## Settings file was created by plugin SurvivorSortOrder v1.1.2 ## Plugin GUID: com.TheTimeSweeper.SurvivorSortOrder [love ya] ## Modded ror1 survivors will be mixed in with the rest of the cast, loosely based on their unlock condition. ## Set to false to separate them out and neatly place them together right after Vanilla ## Overrides those mods' original configs # Setting type: Boolean # Default value: true Mix ror1 surivors = true ## Set to true to separate out nemesis survivors from the main lineup, grouped up after ror1 and ror2 survivors. ## Set to false to place next to their counterpart # Setting type: Boolean # Default value: false Separate Nemesis = false ## Set to true to separate out any other non-ror1 modded characters. ## Set to false to leave them where their mod placed them # Setting type: Boolean # Default value: true Force Modded Characters Out = true ## List of characters to apply a custom order, comma separated. ## Format is BodyName:Number. Number can be decimal between two values to place your character in between. ## Example: EngiBody:69,HereticBody:2,EnforcerBody:6.5,HANDOverclockedBody:8.1 ## You can copy from Print Sorting config below. # Setting type: String # Default value: Custom Order = ## This config does nothing. just shows what the game's current order is when you run the game so you can copy paste ## Printed Sort Order: ## CommandoBody:1, NemCommandoBody:1.00001, HuntressBody:2, Bandit2Body:3, ToolbotBody:4, HANDOverclockedBody:4.1, EngiBody:5, EnforcerBody:5.1, NemesisEnforcerBody:5.10001, MageBody:6, MercBody:7, NemMercBody:7.00001, SniperClassicBody:7.1, TreebotBody:8, LoaderBody:9, MinerBody:9.1, CrocoBody:10, CaptainBody:11, RailgunnerBody:14, VoidSurvivorBody:15, SeekerBody:16, FalseSonBody:17, HereticBody:17, ChefBody:18, AurelionSolBody:25, JinxBody:25.001, SettBody:25.001, InterrogatorBody:25.006, ScoutBody:25.007, RobPaladinBody:25.007, UnforgivenBody:25.0079, Executioner2Body:25.01101, ChirrBody:25.01102, RobRavagerBody:25.01499, MorrisBody:25.016, TwitchBody:25.02, AliemBody:25.07, GnomeChefBody:25.099, WarframeWispBody:25.1, JhinBody:25.1, RocketSurvivorBody:25.1, MoffeinPilotBody:25.1, PhoenixBody:25.1, SamiraBody:25.1, LeeHyperrealBody:25.1, HenryBody:25.101 # Setting type: Boolean # Default value: true Print Sorting = true [Variants] ## Requires Survariants mod. List of characters to set as variants of other characters. ## Format is VariantBodyName:TargetBodyName. ## Optionally set a description with another : (VariantBodyName:TargetBodyName:Description). ## ex: NemCommandoBody:CommandoBody, NemesisEnforcerBody:EnforcerBody:Heavy TF2. # Setting type: String # Default value: Custom Variants = ## Requires Survariants mod. Set to true to put nemesis survivors as variants of the original # Setting type: Boolean # Default value: false Nemesis variants = false