## Settings file was created by plugin Starstorm 2 v0.6.10 ## Plugin GUID: com.TeamMoonstorm [Enable Equipments] ## Enables Starstorm 2's equipments. Set to false to disable all equipments # Setting type: Boolean # Default value: true Enable All Equipments = true ## Should Back Thruster appear in game # Setting type: Boolean # Default value: true Back Thruster = true ## Should Cloaking Headband appear in game # Setting type: Boolean # Default value: true Cloaking Headband = true ## Should Greater Warbanner appear in game # Setting type: Boolean # Default value: true Greater Warbanner = true ## Should Simple Magnet appear in game # Setting type: Boolean # Default value: true Simple Magnet = true ## Should M.I.D.A.S. appear in game # Setting type: Boolean # Default value: true M.I.D.A.S. = true ## Should White Flag appear in game # Setting type: Boolean # Default value: true White Flag = true [Enable Interactables] ## Enables Starstorm 2's interactables. Set to false to disable interactables. # Setting type: Boolean # Default value: true Enable All Interactables = true ## Should Duplicator Drone appear in game # Setting type: Boolean # Default value: true Duplicator Drone = true ## Should Shock Drone appear in game # Setting type: Boolean # Default value: true Shock Drone = true ## Should Refabricator appear in game # Setting type: Boolean # Default value: true Refabricator = true [Enable Items] ## Enables Starstorm 2's items. Set to false to disable all items # Setting type: Boolean # Default value: true Enable All Items = true ## Should Armed Backpack appear in game # Setting type: Boolean # Default value: true Armed Backpack = true ## Should Broken Blood Tester appear in game # Setting type: Boolean # Default value: true Broken Blood Tester = true ## Should Coffee Bag appear in game # Setting type: Boolean # Default value: true Coffee Bag = true ## Should Composite Injector appear in game # Setting type: Boolean # Default value: true Composite Injector = true ## Should Cryptic Source appear in game # Setting type: Boolean # Default value: true Cryptic Source = true ## Should Detritive Trematode appear in game # Setting type: Boolean # Default value: true Detritive Trematode = true ## Should Empty Diary appear in game # Setting type: Boolean # Default value: true Empty Diary = true ## Should Droid Head appear in game # Setting type: Boolean # Default value: true Droid Head = true ## Should Erratic Gadget appear in game # Setting type: Boolean # Default value: true Erratic Gadget = true ## Should Field Accelerator appear in game # Setting type: Boolean # Default value: true Field Accelerator = true ## Should Fork appear in game # Setting type: Boolean # Default value: true Fork = true ## Should Green Chocolate appear in game # Setting type: Boolean # Default value: true Green Chocolate = true ## Should Guarding Amulet appear in game # Setting type: Boolean # Default value: true Guarding Amulet = true ## Should Hunters Sigil appear in game # Setting type: Boolean # Default value: true Hunters Sigil = true ## Should Insecticide appear in game # Setting type: Boolean # Default value: true Insecticide = true ## Should Prototype Jet Boots appear in game # Setting type: Boolean # Default value: true Prototype Jet Boots = true ## Should Man-o-War appear in game # Setting type: Boolean # Default value: true Man-o-War = true ## Should Low Quality Speakers appear in game # Setting type: Boolean # Default value: true Low Quality Speakers = true ## Should Malice appear in game # Setting type: Boolean # Default value: true Malice = true ## Should Molten Coin appear in game # Setting type: Boolean # Default value: true Molten Coin = true ## Should Needles appear in game # Setting type: Boolean # Default value: true Needles = true ## Should Nkotas Heritage appear in game # Setting type: Boolean # Default value: true Nkotas Heritage = true ## Should Portable Reactor appear in game # Setting type: Boolean # Default value: true Portable Reactor = true ## Should Relic of Force appear in game # Setting type: Boolean # Default value: true Relic of Force = true ## Should Relic of Mass appear in game # Setting type: Boolean # Default value: true Relic of Mass = true ## Should Relic of Termination appear in game # Setting type: Boolean # Default value: true Relic of Termination = true ## Should Remuneration appear in game # Setting type: Boolean # Default value: true Remuneration = true ## Should Haunted Lamp appear in game # Setting type: Boolean # Default value: true Haunted Lamp = true ## Should Stirring Soul appear in game # Setting type: Boolean # Default value: true Stirring Soul = true ## Should Strange Can appear in game # Setting type: Boolean # Default value: true Strange Can = true ## Should Swift Skateboard appear in game # Setting type: Boolean # Default value: true Swift Skateboard = true ## Should Universal Charger appear in game # Setting type: Boolean # Default value: true Universal Charger = true ## Should Uranium Horseshoe appear in game # Setting type: Boolean # Default value: true Uranium Horseshoe = true ## Should Condemned Bond appear in game # Setting type: Boolean # Default value: true Condemned Bond = true ## Should Watch Metronome appear in game # Setting type: Boolean # Default value: true Watch Metronome = true ## Should X-4 Stimulant appear in game # Setting type: Boolean # Default value: true X-4 Stimulant = true [Enable Monsters] ## Enables Starstorm 2's monsters. Set to false to disable monsters. # Setting type: Boolean # Default value: true Enable All Monsters = true ## Should Follower appear in game # Setting type: Boolean # Default value: true Follower = true ## Should Wayfarer appear in game # Setting type: Boolean # Default value: true Wayfarer = true ## Should Rushrum appear in game # Setting type: Boolean # Default value: true Rushrum = true [Enable Survivors] ## Enables Starstorm 2's survivors. Set to false to disable survivors. # Setting type: Boolean # Default value: true Enable All Survivors = true ## Should Chirr appear in game # Setting type: Boolean # Default value: true Chirr = true ## Should Nemesis Mercenary appear in game # Setting type: Boolean # Default value: true Nemesis Mercenary = true ## Should Executioner appear in game # Setting type: Boolean # Default value: true Executioner = true ## Should Nemesis Commando appear in game # Setting type: Boolean # Default value: true Nemesis Commando = true [Events] Enable Events = true Enable Reworked Storms = false [General] ## Setting this to true unlocks all the content in Starstorm 2, excluding skin unlocks. # Setting type: Boolean # Default value: false Unlock All = false [Typhoon] ## Multiplies the Monster, Lunar, and Void Team maximum size by 2 (or the configured value) when enabled. May affect performance. # Setting type: Boolean # Default value: true Increase Team Limit = true ## The spawn cap multiplier to increase enemy team sizes by. Only works if you have Increase Team Limit enabled. Default is 2. # Setting type: Int32 # Default value: 2 Spawn Cap Multiplier = 2 ## The credit multipler the monster director has for spawning enemies. # Setting type: Single # Default value: 1.4 Credit Multiplier = 2 ## The experience reward multipler when defeating an enemy. # Setting type: Single # Default value: 0.8 Experience Reward Multipler = 1 ## The gold reward multipler when defeating an enemy. # Setting type: Single # Default value: 0.8 Gold Reward Multipler = 1