## Settings file was created by plugin AsyncLoggers v2.1.2 ## Plugin GUID: mattymatty.AsyncLoggers [BepInEx] ## convert BepInEx disk writer to async # Setting type: Boolean # Default value: true Async File = true ## convert BepInEx console to async # Setting type: Boolean # Default value: true Async Console = true ## convert BepInEx->Unity Log to async # Setting type: Boolean # Default value: true Async Unity = true ## by default AsyncLoggers will block and collect StackTraces for Error and Fatal # Setting type: Boolean # Default value: false Do not collect StackTraces = false [DbLogger] ## flush logs to a Sqlite database # Setting type: Boolean # Default value: true Enabled = true ## how big the file can grow before it is rotated ( in bytes ) # Setting type: Int64 # Default value: 100000000 Min file size for rotation = 100000000 [Debug] ## Print A LOT more logs about LogWrapping # Setting type: LogLevel # Default value: None # Acceptable values: None, Fatal, Error, Warning, Message, Info, Debug, All # Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) LogWrapping Verbosity Level = None ## Print A LOT more logs about Sqlite DB # Setting type: LogLevel # Default value: None # Acceptable values: None, Fatal, Error, Warning, Message, Info, Debug, All # Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) Sqlite Verbosity Level = None [LogWrapping] ## Look into assemblies and tweak calls to Unity.Debug # Setting type: Boolean # Default value: false Enabled = false ## Which game assemblies to look into # Setting type: String # Default value: Assembly-CSharp.dll,Other-assembly.dll Target Game Assemblies = Assembly-CSharp.dll,Other-assembly.dll [Scheduler] ## maximum size of the log queue for the Threaded Scheduler ( each logger has a separate one ) # Setting type: UInt32 # Default value: 500 Buffer max size = 500 ## close immediately or wait for all logs to be written ( Instant/Await ) # Setting type: ShutdownType # Default value: Await # Acceptable values: Instant, Await Shutdown style = Await [Timestamps] ## add numeric timestamps to the logs # Setting type: Boolean # Default value: true Enabled = true ## what kind of timestamps to use # Setting type: TimestampType # Default value: DateTime # Acceptable values: DateTime, TickCount, FrameCount, Counter Type = DateTime