanner. # Setting type: Boolean # Default value: true ShowChests = true ## Color for the chest icon (chest) that shows up on the scanner. # Setting type: String # Default value: #f9da0c ChestColor = #f9da0c ## Whether equipment barrels should show up on the scanner. # Setting type: Boolean # Default value: true ShowEquipment = true ## Color for the equipment barrel icon (chest) that shows up on the scanner. # Setting type: String # Default value: #ff8019 EquipmentColor = #ff8019 ## Whether lunar chests should show up on the scanner. # Setting type: Boolean # Default value: true ShowLunarChests = true ## Color for the lunar chest icon (chest) that shows up on the scanner. # Setting type: String # Default value: #1822ad LunarChestColor = #1822ad ## Whether shrines should show up on the scanner. # Setting type: Boolean # Default value: true ShowShrines = true ## Color for the shrine icon (shrine) that shows up on the scanner. # Setting type: String # Default value: #6d523b ShrineColor = #6d523b ## Whether shrines should use individual config when showing up on the scanner. # Setting type: Boolean # Default value: true ShowIndividualShrines = true ## (Only matters if ShowIndividualShrines is set to true) Whether chance shrines should show up on the scanner. # Setting type: Boolean # Default value: true ShowChanceShrines = true ## Color for the chance shrine icon (shrine) that shows up on the scanner. # Setting type: String # Default value: #c4f743 ChanceShrineColor = #c4f743 ## (Only matters if ShowIndividualShrines is set to true) Whether blood shrines should show up on the scanner. # Setting type: Boolean # Default value: true ShowBloodShrines = true ## Color for the blood shrine icon (shrine) that shows up on the scanner. # Setting type: String # Default value: #f76363 BloodShrineColor = #f76363 ## (Only matters if ShowIndividualShrines is set to true) Whether combat shrines should show up on the scanner. # Setting type: Boolean # Default value: true ShowCombatShrines = true ## Color for the combat shrine icon (shrine) that shows up on the scanner. # Setting type: String # Default value: #fab8ff CombatShrineColor = #fab8ff ## (Only matters if ShowIndividualShrines is set to true) Whether mountain shrines should show up on the scanner. # Setting type: Boolean # Default value: true ShowMountainShrines = true ## Color for the mountain shrine icon (shrine) that shows up on the scanner. # Setting type: String # Default value: #4dc3ff MountainShrineColor = #4dc3ff ## (Only matters if ShowIndividualShrines is set to true) Whether gold shrines should show up on the scanner. # Setting type: Boolean # Default value: true ShowGoldShrines = true ## Color for the gold shrine icon (shrine) that shows up on the scanner. # Setting type: String # Default value: #b5b507 GoldShrineColor = #b5b507 ## (Only matters if ShowIndividualShrines is set to true) Whether wood shrines should show up on the scanner. # Setting type: Boolean # Default value: true ShowWoodShrines = true ## Color for the wood shrine icon (shrine) that shows up on the scanner. # Setting type: String # Default value: #006e0d WoodShrineColor = #006e0d ## (Only matters if ShowIndividualShrines is set to true) Whether order shrines should show up on the scanner. # Setting type: Boolean # Default value: true ShowOrderShrines = true ## Color for the order shrine icon (shrine) that shows up on the scanner. # Setting type: String # Default value: #dbf7ff OrderShrineColor = #dbf7ff ## (Only matters if ShowIndividualShrines is set to true) Whether cleansing pool should show up on the scanner. # Setting type: Boolean # Default value: true ShowCleanseShrines = true ## Color for the cleansing pool icon (shrine) that shows up on the scanner. # Setting type: String # Default value: #0033cc CleanseShrineColor = #0033cc ## Whether drones should show up on the scanner. # Setting type: Boolean # Default value: true ShowDrones = true ## Color for the drone icon (drone) that shows up on the scanner. # Setting type: String # Default value: #005919 DroneColor = #005919 ## Whether turrets should show up on the scanner. # Setting type: Boolean # Default value: true ShowTurrets = true ## Color for the turret icon (drone) that shows up on the scanner. # Setting type: String # Default value: #005919 TurretColor = #005919 ## Whether duplicators should show up on the scanner. # Setting type: Boolean # Default value: true ShowDuplicator = true ## Color for the duplicator icon (chest) that shows up on the scanner. # Setting type: String # Default value: #538daa DuplicatorColor = #538daa ## Whether scrappers should show up on the scanner. # Setting type: Boolean # Default value: true ShowScrapper = true ## Color for the scrapper icon (bag) that shows up on the scanner. # Setting type: String # Default value: #48f542 ScrapperColor = #48f542 ## Whether the new Damage Chest should show up on the scanner. # Setting type: Boolean # Default value: true ShowCategoryChestDamage = true ## Color for the new Damage Chest that shows up on the scanner. # Setting type: String # Default value: #8a3226 CategoryChestDamageColor = #8a3226 ## Whether the new Healing Chest should show up on the scanner. # Setting type: Boolean # Default value: true ShowCategoryChestHealing = true ## Color for the new Healing Chest that shows up on the scanner. # Setting type: String # Default value: #2e9348 CategoryChestHealingColor = #2e9348 ## Whether the new Utility Chest should show up on the scanner. # Setting type: Boolean # Default value: true ShowCategoryChestUtility = true ## Color for the new Utility Chest that shows up on the scanner. # Setting type: String # Default value: #843e87 CategoryChestUtilityColor = #843e87 ## Whether Rusty Boxes should show up on the scanner. # Setting type: Boolean # Default value: true ShowRusty = true ## Color for the Rusty Lockbox icon (chest) that shows up on the scanner. # Setting type: String # Default value: #eaeaea RustyColor = #eaeaea ## Whether newt altars should show up on the scanner. # Setting type: Boolean # Default value: false ShowNewtAltar = false ## Color for the newt altar icon (teleporter icon, because too many chest icons and it basically is a teleporter) that shows up on the scanner. # Setting type: String # Default value: #1139ff NewtAltarColor = #1139ff ## Whether the teleporter should show up on the scanner. # Setting type: Boolean # Default value: true ShowTeleporter = true ## Color for the Teleporter icon (teleporter) that shows up on the scanner. # Setting type: String # Default value: #590808 TeleporterColor = #590808 ## Color for the void chest icon (chest) that shows up on the scanner. # Setting type: String # Default value: #964092 VoidChestColor = #964092 ## Color for the void money barrel icon (chest) that shows up on the scanner. # Setting type: String # Default value: #964092 VoidBarrelColor = #964092