[General] ## This number is multiplied by the base 500% damage, so 20 would be 10000% damage. # Setting type: Single # Default value: 20 Fun Mode Damage Multiplier = 20 ## How large the retalitory strike radius is in fun mode. # Setting type: Single # Default value: 26 Fun Mode Damage Radius = 26 ## Parry but fun. # Setting type: Boolean # Default value: false Enable Fun Mode = false