## Settings file was created by plugin Wisp_Mod v3.1.0 ## Plugin GUID: com.PopcornFactory.WispMod [00 - Wisp] ## Set to false to disable this character # Setting type: Boolean # Default value: true Enabled = true [01 - Micellaneous] ## Make Sol Gate Spawnable in the item drop pool # Setting type: Boolean # Default value: false Sol Gate Drop Pool = false ## Allow Sol Gate to spawn with Wisp. # Setting type: Boolean # Default value: true Spawn with Sol Gate = false ## Motes affect neutral that enters their radius. # Setting type: Boolean # Default value: false Motes affect enemies = false ## Motes affect lunars that enters their radius. # Setting type: Boolean # Default value: false Motes affect Lunar enemies = false ## Motes affect void that enters their radius. # Setting type: Boolean # Default value: false Motes affect Void enemies = false ## Motes use a ring instead of a sphere when spawned # Setting type: Boolean # Default value: false Mote uses a ring instead of a sphere = true ## Sets the length for Will-O-Wisp when it is active. # Setting type: Single # Default value: 7 Will-O-Wisp Duration = 7 [02 - Elite: Nullifier] ## Determines if the Elite should spawn. # Setting type: Boolean # Default value: true Enabled = true ## Controls how long it takes for the shield to start recharging after getting hit. # Setting type: Single # Default value: 5 Shield Regeneration Delay = 5 ## Controls the size of the nullifier bubble. # Setting type: Single # Default value: 30 Max Bubble Size = 30 ## Controls how large the bubble can grow. # Setting type: Single # Default value: 0.2 Percentage of Shield when Spawning = 0.2 ## Controls how much shield a nullifier elite can regen in one second. # Setting type: Single # Default value: 0.01 Amount of Shield Regenerated per Second = 0.01 ## Controls the cost to spawn an elite (higher means rarer). This value is multiplied by the base spawn cost! # Setting type: Single # Default value: 6 Cost of Elite = 6 ## Controls the maximum amount of shield an elite can spawn with, multiplying the health by this number. # Setting type: Single # Default value: 2 Max Shield as a Multiplier of health = 2 ## Controls how much health the elite should have as a multiplier. # Setting type: Single # Default value: 2.5 Base Health = 2.5 ## Controls how much their damage should be multiplied. # Setting type: Single # Default value: 2 Damage Multiplier = 2 ## Controls how long the debuff should last. # Setting type: Single # Default value: 0.5 Debuff Length = 0.5 ## Controls how much armor enemies in range should be given. # Setting type: Single # Default value: 150 Armor Buff = 150 ## Controls a move speed penalty for enemies that are in range of your nullifier bubble. This is applied as a multiplier. # Setting type: Single # Default value: 0.7 Move Speed Penalty for Enemies while using the Equipment = 0.7 ## Controls how much you can see when you're inside the nullifier bubble. # Setting type: Single # Default value: 100000 Vision Impediment Range = 100000 ## Controls (from 0 to 100) on the chance for the player to block damage if they have the equipment. # Setting type: Single # Default value: 20 Block Chance on Equipment = 20