using System; using System.Collections.ObjectModel; namespace RoR2.Items; public class UseAmbientLevelManager { [SystemInitializer(new Type[] { typeof(ItemCatalog) })] private static void Init() { Run.onRunAmbientLevelUp += OnRunAmbientLevelUp; } private static void OnRunAmbientLevelUp(Run run) { ReadOnlyCollection readOnlyInstancesList = CharacterBody.readOnlyInstancesList; int i = 0; for (int count = readOnlyInstancesList.Count; i < count; i++) { CharacterBody characterBody = readOnlyInstancesList[i]; Inventory inventory = characterBody.inventory; if ((bool)inventory && inventory.GetItemCount(RoR2Content.Items.UseAmbientLevel) > 0) { characterBody.MarkAllStatsDirty(); } } } }