using UnityEngine; namespace RoR2.UI; [RequireComponent(typeof(RectTransform))] public class ServerBrowserStripController : MonoBehaviour { private RectTransform rectTransform; public HGTextMeshProUGUI nameLabel; public HGTextMeshProUGUI addressLabel; public HGTextMeshProUGUI playerCountLabel; public HGTextMeshProUGUI latencyLabel; private void Awake() { rectTransform = (RectTransform)base.transform; } }