[General] ## Loop Count x Multiplier x All HP Values. Set to 0 for no multiplying. # Setting type: Single # Default value: 1 Loop Multiplier = 1 Alt Moon = true Pillar Fog = false [Skills] Primary Cooldown = 10 Secondary Cooldown = 40 Util Cooldown = 20 Special Cooldown = 30 [Stats] ## Base HP for the main body, higher main hp and lower joint hp will make joints do less damage. Vanilla: 8000 # Setting type: Single # Default value: 500 Main Body Base HP = 500 ## Level HP for the main body, higher main hp and lower joint hp will make joints do less damage. Vanilla: 2400 # Setting type: Single # Default value: 150 Main Body Level HP = 150 ## Base HP for each joint. Vanilla: 1000 # Setting type: Single # Default value: 500 Joint Base HP = 500 ## Level HP for each joint. Vanilla: 300 # Setting type: Single # Default value: 150 Joint Level HP = 150 Base Health = 1250 Level Health = 350 Base Damage = 15 Level Damage = 3 Base Armor = 30 Base Attack Speed = 1.25 Base Move Speed = 90 Acceleration = 45