using UnityEngine; namespace RoR2.UI; [RequireComponent(typeof(LanguageTextMeshController))] public class SteamLobbyStatusText : MonoBehaviour { private LanguageTextMeshController languageTextMeshController; private void Start() { languageTextMeshController = GetComponent(); } private void Update() { LobbyType currentLobbyType = PlatformSystems.lobbyManager.currentLobbyType; if (currentLobbyType == LobbyType.Error) { return; } for (int i = 0; i < LobbyUserList.lobbyStateChoices.Length; i++) { if (currentLobbyType == LobbyUserList.lobbyStateChoices[i].lobbyType) { languageTextMeshController.token = LobbyUserList.lobbyStateChoices[i].token; break; } } } }