using RoR2.ConVar; using UnityEngine; namespace RoR2; public class SplashScreenController : MonoBehaviour { private static BoolConVar cvSplashSkip = new BoolConVar("splash_skip", ConVarFlags.Archive, "0", "Whether or not to skip startup splash screens."); private void Start() { if (cvSplashSkip.value) { Finish(); } } public void Finish() { if (IntroCutsceneController.shouldSkip) { PlatformSystems.networkManager.ServerChangeScene("dafb193bd5aedc74abd11b22f8dce1c2"); } else { StartCoroutine(LoadHelper.LoadSceneAdditivelyAsync("330d792ae1727574e969e68ce8e966d2")); } } }