## Settings file was created by plugin BalancedObliterateRedux v1.1.0 ## Plugin GUID: com.Nebby1999.BalancedObliterateRedux [1 - Calculation Method] ## What Type of Calculation method the mod uses. ## Redux2.0: Coin Calculation is based off using the Difficulty multiplier assigned in the DifficultyDef. ## Redux: Coin Calculation is based off the configurable multipliers in this config file. if a modded difficulty is not listed, it'll fall back to the rainstorm difficulty multiplier. # Setting type: String # Default value: Redux2.0 Calculation Methods = Redux2.0 [2 - General Settings] ## How many extra coins you get per stage beaten ## This number is the base number of the mathematical equation which dictates how many extra coins you get when obliterating. # Setting type: Single # Default value: 0.25 Coins Per Stage Beaten = 0.25 ## By default, the mod starts counting the Coins Per Stage Beaten once you first beat the boss of the Primordial Teleporter ## This is to encourage players to go past stage 8 and obliterating later for bigger rewards. # Setting type: Boolean # Default value: true Coin Per Stage Starts Past Stage 5 = true [3 - Difficulty Multipliers] ## The multiplier applied to the amount of stages beaten. # Setting type: Single # Default value: 1 Drizzle Multiplier = 1 ## The multiplier applied to the amount of stages beaten. # Setting type: Single # Default value: 1.5 Rainstorm Multiplier = 1.5 ## The multiplier applied to the amount of stages beaten. # Setting type: Single # Default value: 2 Monsoon Multiplier = 2 ## The multiplier applied to the amount of stages beaten. # Setting type: Single # Default value: 2.5 Typhoon Multiplier = 2.5